Quantcast



wewew

I think last week may have been the second time we've ever missed a games time forgot. I think. Don't quote me on that, but I still thought it was worth mentioning if only because this week, I'm highlighting a game which Dtoider Cowzilla3 has requested no fewer than four times -- James Bond 007: Everything or Nothing.

Everything or Nothing isn't a particularly good game. It's not even a particularly good Bond game, when compared to Goldeneye. I am, however, inclined to give it this: it definitely feels like a bad Bond film. Its mixture of ridiculously bombastic car chases, complete lack of subtlety, and clever cinematic presentation tonally put this game right down there with The World is Not Enough or Tomorrow Never Dies. 

It's not a great game, but its dedication to the franchise and varied gameplay makes it a pretty cute, fun diversion. Hit the jump for the lowdown.

Story:

In Pierce Brosnan's tenth and final portrayal of James Bond (virtual or otherwise), the 00 agent jets around the world to pick up some missing and deadly nanotechnology. The plot is exactly what you'd expect from a lesser Bond film, but the presentation is the star here: Willem Dafoe is the bad guy, Shannon Elizabeth is the Bond girl of choice (she shows up everytime you press pause, in fact -- not a bad way to take a break from the game), Judi Dench and John Cleese reprise their roles as M and Q, and Heidi Klum plays a nuclear scientist.

Yeah, the last one didn't make any sense to me, either. Still, it doesn't really feel out of place in the overall context of the game; Everything or Nothing's main draw is to look and sound just like an interactive Bond movie, and in this respect it succeeds. In addition to the aforementioned big name actors, the game actually includes a trademark Sexy Credit Sequence, a Sexy Theme Song (sung by Mya), and a Sexy Screenwriting Credit by Bruce Feirstein, the dude who wrote Tomorrow Never Dies.

In terms of presentation, the game looks pretty good considering it's almost half a decade old. I played my copy on a PS2, and, while the level design is often drab, the character models look exactly like whom they're supposed to represent.

 

Gameplay:

weewew

First, the bad: Everything or Nothing's controls are awful. Maybe I'm just getting better at noticing crappy controller schemes, but every single thing about the EoN interface just pisses me the hell off. To grab someone using hand-to-hand combat, you have to simultaneously hit square and triangle. Square. And triangle. Go ahead and try to hit both those buttons simultaneously with one thumb, without lifting your hand from the controller. It's goddamn difficult.

Or, how about the fact that equipping gadgets is a really weird process where sometimes you press L1 to use the gadget, while other times you press X? What about the wonky inventory screen? The fact that there's no real free-aim to speak of? The fact that you can invert the vertical camera controls, but not the goddamn aiming controls? Actually playing Everything or Nothing's shooting levels can be an exercise in exquisite frustration.

Beyond that, though, the game can be pretty fun. The story missions flow very nicely into one another; each act of the story is comprised of multiple missions, almost making the game feel like a faithful, licensed adaptation of an existing Bond film. The varied gameplay also helps this cinematic feel, as well as nicely breaking up the action every two or three missions.

For instance, you may start a mission with rappelling level (not quite as fun as you'd assume, but almost), then go into a balls-out shootemup level, then cap the mission off with a driving sequence. Most all the game's action can be categorized into one of these three types of levels, but they're spread out and utilized in such a way that the action never really feels stale. While the individual level types have their problems, those flaws are pretty easy to ignore when you take them as part of one big, cohesive experience as the three level types mesh together and play off one another. 

Also, you get to meet Jaws. Which is nice.  

There's no substantial multiplayer mode, sadly, but I can't be too bummed out about that considering the fact that there is (and this has been scientifically proven) no way in Hell that any Bond game could have superior multiplayer to Goldeneye. Ever.

By the by, I'd like to just digress for a moment and point out that, while the lack of freeaim and aim inversion is stupid, I quite like the way games like EoN handle enemy lock-on. You can basically lock onto any enemy, flick the control stick in any direction to change targets (a la Advent Rising), but use smoother movement of the right thumbstick to target specific areas of a baddie's body. Both The Godfather and 24 adopted this style of lock-on gunplay, and I'm glad; it allows you to quickly lock on to an enemy and fire blindly if you want, but also allows you to aim at particular parts of the body easily if you so desire.

 

Why you're probably not playing it:

wewe

Partially because the controls are goddamned abysmal, but mostly because it isn't Goldeneye. In the pantheon of licensed Bond games, it's really, really goddamn hard to care about any of them which fail to reach the lofty heights of Rare's Goldeneye -- which is to say, all of them. Goldeneye, while it fell victim to the same Rambo-ized perversion of the Bond franchise that Everything or Nothing is so guilty of, was nearly perfect from a gameplay perspective. Everything or Nothing isn't.

In a sense, though, that's kind of a shame: we judge games from two different systems, time periods, and developers against one another simply because they have the same protagonist? Simply because they belong to the same half-decade-old movie franchise? I'll be the first to admit that I forget any Bond shooters which don't allow you to shoot Boris Grishenko in the butt, but I wish I didn't. Everything or Nothing both feels and plays completely different from Goldenye, and I wouldn't recommend comparing the two.

Just taking Everything or Nothing on its own, you'll find a halfway decent third person shooter/racing game which, despite its throw-the-controller-against-the-wall frustrating controls, takes a great deal of pleasure in looking like a Bond movie, even if it doesn't necessarily feel like one.

The upside to that, of course, is the fact that it's only 100 Goozex points -- hardly a big investment. 

[All images borrowed from FutureGamez.net.] 








More gaming stories around the web. Got news? Submit yours to tips@destructoid.com



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

35 comments | showing # 1 to 35
prev next

MaximusPaynicus's Avatar - Comment posted on 02/26/2008 13:44
MaximusPaynicus
Say what you will, it's still better than "From Russia with Love".
linuxguy's Avatar - Comment posted on 02/26/2008 13:44
linuxguy
I actualy remember this game being good
Geoff's Avatar - Comment posted on 02/26/2008 13:50
Geoff
I thought this game was pretty fun, I loved the motorcycle in New Orleans mission.
Rainbowblack's Avatar - Comment posted on 02/26/2008 13:52
Rainbowblack
All I ever touched was Goldeneye and BASH all bond games with reckless abandon for no reason.

A friend who plays all bond games defends this game to the death
MaximusPaynicus's Avatar - Comment posted on 02/26/2008 13:54
MaximusPaynicus
@Rainbowblack

Have you played Goldeneye recently? It hasn't aged well.
Justice's Avatar - Comment posted on 02/26/2008 13:56
Justice
I think the move to third person was executed not so well to be honest.
Rockvillian's Avatar - Comment posted on 02/26/2008 14:02
Rockvillian
Yeah, I did kinda like this game, didn't I? Thanks for the reminder Cowzilla!
13thDragon's Avatar - Comment posted on 02/26/2008 14:03
13thDragon
I always remember this game because parts of it took place in actual locations I've been to and are familiar with. The motorcycle chase across the Causeway bridge. I've been over that bridge like hundreds of times.
Lynx's Avatar - Comment posted on 02/26/2008 14:04
Lynx
I have this game, and I believe it's the only Bond game I own that isn't based off one of the movies. The reason I didn't like it much? Because it <i>wasn't based on the movies</i>. That's also the reason why I refused to buy Nightfire or Agent Under Fire. But I gave this one a shot, and it was a little less than average in my book, which taught me one thing: I'm not buying another Bond game that isn't based off a Bond movie. Period. GoldenEye managed to recreate the movie almost to a T, and the satisfaction of playing a game that was so close to the actual film was a great experience. Likewise vice versa. Since I played the game first, when I watched the movie it was like watching the game with way better textures. That feeling is lost in any other Bond game, and until I get that again I don't see myself buying another.
njsykora's Avatar - Comment posted on 02/26/2008 14:06
njsykora
I prefer Agent Under Fire. Jelly bullets and all.
sushi111's Avatar - Comment posted on 02/26/2008 14:08
sushi111
I thought this game was great. Amazing production values at least.
16bitmonster's Avatar - Comment posted on 02/26/2008 14:09
16bitmonster
really?

also, meh.

i prefer 8bit spyhunter as my spy game of choice.
Neonie's Avatar - Comment posted on 02/26/2008 14:16
Neonie
I have this for Gamecube.
Justin Villasenor's Avatar - Comment posted on 02/26/2008 14:26
Justin Villasenor
I have an unopened copy of the Xbox version sitting on a shelf somewhere. Some relative sent it to me for Christmas one year and I've yet to feel the urge to play it.
Igdrasil's Avatar - Comment posted on 02/26/2008 14:26
Igdrasil
I played this game and I liked it.
Coonskin05's Avatar - Comment posted on 02/26/2008 14:29
Coonskin05
Most underrated Bond game ever? The World is Not Enough. I haven't played it recently, but I remember that game being badass.
SWE3tMadness's Avatar - Comment posted on 02/26/2008 14:35
SWE3tMadness
^ coonskin05, played it on the N64. It was actually pretty fun, but my brothers and I never beat the final mission. :/

Yeah, I've played Everything or Nothing for the GC. The plot itself is pretty bad, even for a Bond franchise installment, but the gameplay was decent and the multiplayer kept us entertained for a bit.
DrkAdonis's Avatar - Comment posted on 02/26/2008 14:41
DrkAdonis
I LOVE Everything or Nothing. I personally thing Goldeneye is a bit overrated as far as more recent games go (yeah, it was fun back then... but I agree it hasn't aged well)... but this game blew my socks off.

The controls take maybe 30 minutes to get down, and there are so many awesome things they've done with this game (like the medal ranking system for each level so you actually TRY to get all the "Bond Moments").

Ah, yes... Bond Moments. Not the first Bond game to do it, but certainly the best in execution. Shooting that pillar with your motorcycles missiles? Why drive around it when you can do a side-slide UNDER the falling wreckage. Epic, epic moments.
DrkAdonis's Avatar - Comment posted on 02/26/2008 14:42
DrkAdonis
Also... typo failures.
drMario1337's Avatar - Comment posted on 02/26/2008 14:48
drMario1337
I had this game for the Gamecube, in fact I still own it, and it is still fun to play. The mulitplayer is a bit dull, but the single player missions make up for it.
PrinceofCannedPeaches's Avatar - Comment posted on 02/26/2008 14:49
PrinceofCannedPeaches
I'd have to say the Bond franchise is a leeeeeettle more than a half-decade old. That's five years: try fifty-five.
mobilesinper's Avatar - Comment posted on 02/26/2008 15:55
mobilesinper
It was a good game but like everything else if your not the best you are soon forgot
Tino's Avatar - Comment posted on 02/26/2008 16:04
Tino
Didn't this have some pretty good multi-player Co-Op?

Not talking about the fail vs mode.
Brock_Dainjer's Avatar - Comment posted on 02/26/2008 16:20
Brock_Dainjer
Sorry, I played a shitload of goldeneye, but I still think this was the best bond game made, and was also a damn good game in its own right if you take the bond out. The game had a pretty good cover system, a brutal hand to hand setup, and willem dafoe, heidi klum, pierce brosnan, and that charlie sheen bitch. I don't see how more people didn't play this game, but I guess when everyone equates bond with multiplayer, shit gets looked over. The motorcycle highway sequence alone makes me foam at the mouth over the lack of backwards compatability.
Eschatos's Avatar - Comment posted on 02/26/2008 17:30
Eschatos
I liked Nightfire a hell of a lot better. It was the first multiplayer shooter I ever played, and believe me, I played a hell of a lot of it.
Aaron Mxy Yost's Avatar - Comment posted on 02/26/2008 19:36
Aaron Mxy Yost
Never had a major issue with the controls. Pretty fun game with a dumb story on par with the last few Brosnan Bond flicks. I got about 3/4 of the way through this, but never got around to finishing it.
Samit Sarkar's Avatar - Comment posted on 02/26/2008 20:06
Samit Sarkar
I remember renting this game when it came out. I enjoyed it — as you said, it wasn’t a particularly good game, but it was fun. I don’t remember not being able to invert the Y-axis, because I can’t play shooters unless I do that, but yeah...overall, the controls were pretty bad.
subnet6's Avatar - Comment posted on 02/26/2008 20:22
subnet6
The controls on GC were not nearly as bad as you describe. Guess I'm glad I got on that console. I also liked the cover system. When I first played Gears, I thought of this game. personally I really liked it. Second only to Goldeneye in my book, and damn good considering the 3rd person perspective had sucked in the past.
catsithx's Avatar - Comment posted on 02/26/2008 20:28
catsithx
It was a nice gamecould have been better but nice overall but no 007 will ever match goldeneye
Poopface Morty's Avatar - Comment posted on 02/26/2008 20:45
Poopface Morty
This game aged HORRIBLY. I bought it for cheap a few months back as I remembered enjoying it for a little bit back when I first got it (and a few months later promptly sold it), even though I was aware it was guilty pleasure gaming, but unfortunately it never sparked. I had fond memories of playing it the first time, but when I replayed it back in November or whenever, those memories vanished quickly.

Personally, the driving levels were the best (chasing Jaws on the bridge was pretty sweet...especially against the wrong lane of traffic), but everything else about this game is pretty bad; thing is, it could have been great. I would like to see a realization of the new Bond movie(s) in gaming form; grittier, less cheesy, infinitely more awesome.
JohnnyGoTime's Avatar - Comment posted on 02/26/2008 23:17
JohnnyGoTime
Agreed with whoever mentioned that Goldeneye hasn't aged well. But I thought this game was incredibly cool - it felt just like a Bond movie.

Especially cool was the part where you had to win the villain's car rally - in the novels, Bond is always competing with the villain in some mundane event before taking him on for real...
Bob Muir's Avatar - Comment posted on 02/27/2008 01:54
Bob Muir
I'm sorry, but Goldeneye really isn't that good, in modern day terms. Good when it came out, but largely pointless to play now.
Holyetheline's Avatar - Comment posted on 02/27/2008 10:46
Holyetheline
Goldeneye 007 was the best. I wish I still had friends who wanted to play that with me. lol
Batthink's Avatar - Comment posted on 02/27/2008 11:34
Batthink
I thought the game was quite decent, but the Rev is right about the controls... so fiddly.

Also...



...which is nice. Too. (Fast Show joke)
Cowzilla3's Avatar - Comment posted on 03/04/2008 16:09
Cowzilla3
Holy crap, how did I miss this! I love you Rev! I played through it on the GC where the controls worked a bit better with Nintendo's wacky controller but I totally agree with you what was amazing about the game is how well it pulled of the cheesiest of Bond films cramming in as much gadgets, bad one liners and crazy stunts as possible.

I loved drivng on the rooftops on my ill controlled motorcycle. Joy of joys!!!!!
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!