games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 



werewrw

Stranglehold? PAH. Don't talk to me about Stranglehold. Midway's Woo-centric third-person shooter may have had gorgeous graphics and the Massive Destructoid engine, but I'll tell you what it didn't have: heart.*

Total Overdose, the 2005 third-person shooter from Deadline Games, basically covers all the same ground as Stranglehold (large scale, over-the-top gunfights), along with adding some pleasurable, if flawed, Grand Theft Auto-esque elements -- and all in a wacky, fun, Robert Rodriguez-esque game world. 

Yeah, the graphics kind of suck and the controls are pretty damn console-centric, but if Stranglehold left you wanting more,  then Total Overdose might be the (flawed) game you've been looking for.

Hit the jump. 

*Alternate answer: chimichangas. 

Story:

You play Ramiro Cruz, an ex-con who is drafted into the DEA when his twin brother is almost killed whilst undercover. So, basically, it's Bad Company: Tijauana Style. After taking his brother's place undercover within the biggest drug cartel in all of Mexico, Ramiro sets out to take down the drug dealers, earn his freedom, and find out who killed his also-coincidentally-a-DEA-agent father several years ago.

Stylistically, the game feels like a Robert Rodriguez flick on laughing gas: the Mexico of Total Overdose is a place full of drug dealers, luchadores, rebels, federales, and, at one point, zombies. At no point does Total Overdose ever claim to take itself seriously: the main baddie is named "Papa Muerte," for goodness' sake. The numerous stereotypical characters speak absurdly exaggerated dialogue, the meagre plot serves only as a means to set up numerous gunfights spread throughout fictional Mexican cities, and the whole affair has a very comic book feel to it.

Call Total Overdose's plot and/or style stupid if you wish, but there's something to be said for how utterly unpretentious a game like Total Overdose manages to be, without becoming as irritating or lowest-common-denominator as something like Saints' Row.

werere

Gameplay:

The bulk of the game forces Ramiro into self-contained gun battles with the typical sort of objectives one would assume from any generic console shooter: whilst blasting all these bad guys, blow up three drug silos. Whilst running and gunning through this parking complex, get to your car and drive away. When considering the levels in and of themselves, and the endless stupidity of the enemy AI, Total Overdose doesn't seem like anything to write home about.

Good thing we aren't just considering the levels in and of themselves.

While the actual objectives are usually pretty bland, the gunfighting is absurdly fun -- the key word here being "absurd." Total Overdose's fighting system is built almost entirely around combos. Stringing together crazy moves with kills will net you health, ammo, and powerups, so the player is always encouraged to engage in the most over-the-top, unnecessarily complex stunts necessary whilst dispatching enemies. Why shoot a guy in the face when you can dive into a wall, cartwheel off it, blow up a car in the distance, and then shoot him in the face? The controls could definitely use some work -- like many console shooters, Total Overdose unfortunately prioritizes targeting each individual enemy rather than allowing free-aim. Still, the combo mechanic feels pleasingly old school, as the emphasis is on style rather than mindless killing. Yeah, Stranglehold also included a combo system, but Total Overdose did it first. Plus, the powerups you earn are way cooler.

Along with the obligatory one-shot-kill Golden Gun and the spin-around-and-kill-everybody-in-the-room-with-one-button-press powerups (both of which were ripped off by Stranglehold a few years later), Total Overdose also includes:

-El Toro, a move wherein Ramiro charges and headbutts enemies like a bull, immediately gibbing them in a splash of glorious, over-the-top gore

-Sombrero of Death, which spawns an AI-controlled, sombrero-wearing zombie armed with a grenade launcher who temporarily fights enemies alongside you

-The Explosive Piñata, which lures enemies over with its bright colors and promises of candy, before detonating and killing everyone in a ten foot radius

-The Mad Wrestler, a badass luchadore who can be summoned to beat the living daylights out of any and every bad guy he sees

-El Mariachi, a powerup allowing Ramiro to wield two guitar cases which fire infinite and deadly machine gun ammo for a limited time

If imagining a few of those powerups doesn't bring at least the hint of a smile to your face, you're probably a robot. Come on -- zombies with grenade launchers? Insane luchadores? A reference to Desperado? What's not to love?  

Also, it's worth mentioning that the game does, technically, include some freeroaming elements. You can play through the game's main missions at your leisure, or spend your time driving around Mexico engaging in sidequests or trying to hit sweet jumps. The sandbox element would probably be a hell of a lot better if the cars didn't all control like the wheels were made of molasses, but it's hard to complain when with a mere two button presses, the player can turn any car into a guided missile by hitting the accelerator, leaning out of the car whilst steering, and then diving out mere moments before impact (and, of course, once you're out of the car and diving through the air, you can also shoot at baddies with your regular weapons). Hell yes.

 

werwrwre

Why You Probably Haven't Played It:

The graphics are crappy, and the style probably seems stupid and immature to anyone who hasn't actually played the game, and thus found it to be reasonably ironic and self-parodying. I also suspect that most gamers are secretly, subconsciously averse to the idea of playing a Mexican-themed game, for fear that they won't understand the culture or the references. It unsurprisingly recieved mixed scores, as many reviewers seemed incapable of accepting the total and utter lack of innovation in favor of the old-school, over-the-top fun which Total Overdose so wonderfully delivers. Still, it sold well enough to warrant a PSP sequel/prequel/remake, Chili Con Carnage -- that's something.

So, should you get it? It's only 250 points on Goozex, and tends to go for about fifteen bucks or less on eBay. If it still cost $30, I'd just suggest renting it (it's pretty short, and would thus make for a great rental), but considering how cheap you can find it, it's probably worth just buying it. When I first bought Total Overdose, I played and beat it in a couple of days, then forgot about for a year or so. Purely by accident, I rediscovered it a week ago and have had just as much fun with it this time around as I did back in 2006. In other words, I recommend it.

 


Continue: More Shooters stories





prev next

35 comments | showing # 1 to 35

ZMTToxics's Avatar
ZMTToxics at 10/16/2007 13:10
I didn't forget, I am still playing it!!! w00t!
redefinedx's Avatar
redefinedx at 10/16/2007 13:11
I wanted to like this game, but the controls are really, really bad.
galagabug 's Avatar
galagabug at 10/16/2007 13:15
this game was.. not good. anyone actually try chilli con carnage on the psp? i think it was more or less the same thing.
Variable Gear's Avatar
Variable Gear at 10/16/2007 13:15
Is Chili Con Carnage better or worse than Total Overdose?

I'm thinking about picking this up, but since my sister has a PSP that she rarely plays I am interested in the other one.
Lord Helmet's Avatar
Lord Helmet at 10/16/2007 13:17
I think that time forgot Total Overdose for a reason.

Can't we just let this one go?
ArrestedDeveloper's Avatar
ArrestedDeveloper at 10/16/2007 13:18
Max Payne + Mexican stereotypes + Crap = Total Overdose
JohnThEReaper617's Avatar
JohnThEReaper617 at 10/16/2007 13:19
I always over looked this game for along time but i think i might have to take Rev's advice and at least give it a rent
Jim Sterling's Avatar
Jim Sterling at 10/16/2007 13:21
A fucking excellent game. I loved this one when it came out.
king3vbo's Avatar
king3vbo at 10/16/2007 13:26
I still have this on my computer, its fucking great. I played the hell out of it when I first got it. Its not a good game, its just really fun to play
Professor Pew's Avatar
Professor Pew at 10/16/2007 13:33
I wanted to love this game, but somewhere along the way we just kinda lost the spark and separated. Forgot about it for a while, so tnx for the memories. Maybe The Club will be a decent successor with regard to the combo system?
Jordan Grim Devore's Avatar
Jordan Grim Devore at 10/16/2007 13:34
I have it on my PC too. I always liked the day of the dead thing.
foxhound009's Avatar
foxhound009 at 10/16/2007 13:37
I've got... I've got bored by it though...
jerrt's Avatar
jerrt at 10/16/2007 13:38
i really got into that game after it hit the used market. i didn't fight with the controls much. definitely recommend.
Chocobo Knight's Avatar
Chocobo Knight at 10/16/2007 13:41
SPICY MOVE!
Taicho's Avatar
Taicho at 10/16/2007 13:53
I loved the PSP version but haven't played this one. Looks like win though. For those wondering, the PSP version removes the free roaming elements and makes it more of a level-based games where you complete a mission then go on to the next level with "style challenges" in between.
Churchhills Dog's Avatar
Churchhills Dog at 10/16/2007 14:00
not forgotten here....one of the better budget games ever made. No pretentious storyline bullshit here, just kill people, do car stunts and use over-the-top abilities. Sort of a Crackdown for the budget minded :)
Cheeburga's Avatar
Cheeburga at 10/16/2007 14:14
Never played it.
G4 made it look silly.
:[
Deathsaw's Avatar
Deathsaw at 10/16/2007 14:19
This game held my attention till the end. Then, the ending cutscene finished and I never played it again. It was a fun 2 days.
wlodi's Avatar
wlodi at 10/16/2007 14:30
Actually, I played it and I still remember it. You know, mixing some wicked humor with GTA and Max Payne wasn't that bad. Pity it wasn't that excellent. Maybe someone is creating Total Overdose 2 somewhere in the hiding.

By the way, was there a port of this game for PSP? I'm pretty sure there was. It was something like Crazy Burrito? Hot Salsa? Huh.
Dyson's Avatar
Dyson at 10/16/2007 14:47
Hell Yeah! I love this game, the amount of blatant stereotypes is a million a minute and the whole thing is just super crappy super fun.

"Bitch has a machete."
KevlarGibs's Avatar
KevlarGibs at 10/16/2007 14:57
yeah, picked this game up recently at biglots for $6 (PC) haven't really gotten around to playing it yet though, looks to be quite amusing though.
whiteboy0869's Avatar
whiteboy0869 at 10/16/2007 15:11
I played a demo of this once. He's right, its really not a bad game. If you liked Stranglehold, chances are you will like this game. It's very similiar in that pointless, mindless violence kind of way. Very over the top, and a decent diversion, but really why would you pick this up when there are so many better games out there right now?
Deus's Avatar
Deus at 10/16/2007 15:27
I believe this game is on GameTap for any subscribers who are interested.
shipero's Avatar
shipero at 10/16/2007 15:35
I played this on GameTap, the controls were a bit too clunky for me. Was kinda fun though, until I got too annoyed to continue.
demonelite's Avatar
demonelite at 10/16/2007 15:36
All the bad memory's of this game are back, the terrible graphics, the awful car physics and the terrible voice acting.
Doomtrain's Avatar
Doomtrain at 10/16/2007 15:47
A gunslinger's tale in Mexico.
Netik09's Avatar
Netik09 at 10/16/2007 16:03
That's basically everyday life in Mexico.
Eschatos's Avatar
Eschatos at 10/16/2007 16:47
Looks ok, but I have other games I'd rather spend my money on, even old ones. Fallout, for example.
mteerie's Avatar
mteerie at 10/16/2007 16:54
i'd actually like to hear your opinion on the tim rogers' review of Stranglehold, anthony.

"...without becoming as irritating or lowest-common-denominator as something like Saints' Row."

that and Half-Life 2 adoration are like puppies and sparklers on 4th of July. keep up the good work! you might also enjoy the Saints' Row review over at action button!
generaldane's Avatar
generaldane at 10/16/2007 16:58
Max Payne did it best
Fading Star's Avatar
Fading Star at 10/16/2007 17:05
This sounds like a fun little game. Must...find.
Lord_Satorious's Avatar
Lord_Satorious at 10/16/2007 19:15
Kinda butch chicks in skimpy bikinis charging you with machetes while you shoot at them with an AK-47. Brilliant A.I. Actually, I watched a few videos of this game, and it's definitely over the top. Looks kinda fun for what it is.
Necros's Avatar
Necros at 10/16/2007 21:23
This always seems like one of those games that gets lost in the shuffle.

@ Doomtrain
Long avatar is too long.
TheBrain's Avatar
TheBrain at 10/16/2007 23:18
I played a demo and was pleasantly surprised by this game. However, I could also see that playing the game for much longer would result in me getting tired of it. So I stopped playing and now have a nice fond memory of the Total Overdose demo.
NicoW's Avatar
NicoW at 10/17/2007 09:15
I bought it for my bro then played it to death, when I played just cause I actually had to go and check it wasnt by the same dev studio because they felt so similar.
I really enjoyed this game, well worth it at a budget price.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos




    Win this!
    Reminder: We're giving away six copies of Magnacarta 2!



    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Mahjongg Artifacts 2 review
    Dragon Age: Origins review
    Lost Winds: The Winter of the Melodias review
    Osmos review
    Space Invaders Extreme 2 review
    Half-Minute Hero review
    JU-ON: The Grudge review
    Kenka Bancho: Badass Rumble review
    Thexder Neo review
    Domino Rally review
    more reviews
    PS3's 256-player MAG
    Rooms The Main Building
    Skate 3
    Hudson's bringing back the Bonk
    James Cameron's Avatar
    Bomberman Battlefest
    Calling
    Bad Company 2's multiplayer
    Partying like it's 1959 in BioShock 2's multiplayer
    BioShock 2 through the eyes of Big Daddy
    more previews


    - The Dtoid Army is 49588 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: How to respond to a videogame review





















    More Destructoid Originals




     Popular now more
























    Destructoid's editorial lovefest is:
    Nick Chester
    Editor-in-Chief
    Jim Sterling
    Reviews Editor
    Dale North
    News Editor
    Hamza Aziz
    Community Manager
    Anthony Burch
    Features Editor
    Rey Gutierrez
    Video editor & director
    Niero
    Founder, publisher
    Letters to the editors
    tips@destructoid.com
    Associate Editors
    Ashley Davis Jonathan Holmes
    Brad Nicholson Jonathan Ross
    Brad Rice Jordan Devore
    Chad Concelmo Matthew Razak
    Colette Bennett Tom Fronczak
    Conrad Zimmerman Topher Cantler
    Dyson Samit Sarkar
    Contributors
    Adam Dork
    Ben Perlee
    Daniel Lingen
    Joseph Leray
    Joe Burling
    Mikey
    Will Maddock
    Stella Wong





     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006