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Following the absolutely absurd response to last week's edition of Games Time Forgot, I thought it appropriate to revisit yet another much-beloved, licensed game from my childhood: Animaniacs.

For those of you unfamiliar with Animaniacs, it may very well be one of the greatest, most intelligent "children's" cartoons ever made. Following the adventures of the literal Warner Brothers (Yakko, Wakko, and Dot), the show was filled with numerous pop-culture references, incredible comedic timing, and some truly kick-ass musical numbers.

That it was turned into a videogame should hardly be a surprise.

What might be a surprise, however, is the fact that this week I ran counter to my initial instinct to reminisce on the Super Ninendo version of Animaniacs -- being a die-hard Nintendo fan in my childhood, I never touched, much less played any Genesis games. Imagine my surprise when, fourteen years after the Super Nintendo version's release, I play the Genesis version and find it to be vastly superior. 

Hit the jump to see why (for once) this version beats the living hell out of the Super Nintendo one.

Story:

Given that the vast majority of the Animaniacscartoons had no real plot outside of "the Animaniacs piss people off" (and rightly so), it may not come as a surprise that the game has a similarly flimsy premise.

After the pre-title cutscene wherein the Warner Brothers directly address the fact that they are in a videogame (thus giving the writers an excuse to make an obscure Marshall McLuhan), the Animaniacs decide they want to open a hip pop-culture shop. Don't ask why.

Given the fact that they live on the Warner Bros. lot, they decide to "borrow" a priceless film prop from four different sets on the studio, for the purposes of stocking their pop culture shop. I dunno if they're going to sell the props (mildly nefarious) or simply show them off (oddly socialistic), but the only thing that matters is that they need the damn film props. Predictably, the Warner CEO and his loyal security guard, Ralph, make it their mission to prevent the Warners from achieving their goals.

They decide to snag four different props: Indiana Jones' fedora, Darth Vader's Helmet, John Wayne's sherriff badge, and Jason's hockey mask. Of course, they don't technically visit the Indy or Star Wars sets -- to do so would have taken a greater amount of legal effort than Konami was evidently prepared to exert -- but when the Warners are chased by a large, rolling boulder as adventurous music plays in the background, the franchise being referenced is pretty damned obvious.

For fans of the show (and if you aren't a fan of the show, what the hell is wrong with you?), the story provides a nice opportunity to meet numerous Animaniacs side characters. You'll frequently run into Buttons and Mindy, the Goodfeathers, Rita and Runt, and (of course) Pinky and the Brain. Often times, these appearances even factor into the gameplay (such as the moment when the Warners have to jump on top of Flavio and Marita to reach a higher platform), thus making them even more rewarding.

werwr

Gameplay:

Imagine The Lost Vikings.

But slightly easier.

And starring the Warner Brothers.

And the Warner Sister. 

Each Warner has a special move, specific only to them: Wakko can smash things with a hammer, Dot can blow kisses at people, and Yakko can both pull boxes and hit enemies with a ball and paddle.

When I say "enemies," however, I mean this in the weakest definition of the word. For while there are a few creatures and characters that can harm the Warners (most prominently, Ralph the security guard), the vast majority of the gameplay revolves around solving platform puzzles by using the Warners' skills. See a Goodfeather grasping a wide, wooden platform in its claws, but he's too far away to jump to? Get Dot to blow a kiss him and he'll amorously drift to an appropriate jumping distance. See a teeter-totter with a boulder on one end but nothing on the other? Get Wakko to smack the empty end with his hammer, sending the boulder flying into the air. Find a box? Yakko can push it. Or pull it. He's versatile like that. Additionally, the two male Warners can be incapacitated by the feminine wiles of Dr. Scratchnsniff's nurse (the catchphrase "Helloooooooo, Nurse" still makes no sense to me), while Dot can walk past her unhindered -- not only is a little touch like this wonderfully faithful to the source material, it provides some interesting puzzle opportunities. How do you move a block from one area to another when the only person who can push has been hypnotized by a busty blonde?

Each of the four stages consists of numerous platforming puzzles that must be solved using the environment and the player's own intuition, typically followed by a boss fight with Ralph the security guard. At the risk of sounding hyperbolic, these boss fights are fantastic. They won't give the Big Daddy fights a run for their money anytime soon, but the Animaniacs boss fights effectively meld puzzle solving with platforming with combat. Each fight against Ralph consists of three questions:

-Which of the Warners do I need to use?

-How do I avoid his attacks?

-How do I use the level to damage him?

The latter two questions are typically present in, you know, every boss fight in every game ever made, but their answers are usually simplistic to a fault (run around and jump a lot, then shoot him a bunch of times). Given the fact that the Warners have very few direct attacks they can use against Ralph (Yakko's paddle and ball notwithstanding, though he rarely uses it), the player is forced to actually think his or her way through the boss fights.

I know -- actual intelligence in a licensed game. And one based on a children's show, no less. Who would have thought? 

werwer2343

Why You Probably Haven't Played It:

As was the case with Aladdin, the likelihood that you've played this game is directly related to your age. If you were of Animaniacs-watching age when the Animaniacs game came out, then you played it. If you weren't, you probably didn't. Beyond that, the only remaining question about the game concerns which system you played it on.

During the massive outcry resulting from my stated preference for the SNES version of Aladdin over the Genesis one last week (crappy sword controls and hysterically easy bosses do not a superior title make, you neanderthals), coonskin05 mentioned that the Genesis version of Animaniacs was vastly superior to the SNES version. Coincidentally, electro lemon and I had just been talking about how kickass the SNES version of Animaniacs was, and I how had been planning on spotlighting the SNES version this week.

I owe you thirty pieces of silver, electro.

Because while the SNES version is fun, in an action-gamey, Final-Fighty, impossible-to-truly-beat-under-any-circumstancesy kind of way, the Genesis version simply blows it out of the water. While nowhere near as action-centric as its Super Nintendo counterpart, the Genesis version is a hell of a lot more intelligent, fun, and unusual (during my first few minutes of playing the Genesis version, I kept asking myself, "where the hell are all the enemies?"). Granted, it's also difficult as hell, but not in the same way that the SNES version was: in the Super Nintendo Animaniacs, the player could easily beat the game, but not get the "real" ending that resulted from finding all of the lost, hidden script pages throughout the levels. This was problematic because (A) the game was pretty challenging on its own and (B) the script pages were goddamned impossible to find. 

The Genesis version, on the other hand, is difficult in the sense that (at least in the later levels) it takes very little to screw yourself over permanently. Did Yakko pull that box a smidgen too far to the right? Kill yourself. It's over. Restart the area. Just don't screw up and lose all three of your lives, because you'll have to restart the (massive) level all over again.

Unforgiving life system notwithstanding, however, the Genesis version has better platforming, better puzzles, and, generally speaking, much more satisfying gameplay. Apart from that one boss fight in the SNES version where you have to sink a pirate ship in the background by moving and jumping on a cannon in the foreground. Nothing in gaming history has been more satisfying than that boss fight.

Once again, it appears I don't know how to end the article and will instead let a YouTube video do it for me. Hopefully, this does not become a habit.








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41 comments | showing # 1 to 41
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Topher Cantler's Avatar - Comment posted on 08/21/2007 01:49
Topher Cantler
HELL YES!!
Topher Cantler's Avatar - Comment posted on 08/21/2007 01:51
Topher Cantler
Pics of geology teacher plz.
king3vbo's Avatar - Comment posted on 08/21/2007 02:00
king3vbo
God, I just played this yesterday on the Zsnes, I love this game!
Def JM's Avatar - Comment posted on 08/21/2007 02:01
Def JM
I wish they would make another Lost Vikings.
Coonskin05's Avatar - Comment posted on 08/21/2007 02:04
Coonskin05
NAME DROP FOR THE FUCKING WIN! I'm glad I could help you see the light Rev.

But to the article, like I said in the Aladdin post, the Genesis version of Animaniacs, did in fact, rock balls. I couldn't even figure out what to do in the SNES version.
ashius's Avatar - Comment posted on 08/21/2007 02:07
ashius
ohh man i love Lost Vikings 1 and 2. Ill have to check this one out.
Sharpless's Avatar - Comment posted on 08/21/2007 02:14
Sharpless
A Genesis version that's vastly superior to the SNES version? SHOCKING. ;)

I totally have this one, too. It's quite the beast, I agree.
Aaron Mxy Yost's Avatar - Comment posted on 08/21/2007 02:19
Aaron Mxy Yost
The SNES version of Aladdin was totally better than the Genesis one, noobs. Only played Animaniacs on the SNES, but enjoyed it. The Tiny Toons game was awesome too.
tsunamikitsune's Avatar - Comment posted on 08/21/2007 02:20
tsunamikitsune
I used to play Animaniacs for the SNES at my dad's all the time when I was younger. Loved that fucking game. LOVED IT. It was crazy hard, though. I remember having to climb the water tower to reclaim a lost sibling more times than I actually played any level. XD

Never played the Genesis one, but I'll have to downl---I MEAN LEGALLY PURCHASE IT FROM MY LOCAL VIDEO GAME MERCHANT. >_>
hoonflap's Avatar - Comment posted on 08/21/2007 02:43
hoonflap
try bugs bunny: crazy castle for the nes
A New Challenger's Avatar - Comment posted on 08/21/2007 02:50
A New Challenger
Buster Busts Loose!

Nintendo Power featured that a few issues back. I loved that game enough to rent it more than once. The first NES Tiny Toons game is great, too, it's a simple platformer (though the last level is balls hard) but has a few nice Easter eggs and secrets that I discovered all by myself back in the day. Control is really tight and the game is just genuinely fun.

Tiny Toon Adventures 2: Trouble in Wackyland I only played a little. Not quite as great as the first game, but decent enough, and I give Konami a lot of credit for trying something different. Never did beat it. There are basically 5 levels in the form of amusement park rides (minigames) and you have to earn tickets to try them out. You start with a certain number of tickets and can pick any of the four main rides, although in the beginning I think you only have enough tickets for two of them. By playing a ride you earn points/money and can get more tickets. If you clear a ride all the way through you get a golden ticket. If you keep trying rides and failing to get to the end or score enough points you will end up losing regular tickets, lose them all and you get a game over. The fifth and final ride can be attempted for a staggering 50 tickets. Get all four golden tickets and you can enter the final boss ride without fear of game overing since the golden tickets are not spent like the regular ones.

With only 4 main rides the game is a bit limited, but the rides themselves are fairly difficult, and will take more than a few tries. Anyway, check out both NES Tiny Toon games if you haven't before.

I played the SNES Animaniacs game and it was alright. Better than Family Dog, but not particularly memorable, except for Brain in the large mechanical suit.
Sharpless's Avatar - Comment posted on 08/21/2007 03:00
Sharpless
Mxy, I will kill everyone you know for that comment and I will go back in time and kick your mama in the tummy when she was pregnant with you so you can't kick back!!!!

;)
Farktoid's Avatar - Comment posted on 08/21/2007 03:06
Farktoid
Countries of the World
All good kids know the names of the countries. If you didn't see this as a kid, I weep for you.
Aaron Mxy Yost's Avatar - Comment posted on 08/21/2007 03:31
Aaron Mxy Yost
@ Sharpless:

Damn it, those with the power to travel through time always win. Cheater!
gomeja's Avatar - Comment posted on 08/21/2007 03:41
gomeja
I'm remember renting this game years ago, too bad I don't remember a single thing about it (besides renting it).
Megaphone's Avatar - Comment posted on 08/21/2007 03:44
Megaphone
My mom rented the game for me when I had chicken pox. Best illness EVER.
Scandalous's Avatar - Comment posted on 08/21/2007 04:09
Scandalous
played it on genesis. loved it. didn't even realize it was on SNES.
man that makes me feel old though. eesh.
Justice's Avatar - Comment posted on 08/21/2007 04:23
Justice
Damn I was gonna this game when I was like 8!
Qalamari's Avatar - Comment posted on 08/21/2007 04:44
Qalamari
I've played through both versions; they each have their charms, and are definitely worth checking out. On a side note, if I'm not mistaken the last game the Warners starred in was Animaniacs Ten Pin Bowling for the PS1... which I think uses the same physics engine as Wii Bowling, sans the swoopy motion control.

I went back and looked through some of the old shows recently. I realize the producers were on a tight schedule and making 50+ shows a year, but most of the sketches were pretty forgettable. This is just MY flea-bitten opinion, of course... but anything without the Warners or Pinky and the Brain was hit-or-miss at best. On the other hand, those sketches that did feature the mice or the... umm... dogs? were pretty consistently brilliant.
Lucca's Avatar - Comment posted on 08/21/2007 05:14
Lucca
I once played Roger the Rabbit on Genesis. That's about it.

Loved Animaniacs though, the series I mean.
garrfunkel's Avatar - Comment posted on 08/21/2007 05:17
garrfunkel
Ahh that takes me back.

Loved this game and the cartoon.
Cowboy TTop's Avatar - Comment posted on 08/21/2007 06:46
Cowboy TTop
Missed this one on SNES. I'll have to track it down via emu.

I do remember the Megadrive version, as well as the Tiny Toons Adventure games on SNES and MD. All cool.
Steel Frog's Avatar - Comment posted on 08/21/2007 07:25
Steel Frog
God I miss those kind of shows. Simpler times, folks. Simpler times.
rpbowlinggod's Avatar - Comment posted on 08/21/2007 08:32
rpbowlinggod
Fark, that is exactly what i thought of when i started reading this post
masterledz's Avatar - Comment posted on 08/21/2007 08:48
masterledz
Only played this on SNES. Anyone remember the "Neverending Story" themed level? That white flying furry dragon frustrated me to no end.

Phucking fun.
Snaileb 's Avatar - Comment posted on 08/21/2007 08:55
Snaileb
LEMON HAS BIG TEXT

How do you do that?

I loved this article Rev, but didn't you post it before? Or are all these Genesis game running together for me now?
Anthony Burch's Avatar - Comment posted on 08/21/2007 09:22
Anthony Burch
This is new. Reverend Anthony does not repeat himself.

DOES. NOT. REPEAT. HIMSELF.
Jordan Devore's Avatar - Comment posted on 08/21/2007 10:36
Jordan Devore
I never could be the SNES version.
jerrt's Avatar - Comment posted on 08/21/2007 10:52
jerrt
i need to find this game.... i must own the genesis version as i'm sure that once i play it on my psp, i'm going to need the original.

i loved that show and i'm with rev, if you didn't like it, there is something fundamentally wrong with you. i just wish i would have been introduced to it and all the crazy songs a little earlier. i would have gotten better grades on all my geography test scores. [:
Gamechamp's Avatar - Comment posted on 08/21/2007 11:15
Gamechamp
I once had this game, then someone stole it.

It was the most flipping awesome game ever.
Fading Star's Avatar - Comment posted on 08/21/2007 11:54
Fading Star
Ah, I remember playing the Animaniacs(Great game.) on my Sega Genesis. I grew up watching the show(Excellent show.) and playing this game. I should probably play this game again.
Fading Star's Avatar - Comment posted on 08/21/2007 12:01
Fading Star
Thank you the article and the clip, Rev. This brings back good memories. Thank you for the clip, Lemon. Why does that old lady look like a dude? The animators were probably sniffing glue or drinking Hand Sanitizer.
Craig Lewis's Avatar - Comment posted on 08/21/2007 12:10
Craig Lewis
This game was great. The Alien and facehuggers were awesome.
BFeld13's Avatar - Comment posted on 08/21/2007 12:29
BFeld13
I owned this game and played the shit out of it.
bleep's Avatar - Comment posted on 08/21/2007 13:04
bleep
[font=chyron]FAP FAP FAP[/font]
Andrex's Avatar - Comment posted on 08/21/2007 13:08
Andrex
oh yeah i remember that, that game was so hard when i was a kid though, and polly still is lol
Andrex's Avatar - Comment posted on 08/21/2007 13:08
Andrex
oh yeah i remember that, that game was so hard when i was a kid though, and polly still is lol
flameon4444's Avatar - Comment posted on 08/21/2007 19:29
flameon4444
I'm glad to hear that I'm not the only one that could beat the SNES version. I rented that game like 3 times (despite my mother's protests about getting "that" game again) and hardly ever made a dent in it. Pretty good platformer in a sea of mid-90's slop, especially if you were like 11.
BA Chieftain's Avatar - Comment posted on 08/22/2007 01:01
BA Chieftain
Fun fact (and a response to a question raised in the article):

The phrase, "Hellllllllo, Nurse" was used as a parody of Bugs Bunny's famous catchphrase "What's up, Doc?"
Founder's Avatar - Comment posted on 08/22/2007 22:49
Founder
Have it.
The Amazing Shenazin's Avatar - Comment posted on 05/29/2011 20:20
The Amazing Shenazin
so Anthony, did you ever get to fuck your geology teacher?
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