Story:
Uh, The Kingpin is a bad guy and Frank Castle wants to kill him. That's about as complicated as the comics ever get, so why begrudge the game for following suit?
As a quasi-comic-nerd, I actually somewhat enjoy looking at The Punisher arcade game as being representative of the character's portrayal at that point in time. Too late in the character's life cycle to still be original, but not early enough that the character's dark and villainous aspects had yet been explored in, say, Welcome Back Frank or Punisher: The End, the Punisher of the arcade game is a family-friendly fascist: he beats up bad guys and often times shoots them, but there's no blood, no unnerving squeals of pain, and no real theme other than "bad guys are bad and the Punisher punishes them, and that's super-cool."
And it was, to a preteen in the early 90's. The Castle of the videogame was a violent hero without consequence or depth, and the exact sort of badass we all wanted to be at that age. On the other hand, looking at the game now, I can't help but think of the hellishly disturbing climax of Punisher: The End everytime Frank picks up a gun.
But anyway, yeah: when you punch people, "THWACK" and "BAM" onomatopoeias appear in large, friendly letters, and despite the numerous firearms and knives, there's no real blood to speak of. A game of the 90's if there ever was one.
Also, the Punisher makes a hilariously manly grunt noise when you choose him on the character select screen.
Gameplay:
The Punisher plays exactly like Final Fight, save for the following gameplay innovations:
-There are guns
Whether it's M16s and flamethrowers Nick and Frank can pick up, or the bizarre, automatic handgun sequences in which both players simply hammer down on the attack button as fast as possible while jiggling the joystick repeatedly to target different enemies, The Punisher seems to take a lot of pride in periodically rewarding the player with the firearms Castle relishes so much in the original comics.
The handgun sequences go by a little too quickly in the videos I've posted, but suffice it to say that at random moments, Frank and Nick pull out their handguns and, totally immobile, must blow away approaching enemies before bizarrely holstering and forgetting about them until the next big sequence. These are satisfying in a water level, breaks-up-the-gameplay sort of way, but one can't help but ask: if these two dudes are carrying handguns throughout the entire game, why don't they use them all the time?
Apart from the handguns, the game occasionally throws some bigger firepower at you. Occasionally dropped from minibosses or wooden crates, the M16s and flamethrowers, while satisfying to look at and to fire, were surprisingly nowhere near as powerful as, say, a thrown combat knife (which basically amounts to a one-hit-kill). Still, the underwhelming lethality of the weapons did nothing to stifle my desire to collect them ahead of whomever was playing the game alongside me: it's a Punisher game, so you'll naturally want to collect guns. Not because it serves the gameplay, but simply because it feels right. Punisher's gotta shoot stuff, so Punisher's gotta get guns.
Why you're probably not playing it:
As said above, The Punisher doesn't really add anything to the beatemup genre that dozens of other games don't do infinitely better. If you do play The Punisher, it's because of the license and the vibe,not because it's a terribly deep fighting experience. The guns help, and the fisticuffs are solid, but The Punisher is a character-driven beatemup above all else and therefore doesn't really lend itself to multiple playthroughs, especially not fifteen years after its original release. Still, if you want to see the entire game being played, then just watch all four embedded videos in this post; combined, they make up a complete playthrough of the game.
It goes without saying that, being an arcade title, it's hilariously easy to NOT download for either Mame or, if you want the home console port, the Sega Genesis. If you've never played it before and have little to no interest in The Punisher, then go ahead and skip this one: if you did or do, however, then you might find it interesting to visit this beatemup from a time when the Punisher was as clean-cut a good guy as comic heroes get.
Then, after you beat it, read Punisher: The End and bask in its nihilistic horror.
So many fond memories of this game :) great write up Rev. Podtoid or Retroforce should do a beat em up episode.
Loved this game!!! Played it in the arcades alot and also had it for sega!! Sadly I traded it to a friend for Super Metroid. Loved when you would get a gun in the game too they handeled it well.
One of the more interesting differences between the arcade and the Genesis port was that in the arcade, Punisher chunks Scully (level 1 boss) off the bus at the end.
In the Genesis version, he picks him up and shoots him point blank.
Man, how weird. I'd assume for console transition they'd make it LESS violent, but damn...a point blank execution is just goddamn cold.
This game was pretty cool, although I never got past the first stage or two. I always groaned if I had to pick Nick Fury, because he's nowhere near as cool as the Punisher.
Retroforce should do a beat em up episode.
PLEASE PLEASE PLEASE PLEASE PLEASE
HELL YES! My roommate and I just beat this game over the weekend actually. Loved every brutal second of it. Short but to the point. Slam a beer and pound some maggots in to the ground! RAWR!
This and the Aliens vs Predator beatemup are two of my favorites arcades of the genre.
Nice twin towers shot there at the very end.
I always love these write-ups. I've gotta NOT download this game soon.
I played this as a whippersnapper as well, and the genesis port.
I played through it again on a MAME kick a few years back. Played through it with my brother like 'back in the day', it was classic nostelga gaming.
Also, Punisher: The End is one of my favourite single issue comics ever.
I didn't forget I've had it on MAME for years
They did make it less violent for console, I think CronosBlade is confused. Also, the graphics for Genesis were TERRIBLE, ugh.
I love this game. When I first picked up a gun in the game I was like "yes!"
I played the shit out of this arcade as a kid whenever I could actually find it and loved every moment. I don't know why the gun parts were so satisfyingly fun back then but they were. Maybe because it was fucking loud.
Meh. AVP and Captain Commando > Punisher
I completely missed this game. It looks like my kind of game too. Makes me all nostalgic for Brawl Brothers and such.
Read Marvel MAX Punisher or the marvel knights stuff. "Welcome Back, Frank."
I love The Punisher. As I've written on this site time and time again. All of his video game translations are awesome.
I'm going to bet a future game time forgot will be the xbox/ps2 game The Punisher. Such a wonderfully violent game with such a wonderful hero.
This was my Sega game of choice whenever I visited my family in the brutally boring swing state of Ohio. More games need to use onomatopoeias.
And fuck you guys, Nick Fury was the shit. He smokes, he's got an eye patch, and the mother fucker uses a whip. A whip.
@NobodysDream: Actually, he used his belt. To reiterate; motherfucker smacked drug dealers with his belt while smoking a cigarette. It's like some bizarre commentary on parenting in a broken home.
In any case, Capcom needs to sort out of the license and get us this and Alien v.s. Predator on the next arcade classics like, STAT.
youre doing it rong...
Hey does any else remember that in beat'em ups, the cans that you break for items represent 1 sprite on the screen. So does every bad guy.
Old console limited the number of sprites on the screen at once, so I personally never broke the can until i knew there were no more spawns to be had.
The things you do to avoid gang rape. Ah the memories.
Just watched the whole thing. Looked fun!
This reminds me, does anyone else remember that old, Sega-made Spider-Man arcade game? You could be Hawkeye, The Black Cat, Sub-Mariner, and of course, Spider-Man. It was four-player co-op, and had this cool zoom-out feature, where at some points in the game, the camera would zoom-out and the gameplay would change tracks a bit(like in the first stage, where Spider-Man is chased up a building by a giant Venom).
Ah,those were the days...
The Punisher third person shooter from a few years ago was ace. Like Max Payne with the bullet time mechanic cut out and replaced with TORTURE.
It was awesome, you could throw people in wood-chippers and acid and piranhas and crushers and do all sorts of awesome stuff. The game's violence was actually censored before release to get an M rating but there's an uncensor patch on the PC.
Ahh this is a great game, haven't played it for about a year or so. Being a young kid when this first came out I was a sucker for any big, bright, brash beat em up. And of course Punisher is right up there on the list.
That looks great. :OD
Btw, that super-leg-sweep that Frank spams? He should have been a Mortal Kombat character...
I thought this piece would be about the PS2 game. I must say I enjoyed both games, without being much of a fan of the Punisher as a character.
As a huge beat-em-up fan, this game is wonderful. It plays great on MAME too.
@timtheterrible: IIRC, that Spider-Man game was just great!
I remember completing this in the arcade only to have the kingping glitch out and run all over the place for 10 minutes before I realised the game should have ended. I came back the next day and killed that motherfucker.
Actually I was thinking about the Superman arcade game, but thanks for pointing out the Spidey one.
I played the hell out of this game as a kid. The 7-11 down the block had one. Almost everyday I would go there for something, & at least put in one quarter.
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