Story:
The sequel to the similarly-themed In Memoriam (or Missing: Since January for those of us in the states), Evidence concerns the serial killer from the previous game, The Phoenix, who routinely kidnaps, tortures, and murders the hell out of people for occult-related reasons. A main character from the first game, Jack Lorski, has been found dead and two French tourists searching for their brother have been kidnapped. In what must ostensibly be an effort to toy with the authorities pursuing him, the Phoenix releases a DVD filled with puzzles and clues that might eventually lead to the whereabouts not only of the missing girls, but of the Phoenix himself.
This DVD is exactly what the player puts into his or her computer.
Evidence is an alternate reality game: in essence, the player is literally the protagonist, and the entirety of the game's design, from the fake web sites set up by the game designers, to the automated emails the player recieves from ingame characters, to the very design of the game box, lend themselves to creating a (decently) convincing game world that the player is now a part of. Hell, the French version even allowed players to call ingame characters (played by actors, of course) and have real conversations with them.
As a result, the story feels much more interesting: since both Jack Lorski and the tourists carried cameras at the time of their abduction, each bit of the story is revealed slowly and surely as the Phoenix reveals more and more of their tapes. This style of storytelling is really more affecting than it has any right to be: the actors are kind of hammy and the story itself quickly roams into territory already covered by The Da Vinci Code (Knights Templar = snooze), but there's an odd necessity in seeing more and more of these video clips in an effort to find out exactly what happens to these characters. The clips are made even more suspenseful and disturbing given the fact that, from the very beginning, the player is told that the characters shown in these movies have already been kidnapped and most likely killed: watching these characters slowly follow a path that will eventually lead to their demises is pretty damned unnerving, at times.
Gameplay:
As said earlier, Evidence is an alternate reality game. This means that, in addition to the numerous ingame puzzles one must solve, the game also forces the player to use the Internet in order to find clues which will then be used to solve ingame puzzles.
For example, the Phoenix may show the player a satellite view of a location and ask the player to type in the name of the boulevard he has highlighted. Since the Phoenix only provides this satellite picture and the ingame videos never explicitly state the name of the street, the player is forced to alt-tab out of the game, use Google Maps, and find the name of the street through meticulous searching. The task is time-consuming and difficult, but ultimately that much more satisfying when the puzzle is finally solved: instead of being forced to accomplish some silly inventory puzzle or ridiculous Myst-style engineering problem, the player has actively used everything at his disposal to solve the puzzle. Additionally, the player may be asked to find "fake" websites created by the developers in order to find out more information about historical figures or quotes.
However, this alternate reality puzzle solving brings up a problem: how does one search the Internet and find the "fake" websites, without running into actual walkthroughs for the game? Missing: Since January was an entertaining game for a few weeks, until the devoted adventure game community posted walkthrough upon walkthrough, essentially flooding Google with solutions to the game. This pretty much ruined the experience for those who wanted to beat the game the "real" way.
Evidence attempts to solve this problem by setting up an official webpage for everyone who has bought the game, and by providing their own, specific search engine for the player to use. This is a great idea, save for the fact that when I said "their own, specific search engine" I meant "MSN Search, but with the words 'walkthrough,' 'evidence,' and 'solution' filtered out." As creative a solution as this is, it is extremely problematic. To put it bluntly, MSN Search sucks balls. When you're only looking for the game's fake sites the search is decently effective, but if you want to find more general information (say, about the Templars, or Dante), most all gamers will eventually have to use Google, which, in turn, reveals walkthroughs, which...etc.
Not to mention the fact that often times, the game will require the player to uncover general information, but to have specifically uncovered it from one of the game's fake sites. For example, I had to solve a puzzle involving a quote from a famous musician. After entering the musician's name, I was taken to another screen where I was asked a random question about a piano selling company, and the man who owned it. Where did this come from? Well, evidently, when I found out that Bach was the man who said the quote, I found out from the wrong source. I got it from Wikipedia, but the game wanted me to find the information on one of its own fake sites, which happened to be the same piano merchant the Phoenix was asking me to identify.
Still, these flaws are to be expected for such an original and unusual game: if you're willing to slag through MSN Search and rely on clues from email characters instead of resorting to a walkthrough, Evidence is one hell of a fun and challenging experience.

Why You Probably Haven't Played It:
If you're a European, there's a good chance you have -- the adventure genre is much more alive in Europe than it is in North America. But since I am an American, and I therefore assume that we are the only country in the world and there be dragons in any location more than five meters beyond our borders, I'm going to take a leap of faith and assume you haven't played it.
Even ignoring the whole foreign angle (you can tell all the cutscenes in the game were shot once in English and once in French -- despite the fact that Jack Lorski's voiceover is in perfect English, he speaks in a thick French accent when he's actually onscreen), Evidence is pretty unconventional, even for an adventure title. Alternate reality games are few and far between, mostly due to the fact that they're extremely difficult to execute as playable adventures, and are usually only relegated into small bits of entertainment that usually serve as viral marketing for some other product (ilovebees, anyone?).
That being said, Evidence handles alternate reality pretty well: it (at least in the US version) doesn't aspire to the lofty heights of the EA's failed Majestic, due to the fact that you won't be constantly conversing with actors portraying ingame characters, which means it does a much better job with what it does utilize. The emails from characters are sort of useless and one sided (you won't recieve a clue email until a few hours after you've gotten stuck on a puzzle, which may be too late considering one might have quit the game or consulted a walkthrough by this point), but they nonetheless help the immersion factor. When you get your first email from the Phoenix killer himself, its tough not to feel a momentary twinge of fear.
So, should you get it? If you're a fan of adventure gaming, absolutely. It goes for about 30 or 40 bucks, which is pretty damn reasonable considering it'll take you a good few weeks (if not months) to complete the game, should you play it the way it's "meant" to be played. The acting may be hammy, the search function sketchy, and the emails unhelpful, but it's immersive, atmospheric, and challenging in all the right ways. Check it out.
This is a great game, btw, anyone remember that AR game Majestic? That thing was cool as hell the first month or so.
Holy shit, that sounds awesome.
Interesting. I was always intrigued by the idea of Majestic, but never took the plunge.
I saw this on the shelves here, the packaging made me think it was some discout/reshelved item that was returned to the store, so I spent several minutes looking over it. I should've bought it, I think it was only about $10. The packaging alone would've made a neat shelf ornament for curious onlookers.
I remember Majestic...it was one of the few times I actually used an instant messenger program. You can still find Missing at Fry's (it's a director's cut version too) for $19.99 I think and I bought Evidence last week at Best Buy for $19.99. Both really fun games and worth the time. Great write up Rev as always!
@ JonDarkwood, I saw it the other day in BB and thought that someone had try to steal it and they mistakenly put it on the shelf. Nowhere on the package did I find indication that it was a game. No wonder it didn't sell.
I saw this at Target the other day. It intrigued me, but I was on the hunt for Beyond Good and Evil, so I passed on it. maybe I'll check for it again next time I'm there.
Jesusfuck, DO WANT!
I'm gonna look for this shit.
Jesusfuck, DO WANT!
I'm gonna look for this shit.
Double posts FTW!
You can get the original from Poundland for, you guessed it, £1... I basically put it down when I read that bit about "Recieve emails! It's fun! honest!" I'll buy it, but it better be good.
Ha! Majestic! funny thing about that, i was just talking about it to my husband a week ago and couldnt remember the name.... i remember getting on board the closed-beta on that one and decided i didn't want to be called/paged/faxed/emailed for the length of the game...and quit, with an explanation of as much. the voice acting was really about par with most other adventure titles, the unique gameplay got me interested, and then the thought of my mother-in-law picking up a game call was the... killer... haha, i'm punny.
I always thought about picking this game up, but never really got around to it fo some reason.
Where do you guys hear about games like this? I literally never knew this game existed till I saw it in a store, and the only time Ive heard it mentioned by anyone is right here in this thread.
I read about it in The Escapist, actually. Though I somehow knew about Missing: Since January beforehand, and I have absolutely no idea how or when that happened.
@TheRob: Just think, if it's so easy to completely miss games like this, you have to wonder what else we've overlooked.
Good lord! I was at Target today and saw this sitting on the shelf for the first time ever. I looked it over for a good 10-15 minutes before putting it down to do some research on it. I get home and see that this has been posted -- how strange.
Thanks for the great write-up, you have cemented my desire to play this game into the ground!
I saw this sitting on the shelf yesterday at Best Buy and wondered what the hell it was, but it sounds friggin sw33t... I may just have to pick it up if I see it in a store again
I'd think that the game being an alternate reality game, and having to filter your way through the MSN and Google searches would add to the realism. I mean, it would be pretty simple to solve the puzzles if the "fake sites" where presented to you on the first page of hits. I like a challenge. Although, I could see it being frustrating for some.
Sounds like some pretty cool fourth-wall-breaking action going on there, I hope it was executed well or else it could hinder the gameplay pretty miserably.
I saw this at Target a few weeks ago and thought about picking it up after hearing positive words on X-play about it
haven't touched it yet though, and now the whole Search/Walkthrough spoiler has scared me away from it
I loved In Memoriam (Missing in the US), I wanted to get this but I don't have a PC anymore and my mac isn't an intel :(
If anyone wants to give Missing a go, gogamer.com has the Game of the Year version for $10.
Link
Ehh, let me try that again
Link
I saw this on the shelves at Target for $4.99. I wish I had bought it now. I think I'll go by there this week and see if they still have it.
The packaging really intrigued me, and the game seemed interesting, though I ended up not buying it because it was cheap and looked interesting. I've learned from past experiences that those two qualities never pan out well and the game itself is usually very mediocre.
Jim and Rev,
If you like this game, have I got a doosey for you..
www.thestone.com
It's an "online mystery game" that uses puzzle solving skills mixed with google-searching to solve and obtain mysteries about the world. Basically, every puzzle is about SOME mysterious aspect of the world (ie. the Loch Ness Monster, Pi, Mothman, and hundreds of other lesser known yet equally awesome stuff).
There are some free EASY puzzles available on the main page, but unfortunately all sign up for the site has ended (for a while it was free).
This is where you're in luck! If either of you (ReverendAnthony or JimSterling) would like access to the site, I happen to have a second acount with only four puzzles solved (out of like 216 or something) that I got when accounts were free as a sort of "backup."
Just PM me if you're interested and I'll change the password and tell you the login name. After that, I can offer help on like the first 150 puzzles through email or PMs or whatever.
Seriously though, if you like this game (Evidence), then I'm POSITIVE you'll like TheStone. The puzzles are of a VERY similar nature and every answer page you reach makes you feel as if you're a step closer to unearthing some META-mystery about life and the world.
Oh, and by the way, TheStone is COMPLETELY walkthrough-free.
NOWHERE on the net can you find flat-out "answers" for any puzzles without doing the work for yourself. I'm pretty amazed at this, but it's true.
When I worked at Toys 'R' Us, I was working the day we received a box containing this game. I was surprised, because for moment or two, I thought we had somehow gotten RCMP evidence in our shipment of games. I wrote about it on my blog, and even submitted a tip to destructoid, but apparently I just wasn't cool enough. Oh well. Still think that it's a very awesome way to package a game.
This game looks cool? It IS cool. Nothing else like it. (But if someone who has played the game knows of another - DO TELL!). What I liked about it was the fact that I used research skills,knowledge of art and literature, mythology and history to negotiate through the levels. It's not a "wander around until you figure out what stone opens the monolith" type game and it isn't a "shoot all the nasty alien bugs as fast as you can" type game (not that there is anything wrong with that). It is truly unique. My advice? Don't just look at the "cool package". Buy it. Open it. Play it.
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