EA Partners' boss David DeMartini, speaking with GamesIndustry.biz at gamescom, expressed his belief that "budgets for games have actually peaked and are starting to move in the reverse direction again."
"I don’t think there’s any one right budget for any game," he explained. "It kind of depends on how big the idea is and what the team needs to be able to make a 90 percent-rated game with the idea that they’re working on. You just need to make sure that you pick a path that’s going to get you there."
What does this mean for us, if DeMartini's prediction is correct? Ideally, more creative freedom, riskier projects, and new intellectual properties on the whole. In reality, it probably means more money for companies to invest back into creating. Not a terrible thing -- not at all.
EA: Game budgets have peaked [GamesIndustry.biz]
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied:
"bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
Likes
Platformers, Pixel-based graphics, Stickerbrush Symphony, Pokemon, Leaderboards
Meet the rest of the team
| BBcode help |
| [b]Bold text[/b] |
Bold text |
| [i]Italic text[/i] |
Italic text |
| [url]http://www.dtoid.com/[/url] |
http://www.dtoid.com |
| [url=http://www.dtoid.com/]Web link[/url] |
Web link |
| [img]http://www.example.com/robot.jpg[/img] |
 |
Post a comment! You can also post a photo below:
Comment with Facebook
Click connect and comment instantly!
|
Comment with Dtoid
New? SIGN UP - it takes 5 seconds
|
20 comments | showing # 1 to 20
|
Comment with Facebook
Click connect and comment instantly!
|
Comment with Dtoid
New? SIGN UP - it takes 5 seconds
|
Comments policy
Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!
As I would put it, there's no need to spend a fuck ton of money as long your idea is solid and not just a gimmick.
Actually, I don't know why it is so "expensive" to make a good game now. Cave Story for example, was brilliant and it had zero budget. As long as they stick with the basic requirements for this HD generation, there is no need to inflate the games prices so much.
Honestly, I do not see how a game with a lot of budget gets to be good. We already had an example of it this month.
Maybe digital distribution can save the day for the smaller guys?
Haha, exactly. I'm sure there's a lot more extravagant expenses studios make that aren't necessary.
noobs
also cost of making the games are offset by the increase in sales..
YOUR ALL JUST NOOBS
Noobs don't know the difference between 'your' and 'you're.'
Like Mirror's Edge 2, right?
EA should get on that already. Mirror's Edge was flawed excellence.