Twiste Metal.
My vote: Undecided.
Some weeks I hold off on weighing the pros and cons until the debate is actually up, and this is one of those times. My gut says Twisted Metal, but since this is a series debate . . . Gran Turismo has achieved a whole lot more thus far . . . a lot more.
Damn, yeah. I'm gonna have to vote against a series I actually don't enjoy much.
VOTE: Gran Turismo series, regrettably.
BQ TM: Extensive map making capabilities. Not minimal capabilities like was seen in Smash Bros Brawl. The rest I will trust the people in charge to do their thang.
BQ GT: I hate critiquing games/art/anything without also being able to offer suggestions, but I'm somewhat stumped with this series. I'm tempted to say make all of USA's major highways and major cities and let us drive through any/all of them, but that's an unrealistic demand. I'm really not sure. Looking forward to what you all come up with.
@DaedHead8 -- you're crazy! TM2 was the peak! I don't dare go back and play it again because I know it's severely choppy models and horrendous frame rates will kill my memory, but damnit, we played the fuck out of that thing when it was new. the first time you saw the Eiffel Tower get blown up was a classic moment of that era.
1) I've never liked sim racers
2) Twisted Metal is just that awesome. Spectre ftw!
bonus question: Transformers crossover
For the future? TWISTED METAL FOR PS3! MAKE IT HAPPEN SONY!
Gran Turismo has always been pretty, but it bores me.
What do I want for the future of Twisted Metal? ANOTHER DAMN GAME PLS. :D
BQ: I'd personally like the next TM game to be a very dark, twisted sandbox game akin to GTA where you play as Sweet Tooth, inside and outside of his ice cream truck. I've had this in my head for awhile.
I like GT compared to other pure racing games, but for pure fun with a vehicle Twisted Metal takes it by a long shot. The only thing that's even remotely close are the top tier incarnations of the agency vehicles in Crackdown - IMO.
I'ma go with T.Metal for all the good times I had.
BQ: Add David Jaffe as a secret unlockable character, and his special is that someone calls him a fag and he gets really upset about it and the other players feel really awkward.
my drifts and epic wins!
I do love twisted metal, but I bought a ps one for gt2 and then bought a ps2 for gt3. Oh, and I bought a ps3 for gt5 prologue.
I played through Twisted Metal Black with every character (including that semi that spoke in code, I even hand decoded the code!), but every time I get to the point in a GT game where it's time to get an S Class license I freaking fail: hard. It stops becoming fun and starts to feel like grinding. Every racing game can learn a thing or two from Dirt 2: be fair to your players. Don't make them replay the whole thirty minute race because they sneezed or didn't take a turn the right way. It sucks. We don't like it. 30 second rewind is god.
I don't really have all that much experience with either because I've never owned a Sony console except for a short stint with a PSP, but when I bought Twisted Metal on the PSP I felt like it was one of the biggest wastes of money ever, so I've had a grudge against the series ever since.
Twisted Metal was okay fun for a little bit, but GT really took weekends of my time with fun.
What I hope to see from each series is:
Twisted Metal - A strong single player component. I want the single player to be fleshed out with a shit ton of options to constantly keep me interested. Far too much emphasis is put on the online experience and the single player experience is either shafted or not all it could be. The type of game that TM is totally provides the basis for changing that. Also I do want a greater emphasis on split-screen multiplayer. Nothing like it and it too takes the back seat to online. Lastly, cool user created content a la LBP.
Gran Turismo - Simple: more game, less simulator. Gran Turismo was cool little experiment back in the day because the technology it ran on was new. 3D was new, those levels of realism were new, it was all unseen in your living room. Now it's a standard. We expect everything they package to us from a technical standpoint and instead of buying a tech demo we're looking for a game. We want features that make the experience fun. Fluid learning curves, pretty environment, incentives to play the game better and not just to grind our way to the top, these are all issues GT has always had. At least from my perspective as a dabbler in the simulator genre. This doesn't mean I wouldn't give GT the time of day. I want to love it. But it's just so damn tech heavy. It's not even pretty anymore. Like an old pornstar with all the moves but none of the style or attractiveness. I want GT to retain it's very Asian style and it's tech-y sort of gameplay feel but take it and put in a fucking game. GT does not feel like a game to me. It's a glorified tech demo. And on that end you can argue it's ability to simulate but I won't judge that.
Twisted Metal gets my vote. Its dumb, but its fun,.
Twisted Metal was fun, but just lacked the depth offered by Gran Turismo. And I guess ultimately the car bashing in Twisted Metal just never did it for me.
Bonus: I hope to see more cars, better physics that are more true to the cars in real life as well as weather conditions more true to life. I also want to see some some underground racing incorporated into it. Online multiplayer championships. Sportbike support as well as 3-screen support.
Not to say Twisted Metal is not good, in fact it is a quality game from the mind of David Jaffe, but the two series are radically different from each other that it makes it hard to make a sound decision based on what is offered in the two series.
BQ - Since GT5 will have a drifting mode, I hope GT will add some mountain courses. The last game that had technical courses like that was TXR Drift/Kaido Battle 3 and that game is still on my PS2 HDD.
So, Gran turismo gets my vote. Besides, TM hasn't got a game in like...ever.
Same goes for Black. I still remember getting my PS2 and everywhere near me was out of memory cards.So I just left my system on for a day and a half till I could get one, not wanting to lose my progress.
BQ: I would like to see a sandbox style one player mode (as stated earlier) in Twisted Metal with a huge focus on story driven gameplay with the different characters. With the traditional play we love for online matches, of course.
I think next week's debate should be Gun versus Mad Dog McCree. That should be a sufficiently HOt Game versus Shitty/Old/Irrelevant game ratio to meet the requirement to make these "debates"
These debates do seem really poorly constructed. Just the two things have yet to match. The GH vs. RB did and so did the SF vs. MK but that's like it. I mean there shouldn't be blowouts like this.
I know, and again not to sound pompish, when I was running the battles on my RB blog I was coming up with the battles myself and they were really loopsided so what we changed was we would post the results a day before the new battle went up and we would announce a theme (i.e. best metal vocalist) and everyone would suggest all their ideas for a metal vocalist battle and we'd pick the most popular or most sensical battle. What actually ended up happening were much closer battles an much more interesting debates (there was a debate portion where people who took a side argue pros and cons a la real debates). It was actually really interesting too because we got debates we would've never thought of and the community really loved it.
I'll shut up now because I know I'm cutting in the midst of the debate and kind of being a killjoy. Just suggestin'.

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