This week's forgotten game pulls double duty. Not only is it technically a sports game (and therefore in keeping with this month's Destructoid Boot Camp), but it's also a Mega Man game, tying in with the franchise's 20th anniversary and, more importantly, the RetroForceGo episode devoted to it. Referred to by Chad Concelmo as "the best spinoff ever," the combination of Mega Man and soccer is not entirely unlike the pairing of grilled cheese sandwiches and ketchup; theoretically disgusting, but actually not that bad in practice.
Hit the jump, then, and read about the SNES precursor to Mario Strikers; try to imagine the logic behind a Mega Man game where the characters don't try to kill one another; explore the possibilities of forming an entire team made of nothing but Guts Man.
Story:
Oddly enough, there is one, sort of. Delivered through a cut scene at the beginning of championship mode, the plot goes as follows:
Just as a regular, human-filled soccer match is about to begin in the town of Whereverthehellmegamanisset, dozens of explosions rock the stadium. Dr. Wily's robot army, evidently lacking anything better to do and of the opinion that a soccer stadium has some sort of underestimated strategic worth, have attacked and taken over the stadium.
Back at Dr. Light's laboratory, he, Roll, and Rock (still a civilian at this point) watch the news report, horrified. Knowing that only Mega Man can stop the armored menace, the good doctor upgrades Rock into Mega Man, and evidently gives him some sort of useful soccer programming.
Then, Mega Man heads into the soccer arena and decides to defeat each of the eight evil robots in a fair soccer match instead of shooting them in the head as he would normally do. Don't ask why.
Gameplay:
My experience with soccer both real and virtual doesn't extend beyond Mario Strikers Charged for the Wii. As such, it's difficult to replay Mega Man Soccer without drawing some inevitable comparisons.
For instance, each characters gets their own Power Shot. An intensely powerful kick different to each individual character (Mega Man shoots the ball from his Mega Buster, a bunch of skulls rotate around the ball as it shoots toward the goalie when Skull Man does it, etcetera), the player typically only gets two Power Shots per half since they're more or less impossible to defend against.
In the championship mode (which has no ending, by the way -- once you beat Dr. Wily's team at the end, you get unceremoniously kicked back to the title screen), defeating a particular enemy will allow you to populate your team with him. In other words, if you beat Cut Man, you can thereafter put Cut Man on any position on your team. It's basically the soccer equivalent of Mega Man absorbing his enemies' blaster powers and it adds a pretty nice sense of escalation to the campaign mode.
Speaking of characters, Mega Man Soccer has a lot of 'em. You can play as Mega Man, Proto Man, Cut Man, Elec Man, Bomb Man, Ice Man, Fire Man, Bubble Man, Flash Man, Air Man, Wood Man, Needle Man, Top Man, Snake Man, Gemini Man, Skull Man, Toad Man, Dust Man, Pharaoh Man, and Enker. That, my friends, is a hell of a cast list.
Beyond these Mega Man-esque little changes, there's not much to say about it -- it's soccer. You pass, punt, and shoot, and when you finally make a goal after three hours of athletic cockteasery, you're more or less required to shout "GOOOOOOOOOOOOAL" in a tired, quasi-racist mockery of Brazilian soccer announcers.
Granted, the actual soccer mechanics could use some work -- the slide tackle is horrendously inaccurate for everyone but the CPU -- but considering the era in which the game was released, Mega Man Soccer was a pretty solid fantasy sports game.
Why you probably aren't playing it:
If you didn't play it when it came out, or if you didn't hear from someone like Chad that the game was actually pretty good, I would not blame you for assuming Mega Man Soccer to be a stupidly horrible game. It sounds like an odd, third party cash-in not unlike Hotel Mario or Wand of Gameleon, but it ain't -- it was both published and developed by Capcom, technically making this an "official" Mega Man game. Though I wouldn't want to guess where it falls into the canon storyline.
It's not spectacular by any means, but Mega Man Soccer is the most enjoyable robot soccer game you'll probably play; it's got two-player co-op (something of a rarity in those days), a surprisingly large player roster, and motherf*cking Mega Man.
You can NOT emulate it pretty easily, though I assume you knew that.
Oh, one last bit of fun trivia: according to Wikipedia, Capcom cut a lot of stuff from the final version of Mega Man Soccer. Originally, Dr. Wily was a playable exhibition character, and the game actually had a friggin' ending. Which would have been, you know, kinda nice.
I used to love playing the game as a kid. Never owned it, but rented it at least three times. I heard though that the game was actually unfinished and wasn't intended to be released in the state it was, but somehow got released anyways. Not sure where I read that. Probably Wiki.
Maybe I'm enough of a nerd to have a skrull mario as an av, but am I enough of a nerd to remember who Enker is and suggest that he would be the best goalie ever?
What other modes were there cause I definitely remember banning Wily in game with my brother since his special soccer shot could go through anyone and it was automatic cheese.
I never liked sports games, but I did love Mega Man Soccer. The main problem was the character imbalance, where Enker could catch almost any power shot from any other character, but few others could do the same.
I used to play this all time at a mall game store that had it running on a kiosk when I was younger. I just remember being really bad at it, but liking it because it had Mega Man, and having to rely almost entirely upon the power shots to score a goal.
I always wanted to play this but never got the chance. Maybe I'll not-emulate it and see what it's all about. Or maybe I'll just leave it as a game that I never got to play.
big retro goggles , i hafd this game and tried to love it because of all the cool charachters but game played like crap , controls where horrible.
i think if most people will play this again now they will be dissapointed that it isnt really that good
I played the shit out of this game when I was a kid. And by "kid" I mean a few years ago. @Mxy, it's aged ok. I mean ... is Megaman Soccer for the SNES -- you get exactly what you expect.
I loved Mega Man soccer, I got incredibly good at it thinking (I really don't know why) that power shots where random, so I finished the game pretty much without powershots the first couple of times.
It took me a heck of a long time to figure out how to do them =/
when i was a kid i spent (my mom) so so much money renting this game over and over again.
i probably wouldn't like it much now but back when i was 7 it was an awesome game. not to mention i already loved both megaman and soccer by them selves. when i seen this game, i fell in love.
I can't say I really loved this game. I actually found it at a flea market a few months ago (lucky me) and snatched it up relatively quickly. Ended up playing it with a friend and didn't seem to like it so much. It was fun for a whole half hour then it got kind of lame and repetitive to me. Not that I didn't have fun using the power shots. Otherwise, I just felt it to be lackluster. I mainly got it because I just never see the game... ever. Also, it's a Mega Man game and just thought it would be a nice addition to my collection.
Megaman soccer probably got a ton of playtime from me and my brother back when we were into ROM's. Too young to catch it on NES, but damn was it a fun game. If the next inevitable Capcom classics collection has that, I'm sold.
Wasn't I the one who suggested this awhile back?This and Yoshi's Safari, w/e.
I love this game,I can't find anywhere that sells the game so I usually just bust out a rom and use my PS2 controller.
The game was fun but I really never cared for it like I did madden at the time or NHL 99, mostly my own falut because I nvere was much in soccer, and sold off my copy I was i didn't
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