10:55 PM on 08.25.2009
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Fronz
Last week I think we killed a game series. No one checked to see if it was breathing, we just all ran in fear and guilt. Could we have done anything to save the series? We might have to make a pact to never tell anyone about that night, ever. Not even that hot girl you want to confide in to get into her pants. What we did was wrong:
- Rock Band series (136 votes) -- What the . . .
- Guitar Hero series (17 votes) -- Oh wow . . .
It was so bad that several of the votes for Guitar Hero were from first time posters . . . who have yet to comment since then. Should I suspect that maybe this corpse was passed around Activision and Neversoft emailers in an attempt to soften the blow of this legendary landslide? Doubtful, but last week certainly felt painful to watch. It had to be done though -- Dtoid will always be the voice of gamers everywhere. Besides, I suppose it's a good thing when the Dtoid army can damn near unanimously agree on something. Let's see how this week goes, but this time I'm not going to be the one who has to bury the victims.
Which series do you like better as a whole, and why? What aspects or individual games of the series made up your mind? Give it some serious thought, get your racing friends to share their opinions as well, and check back next week for the winner.
Bonus Question: What was one thing you did not enjoy about the series you voted for?
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But I second toning down the rubberband AI. And don't even get me started on the blue shell/lightning bolt spam. At least you could defend against a red shell back in the day...
Fuck this debate. They're both losers in my book.
Never really liked realistic drivers (had a bit of fun with the NFS titles, but that's it), I don't know... I just like the way it plays, the way it sounds, the way it looks, the added craziness more than realistic racers. I prefer to do things in video games that are impossible in real life.
Also, multiplayer in MK is fun as hell! Damn that blue shell though...
To those not in the know, rubberbanding AI refers to being able to get hella drunk, play mario kart wii, do NOTHING for the first 5 seconds of the match.... just sit at the starting line. and then the code is forced to give you the best items every time u get an item box, and you either end up in first or second every time if you have any skill at all dodging people as you whizz by them thanks to terrible coding. Mind you this is not done on accident, it's well known about, and apalling how noob/kid friendly the game is. Make a freakin easy mode so we can turn it on and off. Mario Kart Wii was useless because of this. Garbage.
Blue shells.
/debate
Sound good?
Suggestions for future series vs series debates?
What i don't like about it is the stupid blue shell of doom.
I never had fun with Gran Turismo, i always thought it was pretty boring.
BS: Snaking in online matches, some cheap power ups, lack of innovation in the recent games.
My one complaing about the GT series is it's lack of damage though. Looks like GT5 should fix that. Finally
The higher difficulties on that game can be ridiculously brutal.
Bonus Question: I hate the cheap AI, and the battle maps have somehow disappointed me in every game that wasn't the SNES original.
bonus question: I miss getting flattened while being tiny. BRING THAT BACK!
future suggestion: Football games vs Football(soccer) games
Blue shells. Also, that rubber banding... it is quite annoying.
Gran Turismo feels too real for me. the whole sim racer genre is just not for me.
I'm sure you mean;
Football (Rugby rip-off) vs. Football games.
Nah, that would suck.
How about...
MGS vs Halo
MK 4eva.
No contest.
I hate racing in just about any game. Guess what the exception is?
Realistic racing games are just so boring and lame. But what do I know? I never, ever ever play them. I've mostly only played them in arcades. When I do end up playing them on consoles, I get bored pretty quickly. Except for maybe Motorstorm, which I played on my friend's PS3. That was okay, because I could use the motion-control and it made it a bit challenging to pull off at first. But it still got boring.
In all honesty though, I haven't played a Gran Turismo game in probably over 10 years.
MARIO KART FOREVER.
Forgot the bonus question:
Blue shells are so cheap and overpowered. Rubber-banding sucks. Lack of innovation in the last couple of games. Pretty much what everyone else has been saying.
One thing I don't like about it? The fact that I can never have the glory of being in first place for more than half a race. It's a sad thing to go through.
Gran Torismo? Neither realistic or fun. What it fails to achieve in being good it tries to make up with content. 10 million cars to play bumper bowling with!
@andycadaver: rich son of a bitch :)
Mario Kart is ruined by the Blue Shell. What other game punishes you for being a good player? Oh yea, Gran Rubberbandismo 5 does.
Most hated: rubberbanding and snaking.
Mario Kart gets my vote.
While the franchise typically suffers from cheap rubber band AI (unlocking Dry Bones Bowser in MK Wii is a real pain in the ass) and the notorious combat system could be better balanced, it's characters, combat items, and the Mushroom Kingdom setting that adds personality to the games. In addition, Mario Kart's got a nice variety of race tracks and multiplayer gives it high replay value.
I loved all the Mario Karts up through Mario Kart DS, but as far as the game content goes, a weekend rental can clear everything in the N64 and GCN games easily. The main draws to Mario Kart are the ease with which people can learn how to play (hold "A" and pretend to drive), and the nostalgia factor (as evidenced by the constant repackaging of 'classic tracks').
As a completionist who rarely has three other players gathered around the television with me, my vote goes for Gran Turismo. It's the RPG of Racers, and gives you a sense of accomplishment for each upgrade you earn for your vehicle. Mario Kart rewards you for being lucky with items and rubber bands like no other racing game due to lightning bolts and blue shells.
I hate the motherfuckers you play with who brag about how skilled they are in getting blue shells all the time
Gran Turismo was kind of fun back on PS1 but Mario Kart has never stopped being great.
Oh, and I was under the impression that 'rubberbanding' means that the vehicles towards the back of the pack are capable of driving faster than the vehicles at the front of the pack.
Didn't think it had anything to do with Power-Up distribution (although obviously Mario Kart does that too). But rubberbanding in driving games has been around forever and has to do with being overtaken by someone with a magically higher top speed than yourself, no?
Anyway, Gran turismo gets my vote. Some of the few realistic racing games i enjoyed.
BONUS: The one thing I don't like most about the Mario Kart series is how over time it because less about skill and more about luck.
Although I don't really want to vote for Mario Kart as it's gone so far downhill it's terrible...and I always like the original Crash Team Racing more.
Bonus - Rubberbands and Blue Shells and Cheapass Bullets and omg...why even bother trying.