"Herp derp, I'm an ignorant asshole who will buy anything you throw at me." sounds more like what I'm seeing.
If on disc DLC and all that other bullshit the game companies have pulled so far haven't made you pull your head out of your ass, what will it take to get you all to wake up?
Plus, it fucking sucks that we can't delete saves, because it's fun to go through again with nothing unlocked sometimes. But that's ironically beside the point here.
Used games are rarely in collection worthy condition anyways, come on guys.
And consumers have a right to complain and not buy the product! Capcom is perfectly free to hurt their game sales by making boneheaded business decisions.
I think it all started with that Final Fight dual game pack that you couldn't play without a persistent online connection. In that case, I didn't buy a game I really wanted because of their stupid "protection" that would do nothing except occasionally preventing me from playing a game that I BOUGHT.
What the hell, Capcom?
(PS. Paying as much as the damn game for extra costumes in a fighting game is also ridiculous)
It's not even entirely about the used market. Capcom is still taking away a feature that legitimate customers won't have access to. As some people have stated, what if your sibling, friends, family want to start a new file? What if, years from now, used copies of the game will be all that you can find?
I may be weird, but I liked deleting my super smash bros melee data just to unlock the characters and content again. Unlocking content adds to replay value, which is why capcom didn't have everything unlocked from the beginning.
Even if this inability to erase your data doesn't affect you personally, there may still be a small minority of people who get screwed over by this, and it would at least be justifiable if there was a good reason for doing it, but it's all just a cash grab.
Except, you don't have to buy any game at full price ever. Outside of those 10-15 or so game released every year that sell 5+ million on each individual console release, pretty much every single game reduces price by 15+ dollars after 2 or 3 months. There's this asinine compulsion to by every single game the day or week of to be current.
Like it or not, Capcom does have the right to do this. And we have the right to fight back. But do it intelligently. I plan to write a letter or two to them. Hell, I might rally up a group to do this. This is one of many of Capcom's offenses. Another straw on the camel's back. Don't act like this is nothing. This is part of something huge. It will get to the point where every game you buy is chock-full of DRM, on-disc DLC, and the company will slam you with highly overpriced DLC, and a lot of it will be on day 1.
Capcom has shown that they only care about the big dollar, and couldn't give a shit less about what the fans think. Between them, Activision, EA, and it's looking like Warner is joining in, we could have a very restricted, very expensive gaming future.
It's not "a specific form of a save feature". It's "the very basic save functionality we've had for years" and they're removing it without explaining WHY. Not that the WHY really matters, because whatever the reason is, it will be stupid. DRM is a disease and this is just a form of DRM. They're trying to tell us, the consumers, what we're allowed to do with our game data. Saving, loading, and deleting are freedoms that consumers of not just games but all forms of electronic media have always had.
Capcom is effectively trying to set a precedent by telling its players: "you can only play this once". What if you want to start a new game? You shouldn't have to explain why. It's your choice. But guess what, you can't.. not unless you resort to buying a new copy, or worse yet - piracy. Eventually, you won't be able to trade in your games (or even return a game for a legitimate refund, at other retailers) because your copy will be worthless. What if this catches on outside of video games? Do you really want developers and publishers telling you how you can use the item you purchased, and how many times you can use it?
If you don't care about these things, you're part of the problem.
These reviews are meant for the quality of the game, not one feature and bombing it with shitty reviews cause of one feature does make people look like babies when the anger is legitimate.
Write letters, post on their site, send emails and dont buy the product. Then maybe people will take these people more seriously.
If only games were priced correctly. For this game I would possibly pay $20, seeing as it is purely a mini game that was within a previous RE game. But then again I wouldn't even piss on the game seeing as they screwed the gamers over. I for one like to let other people try my games and I would feel so much better knowing they ain't messing with my save file.
@EggmaniMN, it's not whining, it's protesting a turn for the worst. Do you enjoying paying hundreds to play SFIV the way it was meant to be played? And no, not by buying an arcade cabinet (**drool**), but just to play it on your console?
No. Now that isn't the saving issue, but it's part of what Capcom stands for. Tell me, when was the last time Capcom DIDN'T try just cash in? How many Mega Man titles are there? Resident Evil? How about rebooting Devil May Cry? Charging for the fucking Mega Man Legends 3 demo, claiming that if it doesn't get enough sales, that they'll drop it? They only care about your wallet. They need to be informed that we know.
@Epic: So because Capcom made an awesome game in the past they can set a restrictive precedent that could show up in future games? That's not right, man... where does it end?
They aren't SAYING that, but you really don't need extraordinary extrapolation skills to understand that this is what they're doing. There are defenders (not saying you're necessarily one of them Tim) that are quick to say "everyone's just bitching and moaning" but they never really think about the big picture. Imagine if this became an industry standard. I promise it's not a good thing and people should speak out. There's less of a point to sitting back and sucking a multi-billion-dollar company's dick than there is to "bitching", especially when said bitching provokes rapid and wide discussion that forces the publisher to take an action that benefits the consumer.
Therein lies another problem with defending these companies. Many people want a deletion feature. The game is being blocked from several video game chains around the world because of its absence. Capcom can implement it very easily without a loss to them, and with a benefit to the other parties involved, i.e. retailers and consumers. How does anyone defend Capcom in this instance? I'd like to hear it.
Also, anyone out there who believes the bombed reviews will be swiftly and totally deleted, and that "future ones will be moderated closely": try telling that to Cooper Lawrence (aka, Miss "I-don't-know-shit-about-Mass-Effect-but-why-should-that-stop-me"). I believe her latest book now commands the lofty price of $0.01.
True, it has worked, but I believe that being civil is key. It also makes me believe in evolution for progress, rather than Idiocracy.
They aren't SAYING that, but you really don't need extraordinary extrapolation skills to understand that this is what they're doing. There are defenders (not saying you're necessarily one of them Tim) that are quick to say "everyone's just bitching and moaning" but they never really think about the big picture. Imagine if this became an industry standard. I promise it's not a good thing and people should speak out. There's less of a point to sitting back and sucking a multi-billion-dollar company's dick than there is to "bitching", especially when said bitching provokes rapid and wide discussion that forces the publisher to take an action that benefits the consumer.
Therein lies another problem with defending these companies. Many people want a deletion feature. The game is being blocked from several video game chains around the world because of its absence. Capcom can implement it very easily without a loss to them, and with a benefit to the other parties involved, i.e. retailers and consumers. How does anyone defend Capcom in this instance? I'd like to hear it.
fool where is rival schools now no where they dont care about the customer anymore with this save data fiasco capcom is not getting any money from me anymore because their game have been crap lately also bet your one of those call of duty people saying call of duty is so great but it a rehash of a rehash.
Unlocking rewards is one of the most common gameplay mecahnics around. Imagine buying a game that has all weapons and collectibles unlocked and found and unable to be reset, what would be the fucking point of playing? you'd burn through the story then stop. It's like having cheats permanently set to on.
This will set a horrifying new precedent in the game industry, a precedent that allows major restrictions on the way we use a basic function like saving and could kill a lot of replayability. we have no idea how far this could be taken and you are saying 'it doesn't matter'? fuck you.

surf dtoid with 

Rising (10+)
People you follow



























follow








