Quantcast


Games may go Fable II episodic route in the future photo

Those that bothered to check out Microsoft and Lionhead Studios’ digital version of Fable II may have inadvertently downloaded the future. Industry people are starting to say that gamers might be purchasing their games in episodic chunks instead of $60 discs in a post-2009 world. You know, like we did with Fable II forever ago.

An example of one of these people is EA Canada senior producer, Jason DeLong. He shared his thoughts with Game Informer as part of a forward-looking feature in its February issue.

“I think that we’re going to start to see -- maybe not in the next year, but in the near future -- games go down the route of smaller up-front experiences and lower prices at the beginning,” he said, “an then the ability to extend the game through episodic material or future feature material.

“I think that’s a direction we’re probably headed in.”

Software Prices Drop for 2010? [Game Informer]








More gaming stories around the web. Got news? Submit yours to tips@destructoid.com



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

24 comments | showing # 1 to 24
prev next

SnatchTease's Avatar - Comment posted on 01/06/2010 02:11
SnatchTease
If this happens, who knows how long we will have to wait on Half-Life 3 from start to finish.
MrJenkemstein's Avatar - Comment posted on 01/06/2010 02:13
MrJenkemstein
Im Against this, im just fine going into a store and buying a disc. I barely have any room left on my HDD for my 360, if they start doing this it better be after Microsoft releases a new console with the hard drive inside the thing. There are many things that can go wrong with the digital downloads, memory space, corrupt downloads, and i HATE using my debit card to buy something online. Thats how information get stolen, just becuase somebody just has to fuck with you. As long as can still buy my disc im good.
GodofWar86's Avatar - Comment posted on 01/06/2010 02:41
GodofWar86
Telltale Games do this and it works pretty well.

For one they don't have to compress the game into a 6 or 8 hour experience they can make each episode longer.

They don't have any distribution costs either as its on the net and the stores don't get to take a cut out either so its a chunk of money saved.

With that money put back into development a game in episodes would have a lot more content than a normal game.

It's really a no brainer.
Endstiem's Avatar - Comment posted on 01/06/2010 02:45
Endstiem
Full retail please.

Fuck this episodic bullshit. May work for linear title like adventure games (hence the success for Telltale), but for your regular action/adventure/rpg titles, a full package will always be superior.
Electrium's Avatar - Comment posted on 01/06/2010 02:57
Electrium
So instead of seeing "PLEASE INSERT DISK 2," we'll see "PLEASE DOWNLOAD EPISODE 2."

And instead of taking 5 seconds to get back into the game, it'll take a half hour. Excellent.
Endstiem's Avatar - Comment posted on 01/06/2010 03:07
Endstiem
Oh, and if that is where Episode 1 of Fable 2 ends (after you have killed Thag), that is the shittiest 'episode' of gaming one could imagine.... regardless if that 1st episode was free or not. It's what... an hour and a half of gaming max?
Xzyliac's Avatar - Comment posted on 01/06/2010 03:37
Xzyliac
Aww. Seriously? C'mon guys. We can do better than that.
ender_x's Avatar - Comment posted on 01/06/2010 03:54
ender_x
I'm completely okay with this.
I'm also okay with full retail.
there's no way any decent games will go digital only, c'mon. don't be stoopid.
for those that don't want it, don't get it.
but I want it. I liked playing just the beginning of fable II.
Leon Field's Avatar - Comment posted on 01/06/2010 03:57
Leon Field
I seriously, do not want this to happen.

Sure you can make a gaming experience last longer then 6 to 8 hours, which can result in an improved narrative. But I don't want to have to keep waiting to finish a game.

Don't try waste my time and bandwidth on downloading episodic content. Instead why don't you make good quality games that have enough content to fit into a certain timespace chosen at the time of development.
LazyEyelids's Avatar - Comment posted on 01/06/2010 04:19
LazyEyelids
A complete experience is all that we need from a videogame. Who ever wants to be left hanging?
StingingVelvet's Avatar - Comment posted on 01/06/2010 04:44
StingingVelvet
Pretty sure most consumers actively hate this idea, so I don't know if it will actually be put into full force for long. It's been tried several times and only Telltale Games had success with it, and then only because adventure gamers were freaking desperate as hell for new titles at the time.

Me personally: full boxed retail please, for now and forever. Call me old but I like a box with a nice manual and a disc I know is mine forever, not an account.
Ikey Heyman's Avatar - Comment posted on 01/06/2010 06:16
Ikey Heyman
no thank you.
Jon B's Avatar - Comment posted on 01/06/2010 06:32
Jon B
I'm for this, but as an OPTION.
More than anything, isn't releasing a completed game like this just called, oh, I don't know, a demo?
That said, there are a few games this could work well with. Both well, and cleverly.

Think of it like this. You have a general hub area, where all the sidequests are, and you can discuss with other people the mystery ongoing in the game, hone your skills, earn some extra cash, etcetera. Then, the developer could launch "Part two" of the game, adding some resolution to the story, but giving the dedicated fans more to talk about, to conspire about, to train etc.

Which sounds an awful lot like an MMO, I know. But I'm thinking of this element:
People discussing what might happen next in a game when they're all at the same point for a little while will get people to notice. And when people notice, they want to try. They want to be part of that action. Think of it like this: Imagine how many people resubscribe to WoW after each patch. Something new and exciting brought to an already rich universe, and people want to get involved in it.
Of course, you may contest that this is just "DLC" as it were. Well, it kinda is, kinda not. It's a different way of keeping people coming back to the game, simply because they want to see if what they've been working for is like they expected.

Now of course, this wouldn't really work for all genres, the main thing I'm thinking of here is RPGs and the like. But it's an idea to twist episodic content from being just "extended demos" as such.

And my god I write a lot when sleep deprived. I'm going to get a very, very strong coffee and stare at the snow for a few hours. :)
Volomon's Avatar - Comment posted on 01/06/2010 07:14
Volomon
Shit I thought we were already doing this but the entry fee was $60.
Tubatic's Avatar - Comment posted on 01/06/2010 07:25
Tubatic
This seems pretty pro-consumer to me.

The Fable II model gave you the first part for free: big demo, basically. If you don't like the first 15% of the game, no harm no foul.

The subsequent unlocking of story progression would cost you. If you go in for a little, and the game starts to suck, then great! That's a game I won't finish that I never paid full price for, and didn't have to waste a rental on. Further, if I have a life changing event and decide that i like third person RTS water gun battles like that, I can play what I've got on my harddrive and decide to go in for the rest of it later. Hell, it may even be on sale for the remainder of the "episodes" by then.

And timing is the other thing. This isn't slow drip episodic, if we're looking at the Fable II model. All the episodes are there and available for you to DL at your own pace.
Insanity-Oo's Avatar - Comment posted on 01/06/2010 07:39
Insanity-Oo
I'm pretty much against this; mostly due to capitalist greed though. Instead of getting a full game for $60, we'll end up with half a game for $40.
Ball Buster's Avatar - Comment posted on 01/06/2010 07:43
Ball Buster
'smaller up-front experiences and lower prices at the beginning' my ass. When everybody starts doing things in episodes, developers will charge whatever the hell they want for each installment. I see each episode typically costing $5-10 more than it's worth, so we'd end up paying more for the same thing.

The nickle-and-diming is bad enough with the advent of DLC. Now we'll start paying several times just to see the end credits? It's not a matter of "don't like, don't pay," it's "don't pay extra, don't get a satisfying experience."

The only justifiable reason for buying in episodes is storage space. You can keep a little more open space on the hard drive by downloading smaller files, and deleting them soon as you're done with that section. But if you like replaying games, then that advantage is gone.

I guess buying in episodes lets you quit whenever you want, if you decide you didn't like the gameplay from part 1. But demos serve that purpose better.
SnatchTease's Avatar - Comment posted on 01/06/2010 08:27
SnatchTease
How about letting us download stuff while we play, at the same time. Novel concept, I know.
Leon Field's Avatar - Comment posted on 01/06/2010 10:42
Leon Field
Another problem I see is if we get the first two "episodes" of such a game we'll never get the third.
mondaysalmon's Avatar - Comment posted on 01/06/2010 13:39
mondaysalmon
Question: Can you actually download all of Fable 2 yet? I was under the impression that all they ever released was the "free" first chapter of the game MONTHS AGO with not a single word spoken about releasing the rest of it since then.

If they're going to go episodic they better not pull crap like this. I'm not going to buy the first chunk of a game like Fable if I have to wait months and months with no idea if the rest of the game is ever going to come out.

It's especially unacceptable because Fable 2 has been done for over a year. Release the rest already! We have a glorified demo clogging up the Games on Demand marketplace.
Rancor's Avatar - Comment posted on 01/06/2010 13:44
Rancor
THIS!!!
Uniquenamehere's Avatar - Comment posted on 01/07/2010 09:32
Uniquenamehere
@StingingVelvet

How long have you been gaming? cause the manuals of old were real manuals not like the 5 page crap you get nowadays.
KrazyKraut's Avatar - Comment posted on 01/07/2010 15:40
KrazyKraut
thx for the spoilers^^
Lunacy's Avatar - Comment posted on 01/09/2010 20:50
Lunacy
Honestly, for people like me who will only play a game for x hours before getting busy with other things, paying $20 for the first ten hours of a game would be great. Even if I have to shell out $50 to finish a game I really like, like normal, I'll waste less money on games I can't be assed to finish.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!