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Gameloft: Game industry has one new idea a year photo

Gameloft has made a name for itself by creating mobile games "inspired" by popular console franchises. It's mostly harmless (if rather shameless) but Gameloft has defended its sticky-fingered tactics, claiming that everybody does it.

"The video game industry has always played around a limited number of themes. There is maybe one new idea a year," says CEO Michel Guillemot. "If a type of game is not available, then you should make it. The damaging thing is if you do a bad expression of a good idea."

In a way, I do agree with Guillemot. Gameloft does at least put some effort into creating its own stories and worlds for the games they choose to copy, and they generally make damn fine mobile games. When Darksiders and Saints Row can get away with it, I dare say Gameloft can. 

However ... when you have a game like Shadow Guardian that is less reinterpretation and more blatant duplication, perhaps you need to be a bit more honest about your mimicry.

Guillemot's Goal: Gameloft on Every Screen [IGN]








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30 comments | showing # 1 to 30
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HEL105's Avatar - Comment posted on 01/14/2011 13:03
HEL105
So, I wonder what the new idea for 2010 was?
MasterBalls's Avatar - Comment posted on 01/14/2011 13:08
MasterBalls
Uncharted 2 wasn't "original" as such, so when you put it through blatant copying it just comes off even worse.
KingSigy's Avatar - Comment posted on 01/14/2011 13:13
KingSigy
1 new idea a year? Is he fucking stupid? There are hundreds of games each year and at least 1/4th of them is original...While I truthfully just made that up, my point still stands. We're not so saturated that every single game is the same thing.
FPS Baby Jesus's Avatar - Comment posted on 01/14/2011 13:14
FPS Baby Jesus
After watch that trailer and the NOVA 2 trailer, I don't know if I agree with their statement fully. Its one thing to copy a few ideas and gameplay elements, but to downright copy a game is bullcrap. I don't think saints row deserved a pass. It was enjoyable but they literally said " let's take everything in GTA and copy it". The only difference was the story wasn't as serious.
RenegadePanda's Avatar - Comment posted on 01/14/2011 13:15
RenegadePanda
You can have an unoriginal idea without copying something to the letter.

It's not the same thing, Gameloft.
tuoman's Avatar - Comment posted on 01/14/2011 13:16
tuoman
seems like youre playing pretty nice with gameloft here. theyre idea of game development is taking a thesaurus to any popular franchise. tough to listen to these guys about originality.
FPS Baby Jesus's Avatar - Comment posted on 01/14/2011 13:19
FPS Baby Jesus
@Masterballs that's not really the point. Uncharted wasn't super original, but it executes damn near perfectly. Its a great game. Can you find another game before Uncharted where it literally feels just like Uncharted. Tomb Raider get compared all the time, but go back and play them and they are nothing alike. Gameloft literally takes popular IPs like Halo and Uncharted and copy them well enough so ppl can see that there a ripoff, but not get sued.
Chris Carter's Avatar - Comment posted on 01/14/2011 13:20
Chris Carter
Darksiders is different though. War is fairly unique, and the art was done by Joe M., I believe, which was original. It may borrow different "elements" from various games like God of War, Zelda, and Portal, but the CORE game is very "new".

Shadow Guardian is a fucking copy and paste. Also, what Masterballs said - when Uncharted 2 wasn't the most original concept already (despite being a brilliant game), copying it is pretty bad.
D-503's Avatar - Comment posted on 01/14/2011 13:21
D-503
What fu
D-503's Avatar - Comment posted on 01/14/2011 13:22
D-503
What fun. But why have we been hearing so much from Gameloft lately. It's purpose is to copy games, not take moral high ground.
smozzy's Avatar - Comment posted on 01/14/2011 13:23
smozzy
If they have no original ideas why must Gameloft blatantly copy them!
annoyinglad's Avatar - Comment posted on 01/14/2011 13:23
annoyinglad
One new idea a year, eh? This coming from the guys who have NO new ideas...
jawshoeuh's Avatar - Comment posted on 01/14/2011 13:35
jawshoeuh
Gameloft: Game industry has one new idea a year...

...and not one of them will ever come from us.
hermes's Avatar - Comment posted on 01/14/2011 13:39
hermes
That is the same guy that complained a couple days ago about how EA was pushing other publishers around by charging less, and that resented their "innovation"? I call that bullshit.

Jim, don't compare Saints Row or Darksiders to Gameloft's games. Darksiders put a new twist to a tried formula (which is already getting too old) by making it feel dark and fresh, and outperformed Nintendo in many ways. Shadow Guardian, on the other hand, only needs Nolan North (and a lot of polish) to be an Uncharted game on mobiles.
JohnApocalypse's Avatar - Comment posted on 01/14/2011 13:40
JohnApocalypse
Uncharted 2 isn't an original game either
HEL105's Avatar - Comment posted on 01/14/2011 13:40
HEL105
@FPS Baby Jesus
Um, Uncharted does feel a good bit like the most recent Tomb Raider games. At least, the first Uncharted does, which is the only one I've completely played through so far. It's not a direct clone, and it has a much greater emphasis on shooting than action, but there's A LOT of Tomb Raider and Prince of Persia in there.
HEL105's Avatar - Comment posted on 01/14/2011 13:41
HEL105
That's not a criticism of Uncharted, btw. Great game.
HEL105's Avatar - Comment posted on 01/14/2011 13:43
HEL105
Oh, and I meant a much greater emphasis on shooting than PUZZLES, not action. Okay, I'll stop cluttering the comments, now.
TXYeti's Avatar - Comment posted on 01/14/2011 13:43
TXYeti
So obnoxious when a company cites a problem for an excuse for their own problem.

Basically: "It's OK that we copy games, because most ideas are unoriginal."

A company NOT full of douche bags would say "Most ideas are unoriginal, so we've made it an initiative to try and be as original as possible."

Two wrongs don't make a right, guys.

It's also erroneous to assume trying something new and failing is worse than copying someone well, which is what's implied when he says "f a type of game is not available, then you should make it. The damaging thing is if you do a bad expression of a good idea."

Everyone in the game industry with the last name Guillemot is full of shit.
hermes's Avatar - Comment posted on 01/14/2011 13:55
hermes
The mobile games market is full of new ideas, a lot more than any other game market. And I am talking about TRUE new ideas here, not "lets make an Uncharted game, but give the protagonist a backpack... whoa, innovation!!!"
Red TheHaze Veron's Avatar - Comment posted on 01/14/2011 16:19
Red TheHaze Veron
Copying is okay if the product was great, which Darksiders and Saints Row very much are. Most of the Gameloft catalogue? Update your iPhone shit, you can totally save your crap. Like your Final Fantasy ripoff, c'mon put some more effort into and I might consider trying it.
kirobz's Avatar - Comment posted on 01/14/2011 16:20
kirobz
But they don't just copy the idea. They almost copy the whole game.
Sæglópur's Avatar - Comment posted on 01/14/2011 16:32
Sæglópur
I'm so buying Shadow Guardian.
ibemonty2000's Avatar - Comment posted on 01/14/2011 17:05
ibemonty2000
Ideas for games will always pull from previous works. Uncharted is Tomb Raider mixed with Indiana Jones, and adds its own stuff on top of that. Besides, stealing ideas isn't wrong. "Good artists borrow, great artists steal".
Darren Nakamura's Avatar - Comment posted on 01/14/2011 17:19
Darren Nakamura
"Game industry has one new idea a year... Trust me, we've counted."
"Game industry has one new idea a year... None of them from GameLoft, of course."
"Game industry has one new idea a year... And we intend to mimic ever single one."
CrocStock's Avatar - Comment posted on 01/14/2011 17:32
CrocStock
Gameloft is part of the video games industry, yet he is basically criticising himself for there not being enough original ideas. Right...
Mr No's Avatar - Comment posted on 01/15/2011 11:15
Mr No
I personally think that although that Gameloft may be copying big budget PS3, Xbox and Wii games, on the iPhone games like that are actually pretty different, the majority of Apps being extremely casual, so although Gameloft might be copying console games, they are not copying most any other game on the App Store. I know it doesn't really make them (Gameloft) much better, but at least they're bringing something relatively new to the iPhone market.
BoomingEchoes's Avatar - Comment posted on 01/15/2011 18:17
BoomingEchoes
"The damaging thing is if you do a bad expression of a good idea."

Hasn't this been the argument every company has used to stay away from new IPs for years now?

/slowclap

Now Gamelofts in the game of "stealing" arguments too.
the7k's Avatar - Comment posted on 01/15/2011 22:37
the7k
@jawshoeuh
My thoughts exactly. The industry may have copycats, but don't revel in the fact that you're one of them.
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