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Gamers, these are the people who you should base your lives around photo

In light of all the bad press video games have been receiving lately, it felt like the perfect time to bring to the attention of the media all the names in the gaming industry that have been using their position to help their community and set a great example for gamers and other video game companies.

With companies like Rockstar Games in the media limelight all the time because of their collection of controversial games, the world tends to get this bad view of video games and the industry behind them. Violent video games are used by politicians as platforms to get their names into the paper and media companies use them as ways to sell their headlines.

If they were to write or promote the work of people and companies in the gaming industry that give back to their community and create a positive example for gamers then maybe video games would not have to suffer the bad name that they have been given. Video games would no longer be a horrible influence but a positive one.

I found 10 great examples of good role models in the gaming community in hopes that they will be given the recognition they deserve and that others will try to follow in their footsteps.

1. Shigeru Miyamoto

Obviously the first name on my list is the first name is gaming, Shigeru Miyamoto, the Senior Marketing Director for Nintendo who is not only the main reason the gaming industry is as huge as it is, but is also a great example of how video games should be made. Miyamoto has always created great non-violent games which are not only loved by gamers of all ages but been successful in the gaming market. He is also seen as a role model for gaming companies because he has always believed in making sure all his games are well made and his staff is not pushed to meet gaming deadlines that will affect the overall quality of the games. Miyamoto was once quoted as saying “A delayed game is eventually good; a bad game is bad forever.”

2. Lorne Lanning

Co-founder and President of Oddworld Inhabitants, Lorne Lanning’s Oddworld series is a great example of how games can provide positive messages for gamers which their strong environment conservation themes. Lorne is also an active member in several organizations such as the Academy of Interactive Arts and Sciences and is also an active jury member for events such as “Into the Pixel” and for the annual publishing of “Expose: The Year’s Best in Digital Art” which both support video game art.

3. Doug Lowenstein

Doug Lowenstein, President and founder of the Entertainment Software Association, originally called the Interactive Digital Software Association was started in June 1994 to serve the business and public affairs needs of companies that produce video games for all platforms. Out of the ESA came the Entertainment Software Rating Board which was created to put a rating on every piece of software published so that the masses would have the proper information about a game when purchasing it. The ESA board also created The ESA Foundation which brings the gaming industry together to help raise money for several charities like The Just Think Foundation and the Boys and Girls Clubs of American. Doug also created the Electronic Entertainment Expo or E3 and the  Academy of Interactive Arts and Sciences

4. Moyilo, a MMO company

Only a few months ago, Moyilo, the company behind the MMO game, Cabel setup an event that allowed banned Cabel players to regain old accounts and for new players to sign up for free accounts in exchange for donating blood. Moyilo felt by having their players donate blood they could teach the banned players a sense of responsibly and an understanding of public welfare.

5. Penny Arcade’s Mike Krahulik and Jerry Holkins

Mike Krahulik and Jerry Holkins, the creators of Penny Arcade, the popular video game themed web comic created Child’s Play, a charity that was started to raise money and toys for the Children's Hospital and Regional Medical Center in Seattle, Washington. The charity was their way of showing that the gaming industry could help children instead of kill them as noted in a HeraldNet article by Bill France. Child’s Play has gone on to raise millions of dollars and now gives to over 30 children’s hospitals worldwide. The companies in the gaming industry have also become involved in the charity providing games, system and auction prizes.

6. Roberta Williams

Roberta Williams, co-founder of Sierra On-line is only just one of the many female game developers to break the boundaries of the gaming industry’s “all boys club”, but she is probably one of the most notable for her early career in gaming that spanned almost 20 years and for her vast collection of published games. Responsible for titles such as the King’s Quest series and Mixed Up Mother Goose series, Roberta was a role model for all women in the gaming industry as she was proof you could not only work in the industry but also be successful.

7. Tommy Tallarico

Tommy Tallarico, video game audio composer and TV show host is the founder of Game Audio Network Guild and Video Games Live. G.A.N.G is a non-profit organization that educates the community in regards to interactive audio by providing information and instruction. G.A.N.G. empowers its members by establishing resources for education, business, technical issues, community, publicity and recognition. G.A.N.G. also supports career development for aspiring game audio professionals, publishers, developers and students. Video Games Live is a show dedicated to bring video game music to the world and hopefully convince the media that video games can be considered an art form. Tommy is also an active member in organizations like the Game Developers Conference and Academy of Interactive Arts and Sciences.

8. Sande Chan

A game writer, producer, and consultant, Sande Chen is the co-author of Serious Games: Games That Educate, Train, and Inform and has written for mainstream and industry publications, including a column on women's issues in the game industry. In 2003, she became the Executive Director of Girls in Games, a non-profit organization that encourages girls and women to consider careers in the game industry.

9. Laura Fryer

A long time employee at Microsoft Studios, Laura Fryer started as a video game producer and ending up as a great influence in many of Microsoft’s project. As Director of the Xbox Advanced Technology Group and founding member of the Xbox project, Laura started worldwide Xbox developer support and created the Xbox Advisory Board. Most notable Laura is an active member on the Women in Gaming International committee and the Game Developers Conference Advisory board where she started the annual “Women in gaming” session.

10. Jason Della Rocca

Jason is the Executive Director of the International Game Developers Association, a professional society committed to advancing the careers and enhancing the lives of game developers. Jason and the IGDA focus on connecting developers with their peers, promoting professional development, and advocating on issues that affect the developer community such as quality of life, creative freedoms, workforce diversity and credit standards. Without the IGDA, video games wouldn’t have a fighting chance against guys like Jack Thompson.

I would like to give honorable mentions to the following companies for their work to help create a better view of the gaming industry:

1. Nintendo and Konami for creating fun ways to get gamers off the couch and exercising while gaming.

2. Sony for creating the Folding Home program which helps Stanford University use the power of Playstation 3 systems around the world in order to find cures for diseases like cancer.

3. Members of the ESRB board for continuing to provide the best information about video games so parents can buy the right games for their children.

4. Women in Gaming International for helping the advancement and inclusive of women in the gaming industry.

5. International Game Developers Association for also promoting video games as an art form, fighting the censorship of video games, making the industry a better place to work and most of all making the image of video games and its industry better in the eyes of the world.

This is just a small list of the people and companies that are setting a great example for the gamers around the world. Please feel free to add anyone you feel should be on this list because the more people we provide as example of great role models, the better the world will look upon our favorite past time and the people who make them.








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27 comments | showing # 1 to 27
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Calla's Avatar - Comment posted on 04/16/2007 23:53
Calla
it's: "all your base are belong to us"
Faith's Avatar - Comment posted on 04/16/2007 23:55
Faith
He's 2. Give him a break, he hasn't played the game yet.
Faith's Avatar - Comment posted on 04/16/2007 23:59
Faith
Another reason he needs a role model: to get gaming references right. He could have a future of saying pawning instead of pwning or he could end up play card battle games and think they're cool.
Calla's Avatar - Comment posted on 04/17/2007 00:05
Calla
alright faith, i'll take him under my wing, teach him all about n00bz, pwning and such.
Faith's Avatar - Comment posted on 04/17/2007 00:06
Faith
That's my nephew. No God of War yet.
Calla's Avatar - Comment posted on 04/17/2007 00:08
Calla
of course not, i was thinking more along the lines of manhunt to start...
sirpoop's Avatar - Comment posted on 04/17/2007 00:17
sirpoop
I totally agree with this entry. There are many in this gaming industry that try and make things better for all of us, and don't get any recognition. Even this site which has all these users that contribute their own time into it contribute for the better good. It's a fellowship (not of the ring) of the community that makes video games and gaming in general a healthy part of our lives. If I go to an arcade and lose a match in street fighter I learned something. That I'm still a nub and need to try harder. That willingness to try harder translates its' self to trying harder in life itself. If I lose at something in real life then I try my hardest to become better at it and make sure that I don't fail at it again. I believe that games make you competitive but you learn from them to not be a quitter. Jack Thompson can eat a dick.
Aaron Mxy Yost's Avatar - Comment posted on 04/17/2007 00:24
Aaron Mxy Yost
Great list, and cute kiddo. But you forgot Cliffy B. He taught me it's okay to wear shiny rave shirts in public. Also John Romero taught me it's perfectly fine to marry barely legal Romanian fangirls nearly half your age that you meet online.
OrangeTimer's Avatar - Comment posted on 04/17/2007 00:28
OrangeTimer
Wow, a top ten list that's worth reading... great work faith =)
masterledz's Avatar - Comment posted on 04/17/2007 00:40
masterledz
Inspiring. Thank you, Faith.
Bob Muir's Avatar - Comment posted on 04/17/2007 00:45
Bob Muir
Wow, Penny Arcade's art has really changed. That, and you never hear from BatJew or Safety Monkey anymore.

Anyways, great list.
mateo's Avatar - Comment posted on 04/17/2007 01:10
mateo
I've said it before and I'll say it again...

Tommy Tallarico is a douche.
Adamska's Avatar - Comment posted on 04/17/2007 01:16
Adamska
Miyamoto and that turtle neck. Sigh.

I mean, I've always thought that Lowenstein was just a figurehead to give the proper definition of an 'M' rated game, but I had no idea that he was behind e3.

Kudos on the list.
TheRob91's Avatar - Comment posted on 04/17/2007 01:29
TheRob91
Hooray for positive pub for the right people. Very nice list.
Aequitas's Avatar - Comment posted on 04/17/2007 02:30
Aequitas
The wording of your honorable mention to Sony is a little misleading. They didn't create the Folding@Home project. It's been running on PCs since October of 2000. However, they do deserve credit for allowing and endorsing the PS3 Folding client, thus contributing (substantially) to the larger Folding distributed computing network.
wintermute's Avatar - Comment posted on 04/17/2007 03:00
wintermute
"Sony for creating the Folding Home program which helps Stanford University use the power of Playstation 3 systems around the world in order to find cures for diseases like cancer."

While I agree it was a good move on Sony's part to facilitate this project with their system, I think your statement is mis-leading.

Sony did not create the program, and it has been in use since long before the PS3 launched, utilising idle processor power on PCs.
PKN's Avatar - Comment posted on 04/17/2007 08:02
PKN
Mixed up Mother Goose rocked. I hope they are working on a sequel.
brad drac's Avatar - Comment posted on 04/17/2007 09:10
brad drac
Good list. I agree largely with the top 6, but I think numbers 8 and 9 are there largely because they're women. Not to belittle their achievements or anything, I just don't think they're worthy to be on that list when those spots could be taken by people like fumito ueda, warren spector or suda51 who are trying to extend what the medium of gaming can be.
elgemusio's Avatar - Comment posted on 04/17/2007 09:53
elgemusio
Excellent article. As a future game designer myself, I agree that videogames are not a violent piece of junk, but important to society. Those who try to make the medium elevate don't get enough recognition for sure. There should be special awards for games that actualy help people instead of awards for games with best graphics.

But I'm not sure about Roberta Williams' place on your list. Sure, she was one of the first important woman in the industry, but at the same time, she didn't tried to change the industry and bring gaming to girls. Games like King's Quest or Phantasmagoria, which is was one of the most violent games at its release, were very important and helped the industry to grow, but they haven't brought gaming to woman.

Ok, she showed that the gaming industry isn't a man only thing, but at the same time, its not the industry that wants to keep the womans out. In fact, right now, if you are a girl and you go search for a job in the gaming industry, you have more chances to get hired than a guy. Since the Sims, the industry understood that girls needed to be included in the gaming audience, and the casual/girls videogame market is the new eldorado for many companies, and they want female game designers to create their games.

So yes, many womans did great things to help other womans to get into the biz, but this list should be more about what they brought to the gaming community, not only to the industry. Games like Ico, who teaches the player to take care of the others, or MMORPGs, who teach gamers that cooperation can overcome anything, are more important to shine the image of the gaming culture right now.
Faith's Avatar - Comment posted on 04/17/2007 12:38
Faith
When I was researching the list, I decided that it was important to include some female role models because the industry has become non-gender specific now.

Roberta Williams may not have may games for women, but I played King's Quest, Mixed Up Mother Goose and Phantasmagoria and I liked them. She is still a great example of a successful female industry figure that was successful in a market where games were originally for boys. I think she's a great role model for women.

Same with the other two ladies. Powerful and influencal members of the industry trying to make the game industry better.
Tommy Tallarico's Avatar - Comment posted on 04/17/2007 13:53
Tommy Tallarico
Hi Faith,

Thank you so much for including me on your list. It is a great honor. But most of all... Thank you for making such a list in the first place! I think the industry needs more positive articles written about it.

I've started checking out Destructoid a lot since meeting all the guys at GDC this year. They all seem to be intelligent, awesome, funny and have TONS of passion for the industry... which shows in all the articles created here.

Keep up the great work everyone!


To mateo: "I've said it before and I'LL say it again..."
Lashing out and name-calling someone who you've never actually met before would seem to be a bit childish. If my sometimes obnoxious personality on television has grated you the wrong way my response is... TV is meant for entertainment purposes. Sometimes roles on television aren't representative of the true person.

Something to think about. :)


Tommy
Hamza CTZ Aziz's Avatar - Comment posted on 04/17/2007 14:06
Hamza CTZ Aziz
Yes, to all you Tommy haters, don't bash the guy just for his show on TV. I used to think you were a giant douche Tommy (cause of the show), but then you came on our Podtoid and I got a complete different perspective of you. Plus all of the stuff I've heard from the staff here and the stuff Mega64 have said about you.
Faith's Avatar - Comment posted on 04/17/2007 15:08
Faith
Mateo: What have you done for the gaming community or even your own community at that? Huh?

Don't bag on someone who actually does some good for the community, it just makes you look like the douchebag
brad drac's Avatar - Comment posted on 04/17/2007 15:18
brad drac
I was going to reply explaining my viewpoint that while women shouldn't be excluded from such a list, those examples might not be worthy, but then I realised that the article wasn't actually a top 10. So, yeah. I guess having those examples of successful women in a male dominated industry is 100% valid.

The only thing I'd add really would be a mention of kenta cho of ABA games. He spends his free time making just plain brilliant shmups and such, and puts them all up for free download. He just makes games he'd like to play himself, then lets everyone else play them too. He's definitely someone I look up to as an aspiring indie dev.

Also, mateo = pwnt.
LostCrichton's Avatar - Comment posted on 04/17/2007 18:18
LostCrichton
great article Faith! I also agree with Brad Drac's mention of kenta cho...brilliant indie maker. And cheers to Tommy for the comment pwnage.
Aktrez's Avatar - Comment posted on 04/18/2007 17:19
Aktrez
Awesome list Faith!

It's great to see positive press on the internets especially surrounding all the negative BS that is swirling around.

This is a great list! There are SO many people in our industry who are doing wonderful things for the gamers as well as the community in general. Thank you for pointing some of them out.
gamingangel's Avatar - Comment posted on 04/19/2007 14:57
gamingangel
What an awesome article Faith! It's great to see someone put out a positive message about people in gaming. I have reported this on GamingAngels.com.

Thank you for recognizing people that work hard for the Gaming Industry in a positive way.
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