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Game over, man: Why are Aliens games so good? photo

I'm a huge Xenomorph fan, so it stands to reason that I love Aliens games. However, it's not just my love of all things acid-drenched that makes Aliens games so fun to play. That would be a disservice to the games themselves, which have the highest great-to-rubbish ratio of perhaps any other series of licensed games.

Unlike most other licensed games, which nearly always coincide with a major movie release and then disappear, the Aliens games has lasted for years, with titles becoming part of the franchise in their own right, as opposed to a mere reflection of it. The last Aliens movie was AvP: Requiem in 2007, yet in 2010 we'll be having two brand new games that aren't being made to tie in with any film. Aliens games just ... happen ... regardless of whether or not there's a new movie in the pipeline. This is almost unique among movie licenses with perhaps only Star Wars proving more successful, and there's a reason for it. 

Aliens has become just as much a game franchise as it has a movie one, perhaps even moreso. Why has Aliens succeeded where so many other movie licenses failed? Why have these titles appeared regardless of movie releases, and why is it thus that it takes some real bad developers to make a bad Aliens game? Read on as we attempt to dissect why.

One of the first things we need to consider when working out the success of Xenomorph-flavored games is to look at the movies themselves, most notably Aliens. While the original Alien was very much a horror movie, described as a "haunted house film in space," its sequel embraced the action genre, pitting a squad of gun-toting marines against an entire army of bugs. It was, in many ways, one of the first "videogame movies," a film so full of action violence that it was like watching a videogame on the big screen. Very much like 300, but with less homoeroticism.

The "few-versus-many" theme is one of the most standard videogame setups of all time, so it has been incredibly easy to make a videogame starring the Xenomorphs and keep it authentic. Compare this to something like the Terminator franchise, and you can see why Aliens was so easy. Terminator has, until Salvation, always been about one robot chasing a handful of people. In order to turn that into a videogame, the license had to be stretched out considerably. With Aliens, the premise was already there, just waiting to be made more interactive. 

Aliens had shooting, it had survival horror, it had driving sections, a turret scene, boss fights, the whole shebang. From beginning to end, Aliens practically was a videogame in movie form. It's small wonder that the concept has become a game franchise that remains more creatively successful than the films themselves. 

Of course, the Aliens series would be nothing without the aliens themselves. The Xenomorphs are among the most iconic and beloved monsters in movie history, and with good reason. Their memorable look, based on the work of H.R Giger, makes them at once scary and undeniably cool, while their established features -- the hive mentality, the second mouth, the acid blood, the complete lack of remorse and reason -- makes them some of the most deadly creatures ever devised.  They're a fascinating species, and have been the subject of nearly every form of entertainment media. They also carry with them a number of traits that make them perfect videogame enemies. 

First of all, an Alien hive is full of generic warriors, literally faceless enemies that were made to be gunned down. Unlike Russian Soldiers or T-800s, it actually makes sense to be assaulted by hundreds of identical enemies in an Aliens game. Typical Alien warriors just throw themselves at your bullets, which makes them the perfect videogame foe. 

Despite having a mass of generic enemies, Xenomorphs also bring variety to the table to stop us getting bored. First of all, we know that the Xenomorph species has four established forms -- Facehuggers, Chestbursters, Warriors and Queens. That right there adds some flavor to the bestiary, giving players something different to fight throughout the course of a game. Alien 3 also introduced a very important variant to the franchise -- The Dog Alien. Say what you will about Alien 3, it established the idea of Facehuggers impregnating creatures other than humans, something that was not only exploited in a fantastic (if ludicrous) series of Hasbro toys, but also added endless possibilities for videogames.

Capcom's Alien vs. Predator kept it subtle, but added Royal Guards, Smashers and Stalkers, among other castes. The nature of the Alien's reproductive cycle allows developers to inject their own ideas into the games and add plenty of enemy variants that people just won't question. If Hasbro could get away with bringing out a "Killer Crab Alien," then I think Konami and the like are allowed to have their flying Xenomorphs. 

Returning to the officially established Xenomorphs for a final point, it's worth noting how the life cycle of the Aliens perfectly fill some of the most clichéd enemy types in videogame history. As well as the generic Alien Warriors, the Facehuggers and Chestbursters fulfill the classic "very small but very annoying" enemy type, picking up where Castlevania Medusa Heads and Half-Life Headcrabs leave off. Facehugger Eggs also serve the role of destructible traps, something that must be quickly destroyed before it harms you. Finally, we have The Queen, a classic end boss that has found her way into the finalé of many an Aliens game. The Aliens movie was practically an end-game boss fight in all but interactivity.

One of the greatest evolutions of the Aliens franchise is the ability to play not just as Marines, but as Predators and even the Aliens themselves. This also lends a great deal of variety to the gameplay and has led to some of the best titles in the series. The close relationship that has always existed between the Aliens and Predator franchises led to all sorts of crossovers, most notably in comic books. This extended to videogames, such as the classic Alien vs. Predator arcade game and the Rebellion-developed FPS series of the same name that is being resurrected in 2010 by Sega. 

Playing as a Predator is typically an awesome experience, with its fantastic set of skills and weaponry. Even more exhilarating is the ability to take command of the Aliens. Capturing human hosts, or simply eviscerating them with jaws, claws and tails carries with it an unquestionable charm. It's always fun to play the villain, and Aliens make for some fantastic villains. 

The different perspectives that players can take with Aliens games has certainly helped keep them fresh. You have three incredibly different factions to choose from with many of the titles, and the fact that they are literally and metaphorically worlds apart has always kept the games spicy.

Besides which, Aliens are blatantly better than Predators, and it's good that we have games where we can prove it. 

Let's be honest -- videogame developers rarely tend to be very good writers. It's not often seen to be worth a studio's time to hire a proper screenplay writer for a videogame, and with the quality of most scripts, it appears as if the programmers are doing it themselves. While drunk. It's a good thing then that Aliens has never needed a real premise in order to work. The story is as follows -- Aliens appear, they fuck shit up. That's all it's ever needed, and all it ever will. 

It takes a real idiot to screw up what is an incredibly simple concept. You don't need deep and complex storytelling, you just need some Facehuggers and some interstellar rape victims. It also helps that, if we face facts, the Alien movie franchise has never really been a source of epic exposition. The dialog in Aliens, while possessing a few memorable catchphrases, wasn't all that good, verging on embarrassing at times. Just watch the scene where the Marines all come out of cryostasis and start talking as if they've only just met each other in an awkward and blatant attempt to introduce the characters. You'll see what I mean. 

The attempt to create a sweeping and complicated story proved itself a major problem with the Aliens vs. Predator films. They spent so long trying to over-explain stuff when all that should have happened was that some Predators met some Aliens and then starting kicking the crap out of each other. What was all that nonsense about ancient Predator Gods coming to Earth and burying Aliens underground for a laugh? It would have been so much simpler to have them just fighting for two hours in space while Marines ran around screaming and getting their heads pulled off and a load of acid in their faces. 

As if there were any further proof needed, one only needs to take the classic Hudson line from Aliens: "Game over man, Game over." James Cameron practically acknowledged that Aliens videogames would be awesome, right back in 1986. Hudson, like some sort of potty-mouthed prophet, heralded the call of Aliens videogames and ensured that legitimate Game Over screens would have something to quote for years to come. How could you not have an excellent range of Aliens titles with such literary dynamite at your fingertips? You simply can't. 

That is why Aliens videogames are so good, and will hopefully remain good with Aliens: Colonial Marines and the brand new Aliens vs. Predator. We shall of course see, but so long as Gearbox and Rebellion remember what it is that makes Aliens games rock in the first place, we should have nothing to worry about.








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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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44 comments | showing # 1 to 44
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ryu89's Avatar - Comment posted on 05/18/2009 17:02
ryu89
Props Jim. This is an excellent write up. I have not played any aliens games personally, but I'm a fan of the movies, so maybe the new title will break me in to something that I've been missing.
JamnOnTheOne's Avatar - Comment posted on 05/18/2009 17:07
JamnOnTheOne
Totally agree...Aliens franchise rocks. Ever since Aliens TC for Doom I've craved more Aliens titles.

Matter of fact, I just rolled a Konami "Aliens" cabinet in my basement two weeks ago. I've got an AvP board set coming and I'm planning on mounting the AvP board in the cab with a switch that allows me to flip between both.
Jinky Williams's Avatar - Comment posted on 05/18/2009 17:08
Jinky Williams
Off-hand, I can only recall one Aliens game I didn't really care for: AvP for the SNES. It was an unnecessarily-protracted platformer that got the jump on the rest of the world by using a drab, grey-and-brown palette (http://games.softpedia.com/screenshots/1-3936_3.png) for everything, making monotony set in pretty quickly.

But even so, I agree the games in this universe have been remarkably free from crap.
Technophile's Avatar - Comment posted on 05/18/2009 17:10
Technophile
As a fan of both aliens and predators, I'm with you 1000% on this article. I still think one of the most interesting and just straight up fun multiplayer FPS is the PC AVP series. Something about scaring the shit out of another player by dropping onto him from the ceiling and eating his face is just awesome.

I'm hoping both the new games are awesome.
SnakeDude4Life's Avatar - Comment posted on 05/18/2009 17:13
SnakeDude4Life
You forgot some of the other lines that have come to define gaming and movie dialoge:

"They're coming outta the walls. They're coming outta the goddamn walls. Let's book!"

"[pulling out his pump-action shotgun]
Hicks: I like to keep this handy... for close encounters.
Frost: I heard *that.*"

"Hudson: Hey Vasquez, have you ever been mistaken for a man?
Vasquez: No. Have you? "

"Hicks: Remember: short, controlled bursts."

"Frost: Man, I'm telling you, I got a bad feeling about this drop.
Crowe: You always say that, Frost. You always say, "I got a bad feeling about this drop.""
Phantom Spaceman's Avatar - Comment posted on 05/18/2009 17:13
Phantom Spaceman
Is Aliens displacing Dynasty Warriors for you, Jim?
Chris Carter's Avatar - Comment posted on 05/18/2009 17:18
Chris Carter
One of the best experiences ever:
Eating your way out of a man's chest in AVP PC.
Rockvillian's Avatar - Comment posted on 05/18/2009 17:25
Rockvillian
Thanks Jim, very nice read. I played the first AvP FPS until my graphics card hated it, and AvP2 until my friends jumped onto GTA3 and left me all alone, scampering around abandoned ship floors as a lone face hugger. Good times.
wanderingpixel's Avatar - Comment posted on 05/18/2009 17:33
wanderingpixel
Alien is the best. I would love to have more games that allow you to play as the Xenomorphs themselves.
CitizenErased's Avatar - Comment posted on 05/18/2009 17:36
CitizenErased
@Magnaton: Fuck yeah...that scene was so awesome in Aliens Versus Predator 2...can't remember if it was in the first. The second was my favourite...I kicked ass as an xenomorph drone.

Great article Jim...as a huge Aliens fan myself it's nice to see that like-minded people can become internet celebrities and then write articles about Aliens.
I shall have to consider doing this...

And I LOVED my Deadly Crab Alien...it looked so cool.
The snake one was probably my favourite though...bendy body and snapping jaws action!
John Johnson's Avatar - Comment posted on 05/18/2009 17:43
John Johnson
"...Aliens are blatantly better than Predators..."

I couldn't agree with you more.

Most of the mouth breathing rabble foolishly gravitate towards the Predator, with his goofy Rastafarian hair and his cheapskate camouflage. Let's stop and think about it: the Predator is just an interstellar version of some hicks you may be related to who get drunk on the weekends and then sit for hours on end in their hides, getting drunker, and waiting for some helpless creature to amble by.

Aliens, on the other hand, are purpose-built killing machines. That's all they do, they don't make friends or have culture, they are born, they reproduce as much as possible, they kill as much as possible, and then they die. Awesome.
Bioautographical's Avatar - Comment posted on 05/18/2009 17:44
Bioautographical
"He's coming in. I feel safer already."
gamadaya's Avatar - Comment posted on 05/18/2009 17:44
gamadaya
I can't wait of Colonial Marines. AvP, I can do without. I prefer to keep my Aliens and my Predators separate. I like Predators, but I just don't consider them to be in the same league as Aliens. I read pretty much all the Aliens comics, but I got board with Predator comics pretty fast. And AvP movies are terrible. I swear to god they forgot to turn on the cameras at times in AvP2. That movie was like 15% pure black. And as excited as I am about Colonial Marines, all I really want is a new Aliens movie. But since 3 and Resurrection, even if they weren't terrible films, fucked the story and all the characters to hell, I don't think that will happen. Besides, AvP is just more marketable.
gamadaya's Avatar - Comment posted on 05/18/2009 18:01
gamadaya
Oh yeah, and you forgot to put that Aliens is marketable to kids. Did anyone else see Alien when they were 4? Scared the piss out of me. I didn't understand that aliens had to be put in you to be able to come out of you. I thought that shit was spontaneous. For 2 years of my childhood, I lived in constant fear of a gruesome and painful death that could happen at any time. And yet somehow I had Aliens action figures (Snake, Gorilla, Queen, alien that came apart like in Alien 3, Flying Queen, Bull alien, and some kind of spaceship). Name one other property that can put the fear of death in a child's heart and simultaneously sell him a bunch of shit.
Chronic Logic's Avatar - Comment posted on 05/18/2009 18:10
Chronic Logic
Playing as the Marines is the scariest out of all the three sides in AVP.
drone's Avatar - Comment posted on 05/18/2009 18:11
drone
"Their memorable look, based on the work of H.R Giger..."

Not based on his work, but actually created by him.

Really good article. I've never played the ps1 games. Think I'll have to do something about that. Hello, ebay...
RiotMonster's Avatar - Comment posted on 05/18/2009 18:11
RiotMonster
Two words:

Fuck
Yes
Megadev's Avatar - Comment posted on 05/18/2009 18:32
Megadev
The whole notion of Aliens vs Predator is a total fucking abortion, yet the games, against all odds, were genuinely good. Intense, creepy and tough. Shame about all other media related to it.
Puppy Licks's Avatar - Comment posted on 05/18/2009 18:40
Puppy Licks
Drone: Well yes and no, the "Alien" xenomorph was designed by giger, as well as most of the sets. But in "Aliens" Cameron took quite a few liberties with the design of the xenomorphs and didn't get Giger on board to help. Damn that's me being real nerdy :)

also:
"something that was not only exploited in a fantastic (if ludicrous) series of Hasbro toys"

Two words, Alien Rhino.
CommanderPoopypants's Avatar - Comment posted on 05/18/2009 18:42
CommanderPoopypants
Where's the recognition for the guy that INVENTED the aliens in the first place, H.R. Giger? If it wasn't for his art, this article wouldn't be possible. In fact, James Cameron, the piece of shit that he is, didn't even ask Giger to help with Aliens. Don't get me wrong, I watch the movies and play some of the games, but Giger deserves a little recognition.
falinter's Avatar - Comment posted on 05/18/2009 19:26
falinter
Time to go back and watch my Alien Quadrilogy and download all the aliens comics I lost over the years.

Thanks for reminding me how much I loved those black furless gooey killers.

Also, Ripley.
Jawmuncher's Avatar - Comment posted on 05/18/2009 19:28
Jawmuncher
Aliens > Predators anyday
HiddenAHB's Avatar - Comment posted on 05/18/2009 19:44
HiddenAHB
I had some fun with the PS1 but since AvsP i really didn't give shit to the Alien franchise. This article and Alien: Colonial Marines however brought me back to the world of the Xenomorphs.
hbl's Avatar - Comment posted on 05/18/2009 20:16
hbl
I'd just like to add that for me, the reason why Aliens makes for such good game fodder (and I mean the second film in isolation) is the frickin weapons! Those things were made for FPS. The pulse rifle, with grenade launcher, the smart gun, the flamethrower, the sidearms, Hick's shotgun, the APC (and the giant cannons that never get used), the sharp sticks... it has it all.

Then the setting: an eerie and isolated planet colony that has equal parts future-used charm and WTF happened here dread.

That there has been no modern FPS based strictly on the second film is some kind of shocking oversight, and I was hoping Colonial Marines would be just that, but I like the idea that it's the rescue mission for the rescue mission, and if pitched right, you'll see all the familiar settings, and even see where it all went bad for Ripley et al. Dunno how that's gonna happen tho, cos if I remember right, that atmosphere processing tower blew everything into a cloud of vapor the size of nebraska... So we'll see.
CloneTrooper's Avatar - Comment posted on 05/18/2009 20:51
CloneTrooper
The AvP2 Game was, and still is one of my favourites.

Playing the same story from 3 different viewpoints was win...as was being able to play all Lifestages of the Alien....from Facehugger...to Chestburster, to Xenomorph...

Was just so awesomely fun.
4knuckleshuffle's Avatar - Comment posted on 05/18/2009 21:18
4knuckleshuffle
We need an Alien Warriors game STAT.
shinigamiDude's Avatar - Comment posted on 05/18/2009 21:34
shinigamiDude
the world need more Alien games , Alien tower defense , Alien RPG , Alien Sims.
ThEgg's Avatar - Comment posted on 05/18/2009 22:03
ThEgg
Excellent write up! I also have high hopes for AvP3 and A:CM! I just reinstalled AvP2 the other week!

Oh, by the way, Predators pwn Aliens. They got frisbees.
Johnny Justice's Avatar - Comment posted on 05/18/2009 22:39
Johnny Justice
This has given me an idea. How awesome would it be if there an Aliens game done in a similar style to Left 4 Dead?
Jack Maverick's Avatar - Comment posted on 05/18/2009 23:01
Jack Maverick
You know what confuses me? Predaliens. They manage to be the coolest and stupidest thing created. It's the result of an Alien impregnating a Predator. And the thing is huge as hell. I'm pretty sure when I saw that thing in AvP:Requiem, it broke all sorts of canon set in the Alien and Predator universes.

I honestly don't know where I'm going with that. Anyway, Aliens are cool but Predators have cool and advanced weaponry. I'm a sucker for advanced technology.
ThEgg's Avatar - Comment posted on 05/19/2009 00:26
ThEgg
@CommanderPoopypants Did you even read the article? Giger is mentioned, you div.
vApathyv's Avatar - Comment posted on 05/19/2009 00:36
vApathyv
@Johnny Justice-

Now THERE'S an idea I could get behind.
junglistgamer's Avatar - Comment posted on 05/19/2009 02:08
junglistgamer
I have so many fond memories of the aliens game on the saturn, this article makes me wistful. Although i would disagree about playing as the predator in AvP. I didn't get very far into his campaign mainly because it all seemed a bit easy. The marine levels were fucking brilliant though, throwing flares and getting splashed by acid blood - classic.
Hitogoroshi's Avatar - Comment posted on 05/19/2009 08:56
Hitogoroshi
I LOVE Aliens and so many of the games are great.

I REALLY hope the games we have coming next year are awesome.
drone's Avatar - Comment posted on 05/19/2009 09:38
drone
Puppy Licks: Good call, you're right, of course. Giger did do the Alien3 aliens, too, although again liberties were taken. He was not a happy camper, to put it lightly. It's okay to be show your inner nerd!
FatherChesz's Avatar - Comment posted on 05/19/2009 09:49
FatherChesz
AvP 2 was my fucking jam back in the day. We used to play the demo in comp sci class on the LAN. I was so good (Marine FTW) any time I joined the game in progress everyone else would quit and start a new game. I had to change my name constantly just to be able to stay in the game. I'm pretty sure I was banned from using grenades and just stuck to the pulse rifle. I need to get home and install the game and the expansion pack for good measure.
ChaosTeaCup's Avatar - Comment posted on 05/19/2009 10:09
ChaosTeaCup
AVP2: playing as the Marine ranks as one of the scariest computer games I've ever played. I had to stop playing because it got too much; running backwards firing like a crazy fool hoping that I wouldn't run out of corridor before the damn Xenomorph popped it.
Batthink's Avatar - Comment posted on 05/19/2009 15:58
Batthink
"Besides which, Aliens are blatantly better than Predators, and it's good that we have games where we can prove it."

I would like to bring up a few little points. In the first Predator vs Alien game for the PC, it was actually discovered that it took a lot more skill to get successful kills as an Alien than a Predator. That, and the fact that the Predator was tooled to the teeth AND had a cloaking device (which, granted, had a limited energy supply in order to stop being overpowered and abused).

I can accept why you and John Johnson prefer the Alien, but I can understand why in the games it is more fun to be a Predator; the sense of power.
Darren Nakamura's Avatar - Comment posted on 05/19/2009 19:12
Darren Nakamura
"The nature of the Alien's reproductive cycle allows developers to inject their own ideas into the games..."

I see what you did there.
Agent Orange's Avatar - Comment posted on 05/20/2009 00:19
Agent Orange
@ Johnny Justice

I was thinking something along the same lines. Now that the authoring tools are out, maybe someone with more talent than I will be able to create an awesome mod to give us a taste of what that would be like.
Jamie McGinn's Avatar - Comment posted on 05/20/2009 09:45
Jamie McGinn
Great read Jim, I'm not really a big fan of the movies, but I've really enjoyed the games.

Aliens is probably the finest example of a movie just begging to be a game, you hit the nail on the head.
CommanderPoopypants's Avatar - Comment posted on 05/20/2009 12:33
CommanderPoopypants
@ThEgg I didn't say he wasn't mentioned fuckface, I said he didn't give him recognition, just "based on." moron
Killereffect's Avatar - Comment posted on 03/30/2012 11:43
Killereffect
what you can do is buy a router with intennas and a wi-fi adaptor for wireless connection or you can buy an extender for the cord supplied forfait b and you comparateur forfait forfait b and you forfait sans engagement forfait internet mobile
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