Quantcast



I remember back when I was too stupid to realize the truth behind Nintendo Power. I read preview after preview, writeup after writeup on forthcoming Nintendo 64 games and was totally won over by the writers' enthusiasm. "Man!," I thought. "Every game coming out on the N64 looks so goddamn good! How lucky I am to own the best next-gen system on the market!"

Confident that Nintendo Power was not, in fact, a steaming, incestuous cesspool of pro-Nintendo propaganda, I bought into the hype for Hybrid Heaven without reservation or apology. A game which would meld 3rd person action with RPG elements? As a Nintendo 64 gamer, I had never seen a game of this sort before, and was relatively sure that nothing of the sort had ever existed on any system. 

Though I was disappointed by the final product, it still felt like an unusual, interesting, failed experiment in melding two different genres into a cohesive whole. For that reason alone, it's maybe worth looking at again. Maybe.

Hit the jump for more.

Story:

I didn't get more than halfway into Hybrid Heaven before giving up, and every review and article I've read seems to suggest that then, and only then, is the player given even the slightest inkling as to what the hell is going on. Incidentally, reading the Wikipedia plot synopsis did not help matters:

Players assume the role of Mr. Diaz, a synthetic human hybrid created by aliens. In the game's introduction, he turns on his masters when he kills a synthetic human intended to replace the President's bodyguard, Johnny Slater. Diaz finds himself in a massive underground installation created by the aliens under Manhattan. As the game progresses, it is revealed that the player is actually assuming the role of Slater, who was disguised as Diaz by the Gargatuans. The Gargatuans are an alien race around three feet tall who, after being betrayed by a member of their species who awoke from hypersleep and piloted the ship to Earth, are forced to help said traitor with his genetic experiments. The alien creates clones and hybrids (a genetic mix of human and Gargatuan DNA, resulting in extra-powerful creatures) and intends to conquer the earth through a replacement of its leaders, beginning with the United States. A few Gargatuans have escaped the traitor, and conduct a underground resistance in the woodwork. They found Johnny after he had been cloned and disguised him as Diaz, who they incapacitated and kept unconscious. Johnny regains his memories, which were blocked while he was disguised. The player then must travel even further down the bunker in the hopes of stopping the aliens from replacing the president with a clone and by request of the Gargatuans to defeat the traitor. Johnny's personal motive to help him stay focused is that he must make it back in time to meet his girlfriend under the Christmas Tree in Times Square.

Enemies included clones (unremarkable creations, created mainly for menial labor), agents (resemble the public perception of the secret service, men in black suits with sunglasses), mutants (genetic experiments that resulted in vicious creatures, presumably for military use. When one mutant was released early in the game, it killed several technicians before you finally killed it), robots (mostly humanoid, but some were straight-out mechs), and Hybrids. One Hybrid, created to replace the Secretary of Defense (or possibly State), is Johnny's antagonist for much of the game, before a final showdown wherein the alien creature explains much of the plot.

...What? I just--what? Even after reading that synopsis twice, I still have no idea who the good guys or the bad guys are, or what your goal is, or even what the hell is going on on a minute to minute basis. Since most of the story is evidently delivered through unskippable cut scenes, this is one part of the game I definitely don't miss.

 

Gameplay:

Until you meet an enemy, Hybrid Heaven plays like a typical, yet totally serviceable third person action game. You'll explore the evil (or good, or whatever) underground Hybrid base, get keys, open doors, manuever around boxes and obstacles, and so on and so forth. At the time, the graphics and general mood made it a pleasure just to run around and explore one's surroundings (I use the word "explore" loosely, as the game is pretty damn linear), and the sexy character models ready the player for some badass, knock-down-drag-out combat. 

Which, of course, you don't really get.

It's been God knows how many years since I last played Hybrid Heaven, and I still can't decide whether the combat mechanic was a potentially useful idea executed poorly, or a completely flawed mechanic from the start. Basically, movement occurs in real time and attacks must be charged by waiting (a la Secret of Mana), but once you get within range of an enemy and hit the attack button, the combat switches to a strange turn-based fighting hybrid. Once you decide to attack, a menu opens up with a bunch of different punches and kicks to choose from. The enemy then opens up their menu and chooses a particular defense. After both attack and defense have been chosen, the game moves back into realtime and the attacks are automatically carried out. Attacks work in a quasi rock-paper-scissors style, where certain defenses work better against certain attacks, and doing more damage to particular parts of an enemy's body will make them more susceptible to damage in that area. There's also a reasonably neat combo-creation mechanic, which to this day I haven't seen implemented in more than one other game (God Hand). 

Since the 3rd person action-platforming-exploration-whatever gets pretty old pretty quickly, the game has to fall back on its combat mechanics for entertainment value. After a few hours of play, however, the combat simply becomes a bit too repetitive. You never find any guns or extra weapons; the protagonist, Diaz, simply gets more melee combat moves as the game progresses and the enemies get more powerful attacks. The battle system is surprisingly deep, but it never changes up its essential tenets -- attack this one spot a lot, learn which defenses work best for which attacks -- enough to really justify the game's length. I think the idea of turn-based hand-to-hand can be quite cool (I hear people enjoy Toribash, even though I have no goddamn clue how to play it), but Hybrid Heaven's feels more like a first, flawed step in that direction rather than a definitive leap.

 

Why you're probably not playing it:

As I said pre-jump, Hybrid Heaven was hyped like a sonofabitch due mainly to the N64's lack of legitimate RPGs. The only major role-playing game prior to its release was Quest 64, which, if you don't remember it, be goddamn thankful because it was a pile of shit. N64 owners were looking for a Final Fantasy for their own system, and, for whatever reason, Hybrid Heaven was promised to fill that void. When it didn't, gamers reacted not with rage (see: Bouncer) but overwhelming apathy. Hybrid Heaven was forgotten almost immediately, its risky mechanical gambits dismissed due to its repetitive nature and crap story.

I still do believe there's a lot to be learned from how Hybrid Heaven tries to innovate RPG combat mechanics, but that's more or less all it's good for now. If you can find it for incredibly cheap, it's worth a look if only as a historical relic or lost game design experiment, but in its stated goal -- providing a fun, deep, RPG/action hybrid experience -- it trips on its own shoelaces.








More gaming stories around the web. Got news? Submit yours to tips@destructoid.com



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

39 comments | showing # 1 to 39
prev next

DonHonk's Avatar - Comment posted on 10/21/2008 18:43
DonHonk
Why was he just standing at the door naked in the first video?

What a weirdo.
Brian Szabelski's Avatar - Comment posted on 10/21/2008 18:52
Brian Szabelski
I fucking love this game. Except I got to the end and one part had a jump I could not make. :(
MrSadistic's Avatar - Comment posted on 10/21/2008 18:55
MrSadistic
Man that game was so hyped up, and then it failed pretty bad. I've played some of the game, and didn't think it was anything special.
vishusdelishus's Avatar - Comment posted on 10/21/2008 18:59
vishusdelishus
Well, this was certainly a waste of a look-back. I think this counts as a double burn, Anthony.
Wedge's Avatar - Comment posted on 10/21/2008 19:02
Wedge
Holeeeeee shit. I have this game and was confused as fucking hell trying to play it. Also it's one of the ugliest games on the system. I honestly never thought I would hear ANYONE speak of it again.
B-Radicate's Avatar - Comment posted on 10/21/2008 19:04
B-Radicate
I FUCKING LOVED THIS GAME! I NEVER FORGOT!
jackal27's Avatar - Comment posted on 10/21/2008 19:04
jackal27
My friend loved this game as a kid... I never understood...
sickNasty's Avatar - Comment posted on 10/21/2008 19:13
sickNasty
holy crap I can totally relate to the hype. i remember being in high school and buying it the first week it was out. i felt so proud of myself because best buy was offering an instant rebate that made it 20 bucks. then no matter how hard i tried, i could not get myself to like it.
yourfriendawk's Avatar - Comment posted on 10/21/2008 19:13
yourfriendawk
i once tried playing it when i was just a young chap. But i could never do shit in that game, i saw it the other day at a used place and thought about pickin it up, but then i remembered what crap it was.
John Johnson's Avatar - Comment posted on 10/21/2008 19:16
John Johnson
I was also guilty of buying Nintendo Power hook line and sinker. Fortunately for me though, the game they hyped the pants off of that appealed to me the most was Goldeneye, which I bought two days after it came out.
Sterling Aiayla Lyons's Avatar - Comment posted on 10/21/2008 19:26
Sterling Aiayla Lyons
Heh heh, I saw an ad for this on the back cover of the instruction book for Goemons Great Adventure just this past weekend. The ad looked soo much cooler than what I say above, and it was just a static picture of some dudes standing around.

And to think for a moment there I was thinking about looking for a copy at used game stores. Glad I'm not putting any effort into that, heh.
mrsatan's Avatar - Comment posted on 10/21/2008 19:45
mrsatan
I love this game. I thought the fighting system was very revolutionary. I remember playing this with one of my light-gaming friends and he still has fond memories of this game to this day. Too bad it was convoluted as hell and I never did understand what was going on in the game at all.
Tino's Avatar - Comment posted on 10/21/2008 19:47
Tino
Man I totally played the hell of this game.

Also worth mentioning, the first Dtoid NARP I went to, someone was playing this when I arrived.
CrocBox's Avatar - Comment posted on 10/21/2008 19:49
CrocBox
I must of put at least 30 hours or so into that game back in the day, it was actually kind of one of my favorites xD
Darren Nakamura's Avatar - Comment posted on 10/21/2008 19:52
Darren Nakamura
I remember the hype for this game, but I never did play it.

I did, however, buy and play through Quest 64. That was back in the day when I was still under the influence of Nintendo Power, and even though the game was awful, I tried my damnedest to enjoy it. I slogged through it and I beat the thing, and now I remember nothing more from the game than that at some point you get a spell that rains rocks from the sky, and once you do, it's all you ever need to do. That, and run around in circles between battles to regain your mana.
timtheterrible's Avatar - Comment posted on 10/21/2008 19:56
timtheterrible
I remember this coming out around the time of Metal Gear Solid, and I believe that on the back of the box, one of the quotes stated something to the effect of, "The closest experience to Metal Gear Solid on the N64!." Then, I face-palmed...
Zen Albatross's Avatar - Comment posted on 10/21/2008 20:07
Zen Albatross
I watched my friend play through this. Weird-ass game.

Music is awesome though.
killias2's Avatar - Comment posted on 10/21/2008 20:08
killias2
Man, I totally forgot about this game. And Quest 64. I never played this (although I remember the insane hype), but I did play Q64... terrible.
Endstiem's Avatar - Comment posted on 10/21/2008 20:21
Endstiem
Amazing combat system in this game.

I loved pulling off awesome german suplexes and piledrivers on poor hapless enemies.

A next-gen remake of this game would turn out quite well, I think - since the storytelling at the start had that konami flair.
awkwardmongoose's Avatar - Comment posted on 10/21/2008 20:24
awkwardmongoose
As crappy as that looks, the sound is terrific (At least for N64)
M3RCUR1's Avatar - Comment posted on 10/21/2008 20:40
M3RCUR1
Holy crap I was only thinking about this game yesterday!
Hybrid Heaven was the second game I bought for my 64. It was kinda fun, well i was only like 11 or 12 so i probably didn't understand half of it, that is if it was possible to understand it :p
Either way i didn't finish it, not because i thought it was boring but because I had a dodgey save cartridge that wouldn't save anything for that game, and there was only so far you could go in one day.
bbrigg1's Avatar - Comment posted on 10/21/2008 21:28
bbrigg1
I remember playing it, thinking it was decent, but I couldn't stop playing it for some reason. It was the same thing over and over and over, but I had to beat it. That's all I remember.
bluemeep's Avatar - Comment posted on 10/21/2008 22:19
bluemeep
Mutant Wrasslin' is a a far, far underutilized genre in today's market.
4knuckleshuffle's Avatar - Comment posted on 10/21/2008 22:30
4knuckleshuffle
Please do a write up on Quest 64 next.
Transbot's Avatar - Comment posted on 10/21/2008 22:59
Transbot
I actually rented this game back in the day, and agree that it was a strange yet flawed step forward.

It seems that you could tie Fallout 3's combat mechanics to this, as they both involve stopping real time, making choices, then a cinematic-esque event.

The good news is Fallout 3 doesn't force it on you, and involves heads exploding.

P.S. - I 2nd a Quest 64 writeup - but only upon a recent completion of the game =D
Suprore's Avatar - Comment posted on 10/21/2008 23:23
Suprore
Buy or emulate this game and play it again. The combat is a godlike, amazing, magical kind of perfect when you get more moves. This game is every good idea EVER just implemented poorly. It's hard to love, but when you learn how it will become one of your favorites. It's pretty much the perfect cult title.


idk its in my n64 right now. i like it. :(
Rabspat's Avatar - Comment posted on 10/22/2008 00:17
Rabspat
I rented this game a long time ago, never having heard of it before, but I found that I enjoyed it quite a bit. I wonder what I would think of it now.
Nubc4kes's Avatar - Comment posted on 10/22/2008 00:21
Nubc4kes
I don't really remember anything about this game. Looking at the videos, it kind of makes glad I never got it. It looks clunky beyond all hell.

@Dexter345

That exactly what I remember from Quest 64, too! Spot on description.
Big Z's Avatar - Comment posted on 10/22/2008 00:45
Big Z
Toribash is pretty cool if you don't mind how long it takes to set up a set of actions. You will have a MUCH easier time figuring out how, exactly, you should manipulate each joint on the mannequins if you stand up and move your own parts around. See how you bend and where.
robpancake's Avatar - Comment posted on 10/22/2008 02:54
robpancake
man, i remember wanting to play this game so bad when i was a kid. i even read most of the strategy in nintendo power just because i couldn't afford it. the worst part is, if i had got it, i prolly would've played the whole way through.
Arion's Avatar - Comment posted on 10/22/2008 03:19
Arion
I regret i sold my copy of that game. And by all means do not compare Hybrid Heaven to Quest 64 unlike that turd Hybrid Heaven has a good storyline wich i admit is confusing at first but it will make sense later in the game. The combat and leveling system does not rely on grinding rather it relies on tactics and knowing what moves work in each situation.
However exploration at times can feel a bit drawn out as you will find yourself running around with the Defuser shooting robots and flipping swithces and those bits arent really that challenging and the levels would at times have been better off beeing smaller.

But overall a flawed game but definetly worth trying.
Clance's Avatar - Comment posted on 10/22/2008 04:04
Clance
Barring Pokemon, which I have dabbled in, this is really the only turn-based RPG-ish game I have ever really got into... Maybe thhis is the reason I fear the genre so much.

I had fun with it but I just remember running down corridor after corridor, all of which looked identical to the last.

I'm glad you wrote about this one though and, like you, I think I got halfway before my brain exploded. Thos clips bring back sooo many memories and, at the time, I was convinced I must be the only guy in the world playing it.
Face's Avatar - Comment posted on 10/22/2008 09:18
Face
I found building a repertoire of crazy moves very compelling. I quite enjoyed the game, but I've never been too caught up in any videogames' plot. Also, it wasn't really hyped up for me, just a quirky game I bought second hand.
NukaCola's Avatar - Comment posted on 10/22/2008 09:26
NukaCola
I played this a bit on N64 then I tried out a rom. The story seemed interesting but what annoyed me more than anything were the god-awful controls.
Ujn Hunter's Avatar - Comment posted on 10/22/2008 10:09
Ujn Hunter
I think that I actually own this game... not sure why! ;)
BlindsideDork's Avatar - Comment posted on 10/22/2008 10:26
BlindsideDork
I still own this game...it was a bday present and I couldn't get into it.
Silverhertz's Avatar - Comment posted on 10/24/2008 15:49
Silverhertz
I...loved...this...game. It was weird, did'nt know what the hell was going on, I remember completing it but cannot for the life of me remember anything about it other than using some wrestling style moves in the combat. Next trip upto my mums Im busting out this game and seeing if it was just with rose tinted eyes im looking back but I remember not being able to put it down until it was done so it must have been good...maybe?
The Amazing Shenazin's Avatar - Comment posted on 11/17/2008 02:34
The Amazing Shenazin
holy shit, N64 era naked manass?
Nuke5's Avatar - Comment posted on 07/12/2009 23:50
Nuke5
I also relied on Nintendo Power. Then I bought Dewy's Adventure because of their review. I haven't read that thing since.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!