It's cute, it's friendly, and it's got a cooperative campaign that can be played with two, four, or even one player(s). It's The Adventures of Cookie and Cream, and it is as certifiably badass as any game starring two adorable rabbit creatures can possibly be badass.
Cookie (known as Chestnut in the European and Japanese versions) and Cream are two bunnies who are on their way home on the eve of their clan's 'Moon Festival'. However, during the way, they meet a messenger who tells them that the moon is gone and that if no one finds it there will never be another festival. After each of them is given a crown as a symbol of courage by the mysterious messenger, they go on a journey to get the moon back.
On behalf of the entire gamer community, I think I can confidently say: awwwwwww!
Gameplay:
Yeah, I love it when YouTube users don't know how to capture gameplay footage directly.
Cookie and Cream is all about cooperation. In each level, the two protagonists must reach an end goal in time while solving puzzles for one another and dodging enemies. Cookie and Cream, despite being on the same map, are always separated by a huge vertical wall heading down the middle of every strage; therefore, Cookie and Cream can help each other by throwing switches and solving puzzles, but they never interact with each other directly.
So, you're Cookie. You get to a big lake you can't cross, but on Cream's side, there's a huge log on dry land. In order for Cookie to progress, Cream must shove the log over to Cookie's side of the screen, creating a makeshift bridge which Cookie can then cross.
If it sounds simple, that's because it is -- and that's why it works. In addition to analog stick movement, each player will only use two buttons (jump and use), and every single level travels along a straightforward, northbound path. With the actual mechanics being as simple as they are, they allow the players to focus more on understanding the puzzle logic for any given area.
Cookie and Cream can't die from taking damage from baddies, but each level is timed. Every hit either Cookie or Cream take from an enemy can decrease the level clock by up to twenty seconds, so you'll find yourself yelling at whomever you're playing with should they have the poor luck to get stung by a scorpion at the wrong time. It's sort of like doing the bike level in Battletoads with another player: if your friend screws up, you both get the shaft. This sort of shared life meter, if it can even be called that, gives C&C a much cooler cooperative (if screaming "JUMP NOW YOU STUPID ASSHOLE" at your best friend can even be called cooperative) slant.
Cookie and Cream is just one really cool mechanic -- required, simultaneous, split-screen co-op -- exploited in every way possible. You'll engage in cooperative boss fights (very cool), you'll find yourself yelling and scratching your head over some of the cleverer time-based puzzles, and (if you're feeling daring) you can try out some of the odder control schemes the game offers.
For instance, you can control both Cookie and Cream using one controller. That's right: the game gives you the ability to play an entirely cooperative game by yourself. It's mind-meltingly difficult, of course, but it's there. On the flip side, the entire game can be played through by four players, two to each controller; I haven't actually tried this, but it sounds like a certifiably insane (yet interesting) way to turn Cookie and Cream from a simple co-op game into a party title.
Why you're probably not playing it:
Because it's so goddamn cute and clever, probably. The game's graphical cuteness betrays how friggin' deep and difficult it can become at times; when Tiff initially showed me this game and suggested I play it, I initially I thought she was being ironic. Like, "Hey, I just got Sesame StreetAlphabet Training, wanna play it and experience some wistful, childlike wonder while ignoring the hilariously simplistic gameplay?" I was wrong, of course, but that's what I thought I was in for when the game first booted up -- and I'm supposed to be one of those people who doesn't judge a game by their box art.
Additionally, gamers these days don't really know what to do with co-op. It's still generally considered a retro holdover from the days of multiplayer arcade games, and when newer games attempt it, the cooperation is usually tacked on and boring (Army of Two) . Cookie and Cream does coop gaming correctly and therefore, of course, must be punished for it. It knows exactly how to make cooperative gameplay fun without being gimmicky, so of course it only sold about three and a half copies -- such is the world we live in. Still, it evidently made enough to warrant a DS port/spinoff/sequel.
So, should you get it? If you've got a friend to play PS2 games with, I highly recommend it: it's only 200 Goozex points, after all, and its coop gameplay is uniquely satisfying.
Love this game. I stumbled upon it on accident because a friend of mine bought it shortly after the PS2 launch. He wanted a game he could get his girlfriend to play with him. He and I "tested it out" and ended up spending the rest of the afternoon beating it.
He ended up giving it to me a few years later, and I still bust it out now and then when I have a friend or two over. It's come to be known as "The Anger Game" in my house, because we just end up getting frustrated with one another for doing shit wrong. The worst levels being the ones in which the two players must cooperate to steer a vehicle.
But even though we get crazy frustrated, it's a classic in my home.
Hey that looks like fun and the best part is, I had already put it on my goozex request list before I had even gotten to the bottom of your article, lol. Hows that for coop...
Great game. Made me hate my lil sister and I loved every moment of it. I think what makes it a great coop game is that if you replayed it by switching characters, you will have a similar yet different, while gears and army of two have pretty much identical experience no matter which character you are. They need to make more of these types of coop games.
Funny you should choose this game. I bought it for the Mrs. when it was released, and we had a good time with it. In fact, I just sold it on eBay a few months ago.
It's no looker, but it brings new meaning to cooperative gameplay.
I still have this game. My uncle got it for me as a Christmas gift, I think. I didn't like controlling two people at once. It was too confusing and disorienting for me. Maybe I would have liked it more if I had friends to play it with that were closer to my skill level. I might try it again sometime, and give it another chance.
I bought this when I was in college to play w. my girlfriend on the recommendation of a game store attendant. It was great, but I really think we only played it once, but it was really interesting. They also just released a DS sequel a few weeks ago. I just picked it up (thanks to Goozex) and it's co-op but w. the second player on the stylus screen. Lot of thought involved there.
Oh my god I had this game! Back when it was Kuri Kuri Mix over here. Really innovative, very simple and surprisingly hard. Wow, I feel so good now that I've owned a game namedropped by Rev.
FUCK YEAH I got this game like two months ago and it's wicked fun. Frustrating as hell sometimes, since if one person messes up you get pissed, but it was awesome overall, if a little pointless.
OH MY SCIENCE!!!! I loved this game. When i first looked at it i was like im never playin this retarded game. Then one night i was sooooo bored i was wtf why not i got nothin better to do. I said to myself this game is amazing, i dont care how gay it sounds this game is awesome. I got it through a friend who sold me his games and ps2 (which i went through 3 of them and i am never buying a sony gaming system again because of that, i have never had any problems with any other systems accept that one) but thats besides the point anyways if you get a chance to play it, do it believe me its worth it.
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He ended up giving it to me a few years later, and I still bust it out now and then when I have a friend or two over. It's come to be known as "The Anger Game" in my house, because we just end up getting frustrated with one another for doing shit wrong. The worst levels being the ones in which the two players must cooperate to steer a vehicle.
But even though we get crazy frustrated, it's a classic in my home.
It's no looker, but it brings new meaning to cooperative gameplay.
I played this game, and it was friggin awesome.