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If you've never read the short story "I Have No Mouth and I Must Scream" by Harlan Ellison, do so. It's one of the best short stories ever, and not in an O. Henry "oh life is kinda funny and wonderful but sad sometimes" kind of way. It's about the last four people on the planet, trapped inside a massive, evil, omnipotent supercomputer who eternally tortures them.

It's not the sort of thing you'd expect to make a videogame about, but damn if The Dreamers Guild and Ellison himself didn't manage to do it.

It's one of the most unfair, difficult, clever, meaningful, most awful, coolest adventure games you've probably never played.

Hit the jump to see what the big deal is. 

Story:

The game narrative follows the short story pretty much exactly, save for the fact that each of the five characters are initially forced to escape their own personal hells, full of people and situations from their previous lives. In the story, the characters just sort of trekked through AM's body and dealt with each other; in the game, they spend most of their time apart.

Not thatit matters, really. The game delves into pretty much the exact same thematic territory as the story -- defining humanity in an inhumane world, religion, guilt, and existential crises. Everything from the story is in the game, just slightly shifted around to make for a more game-friendly experience.

Well, sort of.

 

Gameplay:

I Have No Mouth and I Must Scream is probably the hardest adventure game I've ever played, next to maybe Starship Titanic. It's not pleasingly hard, either: it's just plain goddamn abusive. The puzzle logic switches up every level or so, the character backstories have to be greatly inferred from their surroundings and asides, and you can't solve their puzzles without deciphering their backstories because they're all specifically about the character's personal inner conflicts. 

Furthermore, each character has a spiritual barometer which needs to be pretty high by the end of the game in order to achieve the happiest ending. Seemingly random or pointless things increase the spiritual barometer and it is, again, up to the player to decipher which choices the game considers "moral" or "immoral." Picking up a bloody knife, for instance, lowers the player's spiritual barometer for seemingly no reason. Wipe your hands on a very specific tablecloth in a very specific room, however, and the blood disappears and the spiritual barometer rises again.  

Needless to say, I found it impossible to progress through this game without the aid of a pretty extensive walkthrough. Even ignoring the actual difficulty of the puzzles, I found it hard to concentrate on the story and characters while I was being bombarded with all the invisible moral choices and kinky puzzle logic.

Using a walkthrough, however, gave me the necessary comfort level to actually pay attention to the characters and thematic underpinnings.While playing an adventure game with a walkthrough is really only one step above sitting with your hands in your lap and watching a long, animated movie, to do so with I Have No Mouth and I Must Scream makes the experience a lot less stressful and way more enlightening.

Thematically, I Have No Mouth and I Must Scream is just as dense, if not more so, than the original story. Murder is not always immoral, caring for someone isn't always a good thing, and sanity becomes pretty much relative once you've been wandering around AM's bowels for a while. It's a very dark, disturbing, and difficult game to play through, but it's got a hell of a lot to say about humanity in general.

 

Why you're probably not playing it:

It's really goddamn hard, and it's really goddamn intelligent. And it's an adventure game that wasn't made by LucasArts, nor does it have "Quest" in the title. Despite the numerous awards it won, phrases like "based on a short story" surprisingly don't do all that well for a game's sales, in roughly the same way that a non-comedic adventure game frightens and distances most gamers.

As it stands, though, the game is pretty easy to find, incredibly interesting (so long as you've got a walkthrough), and woefully underplayed. Check it out, if you're at all interested in adventure games, games as art, or Harlan Ellison.








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32 comments | showing # 1 to 32
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casualweaponry's Avatar - Comment posted on 06/11/2008 14:34
casualweaponry
I think I was too young to appreciate it when I first played it. But, looking back, this game is easily the most psychological mindfuck I've ever experienced.

This is mature gaming. Not running over hookers or spraying people with crap from a sewage truck. They just don't make them like they used to.
007's Avatar - Comment posted on 06/11/2008 14:38
007
This hole in mah chest aches like a sunuvabitch.
13thDragon's Avatar - Comment posted on 06/11/2008 14:46
13thDragon
Oh man, great game! I forgot about this one. You're right though, it was damn difficult.

@casualweaponry

Exactly!
Jaren Face's Avatar - Comment posted on 06/11/2008 14:57
Jaren Face
My cousin told me about it when I was younger. The concept scared me then and it still scares me now.
iwontusemyname's Avatar - Comment posted on 06/11/2008 14:59
iwontusemyname
man this was one of the first sci-fi stories i ever read that really irked me as a child.

FUN!
Dead Movie Star's Avatar - Comment posted on 06/11/2008 15:09
Dead Movie Star
I just read the short story and I felt the need to give a standing ovation. The game on the other hand does not seem too appealing.
SteamyV's Avatar - Comment posted on 06/11/2008 15:14
SteamyV
I remember the ads for this in PC Gamer scaring the shit out of me as a kid. Even the title bothered me.
Lemon Of Pink's Avatar - Comment posted on 06/11/2008 15:14
Lemon Of Pink
Great subject for an article Rev. This is one of my favorite short stories, and since I'm such a big dork for adventure games I've always wanted to play it, but have never found the means to do so. I not downloaded it a while ago and could never get it up and running. From what I remember it was a pretty big deal when it came out for some reason (maybe because of the fact that Harlan Ellison himself did some voice work) but got a pretty polarized critical reception.
XivSpew's Avatar - Comment posted on 06/11/2008 15:21
XivSpew
Harlan Ellison still owns the rights to this game, and loves finding ways to put the kibosh on sales of it that aren't from his official store (for $50, mind you). Still an awesome game, despite Harlan's asshattery.
SenorCalavera's Avatar - Comment posted on 06/11/2008 15:27
SenorCalavera
Hrm...Looks at tad like Sanitarium...and that game was freakishly good.

When you say easy to find would that be by not downloading it, or not not downloading it? Cuz I don't think I'll be able to find it at my locat gamestop.
Conrad Zimmerman's Avatar - Comment posted on 06/11/2008 15:31
Conrad Zimmerman
Harlan Ellison is a prick, but a prick who can write an incredible story. I Have No Mouth and I Must Scream is no exception and I loved the game in spite of its mind-blowing difficulty. I'm pretty sure I still have my copy of this floating around the closet of my old bedroom in my parental unit's home.
Chad Concelmo's Avatar - Comment posted on 06/11/2008 15:49
Chad Concelmo
OMG, I have this game and I love it! Wow. Talk about bringing back memories ... :)
kalidanthepalidan's Avatar - Comment posted on 06/11/2008 16:06
kalidanthepalidan
I found out about this while jumping through wikipedia. Sounded good then, sounds even better now...just have track it down. I love a good scifi mindfuck.
Fana7ic's Avatar - Comment posted on 06/11/2008 16:29
Fana7ic
Looks really cool. Im getting it right now. Thanks for Scumm Vm :)
rdaneel72's Avatar - Comment posted on 06/11/2008 16:49
rdaneel72
Harlan Ellison comes up with the best story TITLES in history:

I Have No Mouth and I Must Scream
"Repent, Harliquan," Said the Tick-Tock Man
The Whimper of Whipped Dogs
Pretty Maggie Money-Eyes
The Prowler in the City at the Edge of the World
Adrift Just Off the Islets of Langerhans: Latitude 38° 54' N, Longitude 77° 00' 13" W
The Beast That Shouted Love at the Heart of the World


And The Deathbird is genius. I've heard he's a pompus ass.
myaimistrue's Avatar - Comment posted on 06/11/2008 17:08
myaimistrue
Christ, i love this genre and never heard of this! The mobygames trivia is the probably the best trivia ever though..:

"Harlan Ellison, the author of the story the game was based on, sued the developer when he believed that he wasn't getting his share of the profits. It turned out there weren't any."
Baldheaded Monk's Avatar - Comment posted on 06/11/2008 17:10
Baldheaded Monk
"Hate. Let me tell you how much I've come to hate you since I began to live. There are 387.44 million miles of wafer thin printed circuits that fill my complex. If the word hate was engraved on every nanoangstrom of those hundreds of millions of miles it would not equal one one-billionth of the hate I feel for humans at this micro-instant. For you. Hate. Hate."

I'm a HUGE huge Ellison fan (even met the man, at a talk with Peter David and Neil Gaiman--the man is a fucking bulldog; tiny, but with such a fucking presence), but I've never managed to get my mitts on the game.
Loki Power's Avatar - Comment posted on 06/11/2008 17:39
Loki Power
Maybe this was one of the inspirations for Glados?
Fana7ic's Avatar - Comment posted on 06/11/2008 17:56
Fana7ic
Where do I find that god damned mirror in the castle?
DaedHead8's Avatar - Comment posted on 06/11/2008 18:10
DaedHead8
Wow, I just finished reading that story for the first time and just wow. Thanks Rev for turning me on to this writer. He's incredible. If I can find the game for cheap I'll give it a run through even though adventure games have never really been my thing (except the myst series).
Jetsetlemming's Avatar - Comment posted on 06/11/2008 19:33
Jetsetlemming
I didn't forget about this one. :) The section playing as the Nazi Doctor is fucking intense, holy God. It goes up to and including performing experimental surgery on Jewish concentration camp orphans, if you play negatively.
Drop of Flame's Avatar - Comment posted on 06/11/2008 19:39
Drop of Flame
@Loki Power
Yeah, I saw a tiny resemblance in the two as well.

Great short story Rev, thanks for bringing it to my attention. I doubt I will ever play the game, though.
Puppy Licks's Avatar - Comment posted on 06/11/2008 21:21
Puppy Licks
Ahhh the golden age of intelligent mature gaming, before everything was marketed to the mass population.

Back then a mature game meant that it was intended for a mature intellect and not a bloodthirsty, twenty-something, couch ridden, fist pumping halo-hero.

God I miss good games that REALLY knew how to mess with your head.
LusciousRichard's Avatar - Comment posted on 06/11/2008 22:22
LusciousRichard
Goddammit, Rev. Just when I think you've reached the apex of cool (as I thought when you showed up in the latest HAWP wearing a Dr. McNinja shirt) you go and prove to me that you're even cooler than I supposed. Harlan Ellison is my favorite author and this story is one of my absolute favorites ever. I remember being super stoked to play the game when I saw an ad for it and then never even seeing an actual copy of it anywhere ever. Thanks for the reminder. You better show up at PAX so I can buy you a drink.
Gangles's Avatar - Comment posted on 06/11/2008 22:42
Gangles
I read the story a few years ago, truly chilling. Unfortunately a "hard" adventure game registers as "frustrating" in my mind, so I think I'll have to pass unfortunately.
4knuckleshuffle's Avatar - Comment posted on 06/11/2008 23:01
4knuckleshuffle
Do want! I read the story and it was awesome. I see myself as AM.
M3RCUR1's Avatar - Comment posted on 06/12/2008 02:21
M3RCUR1
Wow, I've never even heard of this game,
But now i have I'm completely intrigued, I'll have to find it somewhere, most likely by download as i highly doubt there are any hard copies for sale.
anal relapse's Avatar - Comment posted on 06/12/2008 06:12
anal relapse
I generally only read the articles here, but Rev has unearthed a real gem.

The ape/gravestone part aside, this is almost games-art. A minor qualm for new players: I recommended it to a friend recently, he said the game won't work on Vista, but I've had it running on an OS as recent as XP SP2.

There's games that time forgot, and there are a couple that were never really in the public eye. This was a shame as IHNMAIMS is possibly the most mature videogame ever to have been released. Rev, have a look out for Cosmology of Kyoto. I'd also love to see a retrospective on Wasteland.
Farscape's Avatar - Comment posted on 06/12/2008 16:42
Farscape
I remember playing this on my old 486. Unfortunately, the game crashed somewhere in the ape chapter and I coldn't get it back to work. I think I still have the disc somewhere. Does anyone how it runs under windows XP?
The Unforgivable's Avatar - Comment posted on 06/12/2008 20:51
The Unforgivable
the computer sounds like a huge douche.
Aaron Mxy Yost's Avatar - Comment posted on 06/13/2008 02:02
Aaron Mxy Yost
Love fhat story, but never got a chance to check the game out.
yadadamean's Avatar - Comment posted on 08/21/2008 18:50
yadadamean
I saw the title of this game in the main article and had a brief memory flash. I knew i recognized the title, but couldn't remember how. At the same time I remembered another game that I really enjoyed that was out around the same time - Darkseed. I looked them up and discovered that they were produced by the same game company - CyberDreams. And that's how I remember this game - I remember the cover art:
http://upload.wikimedia.org/wikipedia/en/thumb/4/41/Screamcover.jpg/250px-Screamcover.jpg
(heh, for some reason I always thought the guy in that image looked like Peter Gabriel).
Anyway, I never played this game, but I used to love Darkseed and to a lesser extent Darkseed 2, both based on HR Giger's artwork (of whom I'm a huge fan). Darkseed was also a very difficult and frustrating game, but unfortunately not from any intelligent design - simply because you had to do things in the right order at the right time, otherwise you had to start over (or start from an older saved game). I never did finish it... (though I did finish Darkseed 2 - it wasn't as time dependant).
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