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Games need to cost more to survive says Chris Deering photo

First off I should probably tell you who Chris Deering is as you've most likely not heard of him since his name doesn't come up that often. He is the chairman of the Edinburgh Interactive Festival and former Sony Europe president and he believes that AAA games need to start costing a whole lot more in order to remain feasible. How much more? Oh, about £70 ($117). A bit steep, right? Not according to Deering.

“Before there can be as many successful blockbuster games as there were in the past, games have to be produced in a more efficient fashion,” Deering said. “In order to price these games at a level where they would support an industry [as strongly as] they did ten years ago, they’d have to be sold at £70. But people just don’t have that kind of money, there’s a psychological glass ceiling.”

It's the darn price of making a game right now that's doing it Deering says. While prices have skyrocketed for the cost of making a game, the price of buying a game has stayed at a pretty standard rate over the years. “The cost of development is ten times what it was for PS2, and more like 20 to 50 times more than on PSOne. Yet there are lots of things you can get for less than the relative value of paying 50p an hour for a very high end game," he said.

I don't know about you, but I think we're getting plenty of top-shelf gaming right now and companies seem to be making money. I guess there would definitely be less flops if every game was $117.








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Matthew Razak is Destructoid's Associate editor and co-founder of film site Flixist. He began as community member "cowzilla" and was since sequestered to write brainy features material. He lives in Los Angeles with his beautiful wife. Likes Games! Movies! Hats! Meet the rest of the team



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71 comments | showing # 1 to 50
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covah's Avatar - Comment posted on 08/01/2009 14:07
covah
a standard game costing $120 all around the board would be the death of the industry. You'd spend all the money to make the game, but sales would plummet.
PhazonYoshi's Avatar - Comment posted on 08/01/2009 14:07
PhazonYoshi
If every AAA title was bloody brilliant, with a lot of replay value, sure I'd pay £70 for it. At the moment, I think it's only been Oblivion that I've gotten £70's worth out of. (and then some)
wanderingpixel's Avatar - Comment posted on 08/01/2009 14:12
wanderingpixel
So basically you want the future of videogames to be comprised of Neo-Geo's? That sounds great!Whatever happened to them anyw- oh... right.

$60 is too much, I say. Games need to lower the price to $40, or mabye $30.
CelicaCrazed's Avatar - Comment posted on 08/01/2009 14:13
CelicaCrazed
Here's a big "fuck you" to anyone who thinks that. There's a reason I haven't bought a retail game since February. Digital distribution is where it's at if the prices stay down then.
ChristRogue's Avatar - Comment posted on 08/01/2009 14:14
ChristRogue
So does that mean a movie ticket should cost 50 bucks now as well?
Daxelman's Avatar - Comment posted on 08/01/2009 14:15
Daxelman
I'm willing to pay up to 70 bucks for a quality gaming experience, maybe more. $117 bucks though?

Better be the best damn game ever. Twice over.
Mockingbird's Avatar - Comment posted on 08/01/2009 14:15
Mockingbird
The day games cost that amount is the day everyone becomes a pirate.
ChristRogue's Avatar - Comment posted on 08/01/2009 14:16
ChristRogue
I have to say that part of this is the industries fault. A friend of mine works for Microsoft doing meanal code work. Nothing extraordinary, just basic stuff and he makes 84K a year. $84,000 to basically be a code monkey. Maybe if the industry didn't give themselves handjobs with buckets of cash the cost to make a video game would go down.
Destin Legarie's Avatar - Comment posted on 08/01/2009 14:16
Destin Legarie
Chris Deering is a fucking idiot because if games cost much more I'll just stop buying them. $60 is already 3 times more than a movie would cost and I have a hard time justifying that. Companies just need to stop dumping 10 million into all their games. Look for new ways to develop a quality product without dumping a truck load of money into it.
Monodi's Avatar - Comment posted on 08/01/2009 14:16
Monodi
What the fuck? I think a problem with that is to not price games that are garbage (i.e. 80% of them) for 30 dollars. I still don't understand the deal behind the $60 plan on recent titles as if they were super awesome. (Bionic Commando)

People need to get more creative instead of drinking their own piss about sales.
bluexy's Avatar - Comment posted on 08/01/2009 14:20
bluexy
Start making PS2 games and charge less for them.
GRIMDARK's Avatar - Comment posted on 08/01/2009 14:21
GRIMDARK
This "psychological glass ceiling" stuff is bullshit. I can't spend $120 on a game because I don't have the cash for it. There is nothing "psychological" about it.

If starting tomorrow, all games started being $120 dollars, I would have to find a new hobby because I couldn't afford it.

It's the same reason I don't take up yachting.
Mr Jonson's Avatar - Comment posted on 08/01/2009 14:25
Mr Jonson
lately I'm just buying XBLA and WiiWare titles. They might not have the same production values, but they're usually just as entertaining as "AAA" titles.

Said "AAA" titles also usually have to cut corners and include repetitive gameplay that will extend the game or bland generic gameplay that will appeal to the lowest common denominator. Well ok so it's not that bad yet but the cheaper digitally distributed titles are usually quirkier in a good way
Filt's Avatar - Comment posted on 08/01/2009 14:31
Filt
If game developers want to charge more for their games, they need to stop making awful games and start making masterpieces; they need to stop making FPS-clones, RTS-clones...hell, they have to stop the bullshit they're facilitating within the gaming industry and start making original titles. Stop pumping out so many games each year and start making quality stuff that I'll spend my money on.
KoKoO Psy's Avatar - Comment posted on 08/01/2009 14:35
KoKoO Psy
Europe pays enough as it is. I say if anyplace is going to up prices, it is America and Japan. That said, I would rather prices go down in Europe.
GRIMDARK's Avatar - Comment posted on 08/01/2009 14:38
GRIMDARK
@Filt:

I think this guy is saying that we have to start paying $120 on the crap games for the industry to survive. If companies starting making all AAA titles to be masterpieces then he would say games would need to start costing $1200 for the industry to survive.

BTW I think there probably is a reason why hes the FORMER president of Sony Europe
Electrium's Avatar - Comment posted on 08/01/2009 14:42
Electrium
I completely agree with Filt. If companies expect me to pay double what I pay now for a new game, they sure as hell better up the quality by as much as double, if not more. I'm not paying $120 for Madden 2013 or ANOTHER Guitar Hero.

(no offense Madden fans, first thing I thought of)
GRIMDARK's Avatar - Comment posted on 08/01/2009 14:43
GRIMDARK
@KoKoO Psy

lol? Erm, most of the time Europe pays the same as America does - like games that are usually 30 pounds in Britain are 50 dollars in the US.

In Japan they pay more than anybody. An Xbox game can cost upwards of 9800 Yen, which is like $90
CRAZYAPE69's Avatar - Comment posted on 08/01/2009 14:50
CRAZYAPE69
Well thats a big slap in the face for ever kid out there.
ration's Avatar - Comment posted on 08/01/2009 14:51
ration
I think Sony is having huge misconceptions on how rich they think everyone is.
RAB's Avatar - Comment posted on 08/01/2009 14:53
RAB
IT ALWAYS FEELS LIKE--SOMEBODY'S WAAATCHIN MEEEEE
SlyKill's Avatar - Comment posted on 08/01/2009 14:54
SlyKill
Sure, the price of games hasn't increased with the production value, but wasn't there an article recently that said there are MORE GAMERS THAN EVER?! You make a good game, millions of people will buy it. Plus--even though games still cost 60 bucks--the industry makes PLENTY of money off downloadable content (gamer pics, add ons, etc.), right?

This guy really pisses me off. Half the games on console aren't worth a shit after 2 weeks anyway. I think the industry should go to the drawing board and figure out how to make a game that's worth $100 dollars first: GTA III, Fallout 3, Final Fantasy series, Call of Duty: MW, Shadow of the Colossus...
Timmeh's Avatar - Comment posted on 08/01/2009 14:55
Timmeh
Ahahahahahahahahhaha.

'Psychological glass ceiling'? No, it's just that £70 is absolutely, certifiably ludicrous. Maybe these stupid assholes should take a look at what they are paying themselves and the cost of licensing tech if they have an issue, instead of complaining that games are too cheap at £40.

Last I checked though, good games still made handsome profits. Maybe if there wasn't so much utter shit put out...
YoTanaka's Avatar - Comment posted on 08/01/2009 14:57
YoTanaka
Games do cost less now. Same price tag ($100 Aus dollars where I'm from) but $100 now buys you far less than it did 20 years ago.

I bought Punch Out on NES for $100 Retail, 20 or so years ago, and now I still have to pay $100 for a game.
Although, it better not go up!!
Issun's Avatar - Comment posted on 08/01/2009 14:58
Issun
@GRIMDARK: Wrong. In France (as other Euro-using countries), games are 50 to 70 EUROS, Which makes them 60 to 80 $.
In England, only DS games are 30 £, others are 40£. Which is plain ridiculous.

As far as this story is concerned, if the games prices increase, it would probably mean that retail games wouldn't sell anymore, whereas download titles sales would increase. Furthermore, most industries don't like used games market. So less retail, less used games and the companies would be happy.
CONSPIRACY !
Los255's Avatar - Comment posted on 08/01/2009 15:14
Los255
OMG. Rental sales and companies would make record money if this were to happen.
hickwarrior's Avatar - Comment posted on 08/01/2009 15:15
hickwarrior
If this would really happen... I think I wouldn't try considering gaming on a console anymore... Not that I have a home-console, just handhelds. And their games go for about €40 to €45 here in the netherlands from what I've noticed. Which is, IMO, a much better price point to me.

Even though there is still piracy at that price piont...
whormongr's Avatar - Comment posted on 08/01/2009 15:19
whormongr
if the price of games went that high I can guarantee that 2 things would happen
1. piracy would EXPLODE and people would be more than sympathetic towards piracy and

2. sales would plummet

personally I think that $60 is way too high for games and I usually don't buy things till they go on sale- if it is a game I REALLLLLLY want at launch I will buy it a couple of weeks later when someone has it for 10-15 dollars off the $60 but I still feel like I am paying too much
Matthew Blake's Avatar - Comment posted on 08/01/2009 15:20
Matthew Blake
Doesn't matter how good a game is, I will never shell out more than a 100 bucks for a single title.
Blackhat's Avatar - Comment posted on 08/01/2009 15:26
Blackhat
"Yet there are lots of things you can get for less than the relative value of paying 50p an hour for a very high end game," he said."

So 70 pounds for a game, at 50p an hour, means a 35 hour game. Where the fuck are all these 35 hour games? I can cant on one hand the amount of games that came out in 2008 that were that long, and worth playing.

Here's a crazy idea: make games that are even close to WORTH that.
Wedge's Avatar - Comment posted on 08/01/2009 15:27
Wedge
MONEY OVER HERE.

Yeah that's all I can think of after seeing the header image.
Blackhat's Avatar - Comment posted on 08/01/2009 15:29
Blackhat
I fully endorce his idea, actually. I will pay 50p an hour for the 'AAA' games coming out.

I think it took me about 6 hours to beat CoD4, so I'll plop down 3 pounds for that. Sound good everyone?
KaRiL's Avatar - Comment posted on 08/01/2009 15:31
KaRiL
This guy's an idiot. Raising the price of games that high will destroy the industry. Back in the day when Nintendo games were $30 I'd buy one just because the cover looked cool, my parents would pick me up a game as a random treat. These days with games being a $60 investment I don't know anyone who buys a game before reading reviews or getting someone else's opinion. parents make sure they know exactly which game their children want before they walk into a store. Any increase in price is going to lead to a more discriminating public not willing to risk their hard earned cash on something they are not familiar with, and developers not willing to risk millions of dollars on new IP. goodbye innovation, hello madden 2210
ninjikiran's Avatar - Comment posted on 08/01/2009 15:33
ninjikiran
seeing a $50 + tax price tag was ok, Seeing a $65 bill with tax actually already does impact how I buy games. Prince of Persia was the game that drove me to gamefly after that BS "if you want to real ending pay us $10 more"
Hinamotto's Avatar - Comment posted on 08/01/2009 15:41
Hinamotto
I'm considering getting a part-time job just to be able to buy some games. If they should cost $117 then I guess I would just stop playing because I'm a student, making the possibility of a full-time job impossible.

Games cost a lot as it is. If you want to change that, just print the double of copies and release them at half price (I know that's it's hard to do it, if not impossible, just exagerating the point).
Kalakaua's Avatar - Comment posted on 08/01/2009 16:00
Kalakaua
I'm curious as to what this guy believes a "AAA" title is. If he means all fancy graphics... let me tell you, I can do without some flash and still love the game.

I think if software were to cost less than the $60 it is now, then it would be more accessible to everyone, possibly encourage more new sales. I know I purchase less games now because I simply refuse to take part in the used games market. If games were a bit cheaper, then my budget would allow me to pick up more titles throughout the year.

The other thing is people in the industry state that used games sales are a major problem, I for one agree. The fact that the people who created the game get no share of that sale is a major issue I have with used games. I believe the creators of a product should benefit from their success, used games enable corporate entities to basically profit off of someones long and hard work.

If his idea gains any traction and causes game prices to sky rocket, then you'll have effectively encouraged fewer new sales, more used sales and publisher/developer getting less money. Which would cause some other nut to state, "we need to raise the prices again!".
Velt's Avatar - Comment posted on 08/01/2009 16:05
Velt
50usd and you are allready pushing me... Still I can buy if it is very good.
For example I wont buy Trine for 30usd, no matter how good the game is its not that long for a 30 price tag.
But I can put down 10usd for Monkey Island SE, because is a remake of a good game and the price is good.

Now there is no way I could afford a 70usd game, I dont know about you but I think this guy is full of sh**, he is probably right, games are to expensive to make, but maybe those games would be selling more if they were better. We see good sales of good games, the solution is not to make them more expensive. Maybe they should make them better and stop complaining about bad sales numbers and the used games market...
Foamysking's Avatar - Comment posted on 08/01/2009 16:19
Foamysking
fuck that the only game i buy new are valve infinity ward and dice every thing else is used or hella cheep
dj-anon's Avatar - Comment posted on 08/01/2009 16:25
dj-anon
Games are already $90 dollars in Mexico and I don't buy anything at that price point. If this were to come true, I'd just buy used games and titles on sale.
Xelotath's Avatar - Comment posted on 08/01/2009 16:27
Xelotath
It's the same thing with movies, they cost way more than before but the dvds and theater tickets are still at a standard price. Would you go see a movie if the ticket was 50 bucks? I believe the price for games is priced just right, it's not too bad for the consumers and the developers make money.

Here in Canada NES games were priced way too high, Zelda was 120$ this trend was kept on the SNES and Genesis, all games were at least 90$ and on the N64 and PS1 the price dropped to 70$ a game. We started paying the same price as in the US last year. As a result in the NES and SNES years, I never bought a single game new since we could not really afford it. The used games were still 40-50$ but that was better than 100$.
EdgyDude's Avatar - Comment posted on 08/01/2009 17:14
EdgyDude
I say let'em sell their games at 120$, the plummeting sales will make them change their minds REALLY quick
Monodi's Avatar - Comment posted on 08/01/2009 17:26
Monodi
@Djnx

That's why I buy everything either in flea markets, the U.S. or eBay.
ZeeJayTL's Avatar - Comment posted on 08/01/2009 17:37
ZeeJayTL
The last three games I bought at $60 and were actually worth it:

MAss Effect
Fallout 3
Orange Box.

Fin
Trevor McGee's Avatar - Comment posted on 08/01/2009 18:21
Trevor McGee
Well, fuck you Chris Deering.
Losari's Avatar - Comment posted on 08/01/2009 18:28
Losari
As production costs increase, supply decreases. As price increases, demand decreases. With supply and demand decreasing aren't we going moving the industry backwards?

What if...now this may sound crazy...but what if we do things oppositely? Cut production costs and cut price. Supply and demand will both increase and the industry will progress.
But hey, what do I know?
ShuperShawn's Avatar - Comment posted on 08/01/2009 18:30
ShuperShawn
Raising the price of games, especially now, WILL crash the market right into the ground. Companies need to slow down for a bit until were out of the slump.
DF's Avatar - Comment posted on 08/01/2009 18:32
DF
What I want to know is, if the games cost $120 or so, what are the consoles gonna cost? Presuming this happens during the next generation. I mean, people ripped on the PS3 for being the priciest system out there, but its games are still $60 maximum (excepting some special cases, blah blah blah).

I've heard some of my friends say that a gaming crash is coming, and with this mindset, it's no wonder. I could buy an entire system for $120 (or just over, if it's 360 Arcade or under in the case of PS2), and you want me to shell out that much for a single game? God.

The sad part is that I want to see this happen. As a test, see if people actually buy this bullshit and if developers and all actually profit from it. I'm holding out hope that people will get smart and not buy such overpriced junk. I mean, it can be a good game and all, but there's a reason why GameStop is successful--and it ain't the customer service.
Losari's Avatar - Comment posted on 08/01/2009 18:46
Losari
Wanted to add one other thing.

Problem: High production costs
Chris Deering's solution: Raise price to compensate

---People like this cause economic turmoil.---

Problem: High production costs
Logical Solution: Lower production costs

The question is how? I think I know how. The solution comes from the movie industry, as many of you have already mentioned. What's the one biggest difference between making a movie and making a game? People who make movies don't have to recreate the world, actors, and physics.

What if game developers team up and create an ultra-high detailed virtual world, and each generation it is upgraded to fit consumer expectations. The actors can be hired. Imagine the star of your next game being Solid Snake, or Master Cheif? (Of course, they'd be playing whatever role they were hired to play). Developers need only worry about an excellent story with excellent gameplay, all else is already taken care of. No need to recreate the world hundred of times or create thousands of characters for thousands of titles. No longer will games take 5 to 10 years to develop.

Crazy. Yes. But instead of stating a problem, I've stated a solution.
mdkcde's Avatar - Comment posted on 08/01/2009 19:10
mdkcde
They are called Game Engines Losari.
sire masta's Avatar - Comment posted on 08/01/2009 19:15
sire masta
Oh my lord get avatars people!
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