Last week we had quite the epic "odd debate" matchup, and I can only hope this week's colossal competition will be just as exciting when I tally the votes. The score was dead even at a hundred votes into the comments, and a winner only squeezed through at the very end. Put this debate down in the books as one of the better discussions we've ever had. Here are the results:
- GoldenEye 007 (66 votes) -- Winner!
- Super Smash Bros. 64 (57 votes)
If you thought there couldn't be a more hair-pulling debate than last week, then this week's odd debate might just be your breaking point. Both of these games were, and arguably still are, the perfect examples of their respective genres. Both have gameplay that stands the test of time, and easily puts to shame most similar games to this day.
In my opinion, the only thing more amazing than either of these games is that each title came from the same great game designing mind. I'm truly equally biased towards each of these games, as well as equally torn on this debate. This is by far the hardest game debate for me to ever cast a vote in.
Which game do you think is better, and why? Give it some serious thought, get some N64-owning friends to share their opinions as well, and check back next week for the winner, which will face GoldenEye 007 in the Nintendo 64 odd debate finals.
Bonus Question: Which series do you think is better overall? Mario or Zelda? And why?
Honestly, I'm probably going to go with Ocarina here. It has the superior story, more places to visit and better puzzles to solve.
Ocarina wins in my book, but honestly, it was really close.
Also, thank goodness Goldeneye won.
eh fuck it - Zelda:OoT all the way
That's still a vote for Ocarina of Time.
Bonus: I like both series a lot for different reasons. I can't choose.
Hands down - Zelda : OoT
I'm gonna have to go with Ocarina, though. It's just too classic to not be considered the best.
Ocarina of Time is possibly my favorite adventure game of all time, though.
Zelda: OoT, hands down.
Bonus Answer: Overall, definitely Zelda... originally on NES, Mario.
Although Majora's Mask outclasses it in almost every single way (except number of dungeons, but the story and sidequests make up for it.)
Mario 64 has a special play in my heart though, the first 3D water level I ever played... and it has me traumatised permantly.
Super Mario 64 is like Zelda 64 on drugs. It cuts out any story or dialogue bullshit, and taps into a part of humanity that encapsulates why people -- anybody -- can like games. Miyamoto has a skill of creating pure and unadulterated FUN. To make Zelda 64 might have been incredibly challenging, but in my opinion it's even harder to make a game that's twice as big and nothing BUT fun. Every single step and jump and movement or action in Mario 64 is fun. end of story. Any human being can pick it up, without having any prior Mario knowledge or any prior gaming experience at all... and they'll instantly have fun.
As CHAD-MAZING as Zelda 64 is, there's still plenty of idle walking for minutes on end from one place to the next. Its Epona and efficient musical portal system paved the way for how to get shit done in an adventure game, but it still comes NOWHERE close to the devastating percentage of time that people had fun while playing Mario 64, which is, like, 99.99%
Let me put it this way. Zelda 64 is that cool guy in class who everybody likes, but he just also happens to be a straight-A student. He goes to parties and has a lot of fun and gets laid all the time, BUT, he's always the second person to finish tests. The first person to always finish tests is Mario. He's a fucking freak of nature.
It's truly a gameplay versus story debate. On paper, Mario 64 IS the better game. And in every other debate I try to cast votes purely on what works better on paper. But I can't this time.
Zelda's gameplay was spot-on, and unlike Mario, you cared about character. Hell, you cared about material objects. When the ocarina got thrown into the Hyrule Castle moat, I wanted to reach into the screen and grab it. When the Deku Tree petrified, I felt sad. When I broke pots, I felt bad for making a mess. The world was REAL. And no matter how amazing and solid and successful your gameplay is, I will always vote for the one that is almost as good in every single way, AND has a story that evokes strong emotions in its players.
VOTE: Zelda 64.
BONUS VOTE: Without a doubt the Mario Series. Zelda 64 was sadly the first Zelda game i ever played, and after finishing it I quickly jumped into the older games in its series, only to be disappointed. Zelda 64 is only as fucking amazing as it is for one reason -- for the most part it only perfects what had already been accomplished in the past in its series. In my opinion the Mario series as a whole completely blows Zelda and any other game series out of the water, into the sky, out to space, and to distant stars where Mario can dance around it in the Galaxy forever and ever. Mario ALWAYS wins... except this once :)
Bonus: Also Zelda.
But I love Zelda more. For personal reasons more than the virtues of the games themselves; Ocarina was basically the turning point for me. That was when games became more than something I did for fun and then forgot about, that was essentially the game that turned me into a hardcore gamer.
vote: Zelda
bonus: zelda
I remember playing this game for the first time in this crappy store while me and my brother were deciding to buy either a playstation or a 64. The moment you picked the controller up and were able to run around in 3 dimensions was the moment I was hooked. I actually beat every single portion of this game, and got every star to see that Yoshi cutscene thing at the end. I think a lot of gamers have forgotten how liberating that first moment with the game really was, though. Just running around and jumping was incredible.
Zelda was great, but I quit at the water temple stage and just watched my brother beat it instead.
Zelda 64 made me realize that games are truly the perfect medium to tell a story in, so I said fuck journalism and writing novels, I can try to do that on my own without a degree. I want to make games for a living. About exactly 10 years later, I have a degree in game design, and am a pseudo-journalist for one of the coolest sites on the Internet :) Hopefully the next decade is just as exciting.
Obviously I'm very nostalgic tonight!
I'm going to go with Zelda: Ocarina of Time for its ability to completely meld and entrance me with it's combination of storytelling, gameplay mechanics, and graphics. It's just a solid package, timeless to me even to this day.
As far as the best series overall, so long as we are speaking of the main Mario series and ignoring spin-offs, our favorite plumber takes the cake (or mushroom). You have to applaud the consistent gameplay innovation that occur every generation with Mario at the center of the medium. Zelda, on the other hand, is rooted in the same style of play and story for the past two decades, though the formula is hardly broken, it is far less enticing as a whole.
I'm dead serious. We can podcast are experience if you want. You HAVE to play it. Name the game...
Seriously, though, these are both excellent games and it was a very tough choice. But, there has been better Mario games since then, but I've yet to see a Zelda game match this one. It's made such an impact in gaming -- just say "water temple" around a group of gamers and see what happens.
Also, to the bonus, I gotta say Zelda simply because the characters aren't whored out to the extent Mario is. Its a tough call though because each Mario game ACTUALLY MANAGES TO DISTINGUISH ITSELF FROM THE OTHERS.
it was more than a collection of yellow stars. it was an epic adventure.
Also, it was the first Mario game I beat before my brother.
How the hell does Goldeneye win? That game blows. At least Smash Bros. is still fun.
Final Answer: The Legend of Zelda: Ocarina of Time
I'm not sure I'll ever see another game like SM64. The combination of factors that came together to make it the best game ever would probably also make some of the worst games. Levels that are thrown together, loosely defined rules governing how your character interacts with the world, and a shit-ton of bugs doesn't sound like it would make a good game. I guess that this is just the kind of thing only Nintendo can pull off, and even then only maybe once in a generation.
Series: Zelda
Why: I love the mario series, however tA very big part of my childhood was spent playing the various Zelda games.
With the exception of Zelda II, the series has never let down. Even after turning the main character into what appears to be a power-puff girl. ;>.>
Mario reinspired me with Galaxy, but I think my opinion has been too diluted by all the random mario games like hoops 3 on 3, baseball, or strikers.
Dude, if you liked 63, you have to check out 64. It had everything 63 did, but it added a hat to Mario and got rid of the annoying grinding that plagued 63's leveling system.
"Would you rather murder a dolphin in front of its parents or watch your fellow RTFGO castmates get hurt."
Its like that. I don't want to pick. But since your point a gun to my head... tLoZ:OoT
As a series, its definitely Mario
Why? Ocarina of Time was a great game, but it was the only Zelda game to ever capture my attention like it did. I hate to admit that although I got Twilight Princess at launch along with my Wii, I only played 35 hours of it getting to the temple in the air with all the freaky lookin chickens and by then it felt like it was being carried on way to long. Haven't touched it since.
Mario games on the other hand are always fun, the real ones anyways. Best series ever. It may be unfair that I was practically raised on Super Mario World (along with healthy doses of DBZ), but I'm just a platforming whore =\