Yes, that means the Heroes of Might and Magic series, Diablo series, and World of Warcraft, etc are all not eligible for this RPG tournament.
Ultima IX.
Being the young buck that I am (a mere 22) and mostly playing fps's at the time, Ultima IX was the first game to really bring me into RPG's and will always hold a place in my heart :P
Even if it had very little of what made ultima games good :P
It wasn't you fighting evil, your quest consisted of becoming the Avatar, which you had to carefully role play throughout the game in fulfilling your duties.
And the music. Oh, man, the MUSIC. Someone please tell me I'm not the only who preferred UIV's music opposed to the PC version!
It had the goddamn hoe of destruction!BEST WEAPON EVER!
I will say Ultima IX is very underrated. With the right patches it fixes the majority of the bug issues, and while it doesn't have the depth of story or character of VII, it is still a great game. It wasn't the best place to end the series, but it was fun for what it was, and one of the first 3D RPG's I played at that. And Ultima VIII, while great, wasn't as great (nor as bad) as some made it out to be.
But yeah, Ultima VII: The Black Gate and Ultima VII: Serpent Isle are my favorites, and if forced to choose between them I'll be different and say Serpent Isle for the win.
Ultima VII: The Black Gate
that I love deeply. The inventory system, the rich world in which you can bake bread, explore non-linearly, play instruments, and who doesn't love being able to drench a party member with a bucket full of blood. With just a slight amount of streamlining (needs Journal, better map, the tweaks from SI, and I'd be willing to concede a streamlined inventory - but I'd leave it optional) the game would be ceaselessly relevant. But, amongst the Ultimas proper, it is the highlight, and I must once again state my nomination:
Ultima VII: The Black Gate
Art thou always humble?
It had THE most freedom I've ever experienced in a game, EVER. There was nothing like stealing tons of crates, buying every ship and cart deed, found every companion, and created your own base for evil misdeeds. And when you screwed up and killed someone, you can drag their bloated corpse back to Lord British and resurrect them!
Want to make Spark a fully armored beast? Go for it!
Want to throw a powder keg on top of a crowded dinner table and kill everyone? Go for it!
Want to get find out where the treasury lady sleeps at night so you can kill her and take the key to the Royal Mint for raiding? Go for it!
Want to carry a cannon in your backpack? Well, you know the answer to that.
@Zac
Thanks for mentioning that Exult! This game was always a nightmare to emulate, and I would love to play it again.
I do have a heart for Ultima VII Part Two: The Serpents Isle...very unique.
Bonus...I di dnot vote for Seperent's Isle...but the Castle in which you trap the banes is probably my favorite level. The Black Sword is my favorite item, Katrina is my fave character, and my fave enemy is Lord British.
Damn you EA, damn you for killing Ultima dead!!!!!!!
Bonus Question: My favorite item was the hoe of destruction, favorite enemy was Balin, and favorite place was Lord British's castle.
It had a host of awesome unique weapons like the Staff of Firedoom, Juggernaut Hammer, and of course, the Hoe of Destruction. My favorite was probably the Staff of Firedoom since it looked so cool and literally lived up to its name. It was also the most heartbreaking when it lost its charge and became little more of a decoration. Favorite enemy was the Lich King on Skara Brae, and my favorite "level" was the town on Trinsic. The 1st time you load up U7 and walk around that town was amazing. A whole little town with a "church", city hall, pub, stables, houses, etc. All living and moving around on their own. And of course, an ingenious way to give you a taste of the game without letting you out of its walls until you bypassed the game's copy protection.
Favorite weapon was the transmuter with a little black rock, never used it in battle, but was cool to kill an inocent bystander of two (or eight).
Favorite enemy the twins, because you spend so much time hearing about them.
Favorite place the casino on the small island, don't remember the name, because it was an easy way to make money (roulette)
That said, I'd say ULtima IV because it really took a chance with the narrative and set the future direction for the entire series. It was a technically superior product compared to its contemporaries like most Ultima games but more importantly, it broke away from what other RPGs of the day were doing in terms of story and gameplay... it was the first game (literally, ever) that managed to not only allow you to evolve your character;s in world game skills but also, develop his moral character and role in the game world's society.
Ultima 6, and also the spin off from that engine, Worlds of Ultima: Savage Empire (i think thats what it was called) also logged extreme amounts of time from me. For me though 7 (also 7 part 2) was The best Ultima game ever made. You could bake bread, you could do this, that and the other thing. If you were really creative you could get into the debug mode and basicly have a giant box of virtual lego. You could make Lord British bake you pastries, you could hack the isle of fire into your own personal fortress. I added 3 extra floors to that castle, moved that pub from LBs town to it, and put in those dancing bikini girls. . .
I didnt have to know any programming skills for that, the debug thing was just simply awesome and once you moved stuff and saved it, it was golden.
More fun with that game, and the extras then pretty much anything else ever.
Honestly, the games after that were mechanically superior in many ways, but IV made the biggest impression on me.
I remember purchasing the IV - VI trilogy as a kid on floppy disk, and picked this one first based on the righteous cover art. And looking back it was so much better than Ultima IV. It had NPC schedules, much more freedom, and actual antagonists to battle! Walking into town when one of the Shadowlords was there was outright creepy. The almost outright impossible final dungeon with Lord British trapped behind the mirror was awesome. Joining the Resistance against Lord Blackthorne, or the Oppression. Just so much fun. It was also fun to poison your party members and leaving them at an inn to die if you didn't like them.
The latter were more free roming, but 3 is the hartstone of the series before it got all touchee feelee avatar shit.
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