games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


Games Time Forgot: Sky Odyssey photo

Wait.

This game is not as boring as you think. Yes, it is a game about flying planes; no, it is not a World War II fighter. Yes, it is realistic, but no, it is not needlessly complicated and boring as hell.

Sky Odyssey is an incredibly simple, focused, flight game for the PlayStation 2 that is far more exciting and immersive than it really has any right to be. Though the controls are simple and easy to pick up, playing Sky Odyssey makes you feel like you're actually flying a plane. The act of getting a mid-air refuel is one of nail-biting intensity. Dropping off care packages from two thousand feet somehow becomes immersive and exhilarating.

There's no combat whatsoever in Sky Odyssey, and yet it is still one of the most immersive and entertaining flight-based games I've ever played.

Hit the jump as I attempt to describe what makes it so great.

[Image from here.]

Story:

Imagine an Indiana Jones movie, except realistic and centering almost entirely around the operation of small aircraft. In Sky Odyssey's adventure mode, your character is tasked with hopping around the globe to find pieces of a secret map that lead to a hidden tower called Maximus, which is presumably filled with treasure and stuff.

During your journeys, you will run into such hazards as:

- turbulent weather

- gas leakages

- narrow valleys

- nothing even remotely approaching combat, ever

 

Gameplay:

Imagine Pilotwings, but more realistic, more linear, and with fewer controllable vehicles. Though the previous sentence might sound like a condemnation, it's anything but: Sky Odyssey simulates the feeling of piloting a plane so well, and so damn intuitively, that I was more than pleased to spend the entirety of the game's length going through different scenarios with the three planes I had under my disposal

Where realism is concerned, Sky Odyssey hits a sweet spot most games only dream of. It's just complex enough to require some skill to master the simple act of moving around, but simple enough that you'll never have to memorize a hundred button combinations, or memorize really specific and rare variables like you might in a "real" flight simulator. Sky Odyssey allows the player to feel the thrill and basic physics of real flying, without bogging you down in unintuitive minutiae. 

I'd liken it to skate. Where the Tony Hawk Pro Skater franchise was about pulling off ludicrously unrealistic moves, skate implemented an intuitive but remarkably complex trick system that prioritized the inherent satisfaction of pulling off low-key moves with a degree of actual skill over the easy-but-spectacular tricks of Tony Hawk. Pulling off a frontflip in skate may not have looked particularly flashy, but it felt really satisfying simply because of how difficult such moves were to pull off. An average Tony Hawk player might fly through the air and do eight somersaults and a handstand before landing, but a skate player learned to derive immense joy from completing comparatively smaller tricks with more finesse.

Such is the case with Sky Odyssey when compared to pretty much any flight-based combat game ever made. The act of manuevering your plane in something like Battlestations: Pacific is completely obvious and pain-free, and thus inherently quite boring. Such a game derives its interest factor primarily from blowing stuff up, which is a pretty cheap and easy way to keep the player interested. Sky Odyssey, conversely, includes no combat whatsoever -- it's purely about the inherent challenge of flying different planes in different situations, and the realistic-but-not-confusing nature of those flight mechanics make even the most seemingly mundane missions surprisingly exciting. While flying through a narrow cave full of stalactites, I found myself actually panicked with tense fear as I weaved my biplane around the numerous stone outcroppings that threatened to demolish my plane. I once gasped -- actually gasped -- while riding air currents through an increasingly violent storm in order to reach my destination by sundown. Despite its incredibly simplistic exterior, Sky Odyssey wrings suspense and satisfaction out of moments like getting a mid-air refuel from a train car, or flying over a mountaintop.

I'm sure it still sounds positively boring and unconvincing, but really -- for maybe the first time in my adult life, I actually found the experience of flying through a virtual sky exciting.

 

Why you're probably not playing it:

Because it's a flight game with no combat. It's got some of the ugliest graphics I've ever seen on the PS2 and an irritatingly generic title, but none of that makes the game quite as initially unattractive as the fact that it's a goddamn flight game without a single explosion. I really like the game, and I still find myself getting bored when I watch gameplay videos, or hear the basic mechanics described by Wikipedia or something.

Getting people interested in something that is realistic, but not violent -- especially on the console market -- strikes me as an incredibly difficult task. While the game actually reaches a wonderful midpoint between accessibility and naturalism, that same combination may have also made it a damned hard sell. Flight sim fans who strive for realism already had enough games like that on their PCs, and probably wouldn't have been that interested in Sky Odyssey's simplified control scheme. Console owners may have liked the idea of intuitive flying controls, but the idea of realistic, gunfire-free missions probably turned them off to the whole situation. Pilotwings 64 could pull gamers in through its cartoony graphics and first-party pedigree; Sky Odyssey had neither option.

Still, I would highly recommend checking it out. It's only 100 Goozex points, and goes pretty cheap on eBay as well.


Continue: More Sony stories





prev next

23 comments | showing # 1 to 23

Magnalon's Avatar
Magnalon at 06/17/2009 14:24
Another classic game for a Playstation console? Of course! My guess is when this series is all said in done in a few years or so, PS1+PS2 will have the most entries.

On topic, Sky Odyssey is definitely not as boring as one would think, and you did a fine job explaining why.
Rusty Ghia's Avatar
Rusty Ghia at 06/17/2009 14:24
I tend to really like flight games, especially if they are more sim than arcade, yet I never played Sky Odyssey. It's going onto my GameFly list.
Monodi's Avatar
Monodi at 06/17/2009 14:29
Now you mention, I really want to play Pilotwings right now
Kraid's Avatar
Kraid at 06/17/2009 14:35
Do I need to buy it on a rainy night while getting mugged and shat on by a bird?
kauza's Avatar
kauza at 06/17/2009 14:46
I absolutely loved this game. I bought it right when I got a PS2, and I think I spent the better part of my first two months with the console playing this.

The challenge of the game really hooked me. It did a great job of making you feel rewarded for successfully flying through that ridiculously curvy canyon. There were so many crazy things that the game threw at you that it took a very long time for the game to get boring.

I may have to break this out again one day.
Sustenance's Avatar
Sustenance at 06/17/2009 14:49
This game brings back memories. Lots of variety in the missions, even though it's definitely a "first-gen" PS2 title. I enjoyed the first part of the game (and still own it). However, it got tough as hell (epecially the "fly over the mountain blizzard" stage, and practically every stage after)... you really had to deal with very realistic plane physics. One wrong nudge of the analog stick and you crash or stall. It feels a lot like a simulation.

One thing should be noted about the audio in this game... Sky Oddyssey does NOT support the digital audio output jack. So if you're running digital audio on your PS2, you'll have to run analog audio to your TV or receiver to hear any sound in the game.
JLanphear's Avatar
JLanphear at 06/17/2009 15:01
I have this game. I actually got it FROM Destructoid when I won the Bargain Bin Laden contest in 2007.

One of my fondest video game memories actually involves this game, which makes it incredibly awesome in my book. :)
Dexter345's Avatar
Dexter345 at 06/17/2009 15:22
This sounds pretty neat. Earlier, I lamented that so many games featuring flight necessarily have to keep you from flying anywhere you want, and this seems no different. Nevertheless, it sounds genuinely interesting to me, especially since one of my favorite parts about Grand Theft Auto: San Andreas was the flight in the game. Not too realistic, but not too arcadey either.
A New Challenger's Avatar
A New Challenger at 06/17/2009 15:46
Hey, it's cheap at Gamestops near me! Might have to add it to the massive queue.

That trailer was pretty cool, actually.
Release82's Avatar
Release82 at 06/17/2009 16:27
Loved this damn game. Wish it could come to xbox arcade.
etirflita's Avatar
etirflita at 06/17/2009 16:56
I own this game but have never played it. Maybe this weekend is a good time to break it in..
Wedge's Avatar
Wedge at 06/17/2009 16:58
And btw, the soundtrack for the game is FUCKING AMAZING.
SurplusGamer's Avatar
SurplusGamer at 06/17/2009 17:00
I got this from Goozex the other week simply because the music was done by the same person who did Shadow of the Colossus (and it's very good, too!) but I haven't had a chance to really sit down with it.
bovine's Avatar
bovine at 06/17/2009 17:02
This was the first game on the PS2 that I actually enjoyed. Thanks for doing a write up on this most easily missed of titles. <3
skeej's Avatar
skeej at 06/17/2009 17:25
Hah, haven't touched my PS2 in a while but I think I'm gonna check this out. The first vid made it seem a bit like an aerial, more relaxed version of Stuntman, which was also awesome. Same concept, one wrong move could mean the end of you.

Racing sims have a decent console audience don't they? (not to mention sports games). So it's not about realistic vehicle control that is hard to sell. I think it's more the fact that less people relate to flight as do to motorsport. Same goes with sports games. Those games have something to pull the initially hesitant-to-realistic-controls-gamer into wanting to master the controls and physics.
smackifilia's Avatar
smackifilia at 06/17/2009 17:26
I never forgot this, it rules.
Holyetheline's Avatar
Holyetheline at 06/17/2009 17:47
I would really get a lot out of a game like this. I was in love with pilot wings 64!
Reginald's Avatar
Reginald at 06/17/2009 17:53
wedge: thats 'cause its koh otani, man. he knows what he's doing.
Ashley Davis's Avatar
Ashley Davis at 06/17/2009 18:11
@Wedge: It sure is! And I love how the music changes depending on the situation you're in; dark and gloomy music while you're in a cave or trying to dodge rock slides, and then triumphant music once you're back out in the clear. Awesomeness.
peachboy's Avatar
peachboy at 06/17/2009 18:32
mr.burch, you've convinced me. to ebay!
SpencersGifts's Avatar
SpencersGifts at 06/17/2009 19:20
o this games rocks all sorts of socks

i rented this game from blockbuster when it first came out, ended up keeping if for like 3 weeks haha such a fun game, totally worth a purchase if you get the chance
adwhammy's Avatar
adwhammy at 06/17/2009 20:10
I loved this game but i only had it as one of those PS2 demo discs, that said i played that same level over and over again. I should pick up the full version now that i'm older and can buy any random crap that i want without begging the parentals. Also, have froot loops for dinner, take that mum!
The Amazing Shenazin's Avatar
The Amazing Shenazin at 06/25/2009 02:13
oh holy shit, I totally played this game back when the PS2 was new and had few games let alone worthwhile ones, I had 100% forgotten about it!

I think I might have even beaten it, but I can't remember (it might have even been my uncle who beat it)
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos




    Win this!
    Reminder: We're giving away six copies of Magnacarta 2!



    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Mahjongg Artifacts 2 review
    Dragon Age: Origins review
    Lost Winds: The Winter of the Melodias review
    Osmos review
    Space Invaders Extreme 2 review
    Half-Minute Hero review
    JU-ON: The Grudge review
    Kenka Bancho: Badass Rumble review
    Thexder Neo review
    Domino Rally review
    more reviews
    PS3's 256-player MAG
    Rooms The Main Building
    Skate 3
    Hudson's bringing back the Bonk
    James Cameron's Avatar
    Bomberman Battlefest
    Calling
    Bad Company 2's multiplayer
    Partying like it's 1959 in BioShock 2's multiplayer
    BioShock 2 through the eyes of Big Daddy
    more previews


    - The Dtoid Army is 49513 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: Ten 'classic' games that did not age well





















    More Destructoid Originals




     Popular now more
























    Destructoid's editorial lovefest is:
    Nick Chester
    Editor-in-Chief
    Jim Sterling
    Reviews Editor
    Dale North
    News Editor
    Hamza Aziz
    Community Manager
    Anthony Burch
    Features Editor
    Rey Gutierrez
    Video editor & director
    Niero
    Founder, publisher
    Letters to the editors
    tips@destructoid.com
    Associate Editors
    Ashley Davis Jonathan Holmes
    Brad Nicholson Jonathan Ross
    Brad Rice Jordan Devore
    Chad Concelmo Matthew Razak
    Colette Bennett Tom Fronczak
    Conrad Zimmerman Topher Cantler
    Dyson Samit Sarkar
    Contributors
    Adam Dork
    Ben Perlee
    Daniel Lingen
    Joseph Leray
    Joe Burling
    Mikey
    Will Maddock
    Stella Wong





     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006