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G.E.C.K. creation kit and first Fallout 3 DLC announced

Nov 25 // Nick Chester

Fallout 3 was just released a few weeks ago, so this is certainly sooner than expected -- Bethesda has decided to detail its first plans for Fallout 3 downloadable content on both PC and Xbox 360. 

There will be three downloadable packs (detailed below) available for both Xbox 360 and PC, releasing across the first three months of 2009. There's no word on pricing.

  • Operation: Anchorage. Enter a military simulation and fight in one of the greatest battles of the Fallout universe – the liberation of Anchorage, Alaska from its Chinese Communist invaders. An action-packed battle scheduled for release in January.
  • The Pitt. Journey to the industrial raider town called The Pitt, located in the remains of Pittsburgh. Choose your side. Scheduled for release in February.
  • Broken Steel. Join the ranks of the Brotherhood of Steel and rid the Capital Wasteland of the Enclave remnants once and for all. Continues the adventure past the main quest. Scheduled for release in March.

The official modding tools for Fallout 3 have been revealed as well. Cleverly called G.E.C.K. (Garden of Eden Creation Kit), the tools will allow players to modify the game in almost any way they desire by creating, modifying, or editing any data for use in the game.

There's a press release with some more info and quotes after the jump, but the bottom line is this: just when you thought you were finished exploring the Capital Wasteland, there's plenty more on the way.

Bethesda Softworks Announces Creation Kit and

First Downloadable Content for Fallout 3
 
Editor to be Available in December; Downloadable Content coming for January, February, and March


November 25, 2008 (ROCKVILLE, MD) – Bethesda Softworks®, a ZeniMax Media company, today announced plans to make both its editor and downloadable content available for its award-winning game, Fallout® 3 in the coming weeks. The official editor for Fallout 3, called the G.E.C.K. (Garden of Eden Creation Kit), will be available for free download in December and will allow Games for Windows® users to create and add their own content to the game. In addition, the first official downloadable content, Operation: Anchorage, will be available exclusively for the Xbox 360® video game and entertainment system from Microsoft and Games for Windows® in January, and more downloadable content coming in February and March.

“We’ve always seen the original world of Fallout 3 as a foundation for even more content. Some created by us, and a lot more created by users,” said Todd Howard, game director for Fallout 3. “It’s fun to create your own character, but it can be equally fun to create your own adventures. We can’t wait to see what the community does with the G.E.C.K.”

The release of the G.E.C.K. provides the community with tools that will allow players to expand the game any way they wish. Users can create, modify, and edit any data for use with Fallout 3, from building landscapes, towns, and locations to writing dialogue, creating characters, weapons, creatures, and more.

Three downloadable content packs will be coming to Xbox 360 and Games for Windows Live starting in January that will add new quests, items, and content to Fallout 3.
  • Operation: Anchorage. Enter a military simulation and fight in one of the greatest battles of the Fallout universe – the liberation of Anchorage, Alaska from its Chinese Communist invaders. An action-packed battle scheduled for release in January.
  • The Pitt. Journey to the industrial raider town called The Pitt, located in the remains of Pittsburgh. Choose your side. Scheduled for release in February.
  • Broken Steel. Join the ranks of the Brotherhood of Steel and rid the Capital Wasteland of the Enclave remnants once and for all. Continues the adventure past the main quest. Scheduled for release in March.
Released on October 28 in North America and in Europe October 30, Fallout 3 has been hailed as one of the most anticipated games of 2008, and received a 10 out of 10 review score from Official Xbox Magazine, a result then repeated around the world with perfect scores by some of the industry’s most influential and respected critics including: Gamespy, GamePro, UGO, the Associated Press, MSN, The Washington Post, Guardian, FHM, G4-TV, The Toronto Star, and Eurogamer.  MSNBC’s review offered the observation that it viewed “Fallout as a no-brainer for game of the year.” The Daily Star in the UK echoed that conclusion, saying “You can hold all bets on game of the year – I think we have a winner.”

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Nick Chester // Former Editor-in-Chief (2011)
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