9:45 PM on 09.29.2009
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Fronz
I guess last week's debate was a Super Smash Bros. battle on stock mode set for 82 lives each -- truly a debate to the death. The result was not pretty, and reminiscent to those times when you were so drunk you could only lift your head high enough to see the stock score at the bottom of the screen plummet further each time your corpse fell off the map next to it. I had expected equally memorable drunken party moments to boost Mario Party's overall score, but the series aspect of the debate really did it in for good.
- Mario Party series (7 votes) -- Sad toadstool mushroom man noise!
- Super Smash Bros. series (82 votes) -- Watch Luigi fall on his face!
This week we return to one of our most notorious debates over the past few years. However, this time we will not just be comparing two games, but instead debating their entire series against one another. Neither series needs any introduction, but I do want to stress that this is a series debate, and all games from both sides should be taken into consideration.
Wh
ich series do you like better as a whole, and why? What aspects or individual games of the series made up your mind? Give it some serious thought, share your thought process with all of us, and then get some fighting genre friends to join in on the fun.Bonus Question: What are you hoping to see in the future from the series you voted for?
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SF, Q
Bonus Question: SSF4 in DLC form. Not gonna happen, though.
Why? Street Fighter II. And the Street Fighter gameplay has been pretty solid throughout the years. Mortal Kombat has kinda trickled away.
What I want to see in the future? Nothing, really.
MK gets my vote.
It created the modern figthing game genre, and has vastly superior gameplay.
To the untrained eye, it's way more technical than your average fighter. Mind games, the terminology behind techniques and strategies is mind boggling, and much more exciting to see at a competitive level.
Bonus question: I would like to see a return to 2D sprites ala Third Strike. You just can't beat that level of beautiful 2D smoothness.
Also, maybe Tag Team modes along the lines of MVC2 style teamwork.
Bonus: A more solid competitive-level system. Not sold yet on SF4 compared to some of the earlier entries.
As a whole, SF invented the fighting game genre. Before SF, we had... Yie Ar Kung Fu and Urban Champion as precursors to the genre, but special moves? Rounds? SF. What did Mortal Kombat bring us? Fatalities? Dial-a-kombos? Stiff, bland animations? Questionable jump to 3D graphics? I mean, SFIV isn't as pretty as Blaz Blue but it's not as ugly as the 3D MKs either. Everything looks like a mess in 3D for MK. I mean, how does Sonya Blade go from looking like a model to having a manface from hell? Chun Li atleast looks like the 2D chun li.
Oh, and *real* ninjas. Not this bullshit in plastic colorful padded suits. I'll take Gai and Ibuki over any of the bullshit MK Ninjas *any* day. SubZero? Scorpion? Rain? Smoke? More like non-jas.
No SF, no Fatal Fury, no Samurai Shodown, no King of Fighters, no Guilty Gear, no BlazBlue, no VF, no Tekken, no Art of Fighting. No MK? No problem.
Bonus: I'd like to see Capcom release modding tools for the PC versions of its games. I know that it'll never happen, though. It'd just be awesome to see how much more the modding community could do with official tools being released.
Street Fighter gets my vote!
SF all the way.
MK is nothing more than a diversion every few years and has NEVER found a fighting system with any real staying power.
What do I want to see in the future of SF?
GIVE ME SKULLOMANIA IN SFIV OR GIVE ME DEATH!!
I am in a terrible dilemma here.
Bonus: An actual sequel, and not the cheap remake that IV is.
Mortal Kombat.
Each installation, a great fighting game
The thing I want to see the most is a proper Street Fighter sequel done in "D High Res artwork.
Mortal Kombat? Not so much.
Bonus: Create a fighter (would never work)
BQ: Push the boundaries more. Be bold and risky. Get yourself on the news again for doing something excessively violent. Make the next MK game the most stress relieving Scorpion-meets-Kratos-baby game imaginable.
Street Fighter all the way.
As if there were any doubt.
Bonus Question: A future iteration that takes place after Street Fighter III with Ryu as the final boss. Christ, I am feeling nerdy today.
The fighting system was "Easy to Learn, Hard to Master." MK was straight "Know what you're doing or die." Especially the finishers; MK had them first, but I feel that SF perfected them, I.E. making them a part of combat. They weren't for show; knowing how to do them actually meant something.
...Plus...MK just started sucking later on. Even after the multitude of rehashes for SF, they all honestly kicked ass to me, even the off-shoots. As a matter of fact, MK only really had 1 off-shoot I think, Shaolin Monks; I actually liked that game better than all of the MK games.
BQ: More obnoxious menu music that slowly starts to grow on you until you start singing it in the shower. iiiiiiiiiiiiiiiiiiiiindestructible!
Street Fighter.