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Futuremark: DRM should stay out of our faces photo

Shattered Horizon developer Futuremark Games Studio has stuck its oar into the recent Ubisoft DRM controversy, criticizing the publisher for its oppressive punishment of paying customers. Producer Jaakko Haapasalo believes DRM should be convenient and hassle-free at all times. We like the cut of his gib.

"The question I ask myself with all DRM approaches is will it be more or less convenient for me, as a paying customer?" he explains. "If it stays out of my face, I'm cool with it. But if it gets in the way of being entertained, inconveniences me or seems unnecessarily restrictive then ... well, it's not like there is a shortage of other games demanding my attention."

CEO Jukka Mäkinen adds: "Exactly. Whatever the DRM used, games need to be hassle free for those who have bought their copy the proper way. Taking good care of the customer is always better than chasing the thieves."

It amazes me how publishers think that overbearing and restrictive DRM is a good idea, still. When will they get it through their stupid brains that pirates will find a way around it, leaving only those who legally purchased the game with a series of hoops to jump through that they don't deserve? Idiots.

PC DRM should be 'hassle-free' - dev [CVG]








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32 comments | showing # 1 to 32
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Tarvu's Avatar - Comment posted on 03/09/2010 12:31
Tarvu
Getting pissed and blaming the people behind the attacks is utterly futile and is likely what they want. Ubisoft are enablers, they made this possible when they set down this ridiculous DRM.
StingingVelvet's Avatar - Comment posted on 03/09/2010 12:35
StingingVelvet
And yet Shattered Horizon uses Steamworks, which is pretty in your face if you are not someone who uses Steam all the time.

Also, it's a multiplayer only games and the DRM is built-in that way.

So... useless comments.
Thype's Avatar - Comment posted on 03/09/2010 12:40
Thype
"It amazes me how publishers think that overbearing and restrictive DRM is a good idea, still. When will they get it through their stupid brains that pirates will find a way around it, leaving only those who legally purchased the game with a series of hoops to jump through that they don't deserve? Idiots."

Well said, Jim.

It is truly mind boggling, MIND BOGGLING, that these people still don't get it. No matter what counter measures are used it takes a day or two at most to hack it while paying customers continue to pay the price.

I also appreciate this statement: "Taking good care of the customer is always better than chasing the thieves."
Qraze's Avatar - Comment posted on 03/09/2010 12:41
Qraze
i agree with this fellow. so many other great games out there i don't need to chop a finger and a toe off to play.

hit em where it hurts, their wallets.
kylamity's Avatar - Comment posted on 03/09/2010 12:42
kylamity
I really didn't like being forced to use Steam when I was playing Dawn of War II.
Chris Carter's Avatar - Comment posted on 03/09/2010 12:49
Chris Carter
@Kylamity
Same. I don't buy Steam only games.
xenon's Avatar - Comment posted on 03/09/2010 12:55
xenon
I guess (hope? assume?) that PC gamers who buy their games always download and use cracks as soon as they come out. Don't they? I would certainly do.
Mueti's Avatar - Comment posted on 03/09/2010 12:58
Mueti
I guess it is a bit hypocritical of them to say that while using Steamworks for their game. Not that that compares in any way to the shit Ubi is pulling, but still. I personally don't care (and actually prefer it this way) since I'm using Steam for all my gaming anyway.
Tom Davy's Avatar - Comment posted on 03/09/2010 13:03
Tom Davy
http://i41.tinypic.com/a9tvkk.jpg
Schmo0zle's Avatar - Comment posted on 03/09/2010 13:21
Schmo0zle
As someone who watched Spore anxiously for around 3 or 4 years before it came out, and then didn't buy it and have never played it...I think it's safe to say that DRM sucks balls. It's the only reason I didn't buy Spore, and I won't be buying any Ubisoft games that have it.
coldalarm's Avatar - Comment posted on 03/09/2010 13:27
coldalarm
DRM isn't a problem for me. I play L4D (used to play CS:S and TF2 a fair bit) so I've got Steam as part of my standard gaming set-up (and there's nothing wrong with it, all ye naysayers) and I've bought a fair few games with it.
SecuROM has never given me issues outside of "Oi, you! Insert the bleedin' disc!" and I think the only time I had problems with any DRM was activating Mass Effect 1 and Far Cry 2 because the week I bought them my internet connection crapped out, so I took my rig over to my dad's house and have been fine since.
Whilst I can see UbiSoft's logic, I don't agree with how they've handled the situation at all. DRM is, from a publisher's PoV, almost a necessity now but they've crossed lines that shouldn't be crossed. Assassin's Creed 2/The Settlers 7/Whatever else aren't MMOs or online multiplayer games for the most part, so why do they need a constant connection? And the booting you out of the game? That's the big problem! At least Steam lets you continue playing if your net craps out in Online Mode.
Jarmel's Avatar - Comment posted on 03/09/2010 13:34
Jarmel
I can't imagine many more worse forms of DRM than constant internet or you lose your data. So I applaud the hackers for attacking Ubisoft and showing this godless corporation why their method sucks.
Corak's Avatar - Comment posted on 03/09/2010 13:34
Corak
There isn't a system out there that isn't hackable, since its created by man it will always have a flaw of some kind. Hackers and pirates will always find ways to hack or pirate your game no matter what kind of DRM system you have in place. Its the same thing with gun control laws, yes they need to be there, but making it harder for citizens to purchase one doesn't make any difference to criminals, why? Because criminals break the law, tighter gun control laws won't effect them at all. Its the same principle here, tighter DRM won't make any difference, a flaw will be found and exploited by those that wish to exploit it.
StingingVelvet's Avatar - Comment posted on 03/09/2010 14:16
StingingVelvet
@ Jarmel

It saves your progress right where you were if you are disconnected and it also allows you to reconnect with the game paused if you can. A quick alt-tab or router reset can have you back in the game in seconds.

Not saying the DRM is great or anything, but a lot of people seem to be making it out to be far worse than it is just to make a point, which makes no point, because you built your arguement on fallacy.
pickfr's Avatar - Comment posted on 03/09/2010 14:17
pickfr
Steamworks isn't as bad as DRM in my opinion. At least when you're forced to use steam, they give you incentives:

You can download the game anywhere with an internet connection.
Chat.
Friends.
Community.
Acheivments.
Steam Cloud (control's and graphics settings stored server side.)
In game features (Browser, Friend Joining and more.)

What does Ubisoft give you:

~10% downtime.
No offline mode.
StingingVelvet's Avatar - Comment posted on 03/09/2010 14:24
StingingVelvet
@ pickfr

Ubi's system actually has a lot of that, and most of those Steam features you can use without even buying the game on Steam, just launch it from there.

In any case, the fact is Steam, no matter how well hidden, is an account-based DRM system which eliminates many consumer rights, just as Ubi's does. It might not require a constant internet connection but offline mode is known to be very buggy and Valve can take your games away anytime it chooses, plus you can never resell, never give away, never do anything with them Valve does not allow.

So to say "DRM is bad" and then have your only game be a Steamworks DRMed title, makes you look like an ass.
Jarmel's Avatar - Comment posted on 03/09/2010 14:43
Jarmel
@ StingingVelvet

My understanding is that if you're playing and it disconnects then you're stuck going back to the previous checkpoint.

http://www.destructoid.com/confirmed-ubisoft-s-new-pc-drm-is-out-of-control-164079.phtml

So again I doubt it can get much worse than that.
StingingVelvet's Avatar - Comment posted on 03/09/2010 14:59
StingingVelvet
@ Jarmel

Your info is out of date, read the patch notes for 1.1.
Jarmel's Avatar - Comment posted on 03/09/2010 15:05
Jarmel
Ok that's better. Even though for laptops it pretty much makes playing any game that has this DRM pretty much useless as you're gaming on the go. So until every place has free internet, you're restricted as to where you can play the game.
StingingVelvet's Avatar - Comment posted on 03/09/2010 15:14
StingingVelvet
@ Jarmel

It definately has down sides, I am not really defending it. I personally am not effected because I have a stable connection on my desktop PC which I never move, so it works perfectly here, but many people will have issues.

My only core point in this thread was about the hypocrite who speaks against DRM and then uses Steamworks for his online only game.
Locke's Avatar - Comment posted on 03/09/2010 15:21
Locke
"We like the cut of his gib."

coming from the guy who has played like 3 PC games evar!!!! lol

j/k ;)
Jarmel's Avatar - Comment posted on 03/09/2010 15:30
Jarmel
Well to be fair, again this was their first game(which is actually pretty decent) and we have no clue how they are going to handle future titles. Also they're not a fullsized publisher so they might have been limited in distribution and publication methods. He's also not arguing against DRM in general but having it be as painless as possible. Steam is atleast a step in that direction in comparison to Ubisoft. I think the best system though is the one Bioware is using with ME2. Reduces piracy and used sales while being optional.
StingingVelvet's Avatar - Comment posted on 03/09/2010 16:50
StingingVelvet
@ Jarmel

Agree on ME2/Dragon Age... very consumer friendly. I don't think those DLCs stop any piracy though, people just pirate the DLCs.

As for Steam being painless, that really depends on your point of view. I could link you to dozens for forum topics by people that hate Steam and refuse to buy games that use Steamworks, so it's all a point of view thing. Personally my main concern with DRM is "can I play this in 20 years?" Steamworks games, being so dependent on a program that might not be running 20 years from now, are more in question than say SecuROM, which can be easily patched out. So it all depends.
PaulMorel's Avatar - Comment posted on 03/09/2010 16:57
PaulMorel
Steam makes users jump through some hoops; however, in return for said hoop-jumping, the users get significant value in return. I ONLY buy games through steam, because I can install them on ANY of my PCs. When I upgrade PCs (often, as with many PC gamers) it is a snap to log in to STEAM and have access to all my games. Further, if the game works with Steam Cloud, then I can get my save games as well, without transferring anything from my old PC.

Not to mention social networking, achievements ... etc. Steam provides a lot of value in return for just a smidgen of hoop-jumping: one online login every 10 days (or something).

I love steam, and it is a perfect example of why this developer is right. The DRM has to be good for the user.
StingingVelvet's Avatar - Comment posted on 03/09/2010 17:54
StingingVelvet
@ PaulMorel

Steam has advantages, but most of them I get by buying retail and then launching through Steam, plus I get to have a hard copy I can feel like I own, rather than a subscription.

Most of the stuff you list I actually find easier with discs... installing after a reboot for instance, it takes less time to install of a disc than to download, and backing up that much data is annoying unless you have a massive external drive, which I do not have nor need otherwise.

Don't get me wrong though, Steam has benefits, but unfortunately those benefits blind people to a DRM system which takes away all sense of ownership and power over your game collection. I just can't sign on to that, it is worse than Ubi's DRM to me.

Opinions and all that...
Stephen Beirne's Avatar - Comment posted on 03/09/2010 19:34
Stephen Beirne
Dunno if this has been said but MAG has insane DRM too. Can't play it unless you have an internet connection. Disgraceful.
Skribble's Avatar - Comment posted on 03/09/2010 20:35
Skribble
You seem to be missing the point, StringingVelvet.

It doesn't matter how stable your connection is, if you lose contact with Ubisofts servers then you can't play your game, and they have already demonstrated that they cannot guarantee the servers will be up at all times. Hell, the servers have been down on 2 separate occasions already.

This would be acceptable if the game was an online game, but we are talking about single player titles like Assassins Creed 2.

You might not like Steam, and thats fine, but it lets you play your games when you want to. Online or offline. Also, if a crack group can make Steam games work without Steam with an ini file and a bat file, then I'm pretty sure Steam would be able to patch Steamworks out in 20 years if they needed to.

Also, how is he a hypocrite? He is speaking out against intrusive DRM, not DRM in general. Steam is not intrusive, especially for a game that is purely online anyway.
StingingVelvet's Avatar - Comment posted on 03/09/2010 21:09
StingingVelvet
@ Skribble

I didn't miss any point... I find Steam intrusive, you do not, that's opinions for ya I guess.

In fact, since AC2 launched and "DRMs" without me even noticing, but Steam has caused me endless hassles, I would say you are the opposite of correct from my point of view.

Anyway, this is an uphill battle... Steam fanboys never admit its faults or its massive DRM.
ZRB's Avatar - Comment posted on 03/09/2010 22:21
ZRB
@StingingVelvet

I would like to know how exactly you find Steam more intrusive. You log in once, and on occasion it validates game files. In return, it offers a community, support to carry saves and configurations across other computers, automatic updates for games, and a nice in game overlay allowing you to talk to friends or even surf the web quickly. When was the last time you were kicked from portal or hl2 or any other single player game using only basic steam DRM because you couldn't pass a connection test while in game? Also, Valve has stated that in the event of the shutdown of steam, steam's version of DRM would be stripped from any games a person has on their account.
StingingVelvet's Avatar - Comment posted on 03/09/2010 22:41
StingingVelvet
@ ZRB

Valve has never stated that officialls, and in fact Steam's SSA states the complete opposite, that you are not promised functioning games tomorrow, let alone in 20 years.

As for the rest, one simple answer is I have no desire or need for the community features. I have no desire or need for carrying my saves on a server for offline games. I don't like automatic updates because a lot of times you do not want to update for one reason or another.

And yes, Ubisoft requires a constant internet connection which... shocker... I have anyway. Steam requires I run a client with pop-up ads and annoying bugs. I find that sort of in your face thing more intrusive... Ubi's thing isn't even noticeable.

For the record: my preference is NEITHER. I just find it amusing that Steam is a-ok or even loved by the press and this Ubisoft thing is now the DEVIL'S SPAWN when frankly they're both intrusive DRM that hinders customer rights.
SullyE's Avatar - Comment posted on 03/10/2010 02:42
SullyE
People should just use Steam and start integrating Steamworks, with all its achievements and savegame backups on Steam Cloud and integrated chat and game management and ability to play the game anywhere and install it however much you want to and so forth.

A kind of DRM that provides more than it restricts ("You just have to register it online the first time you play, and occasionally we'll check your hardware and compare it with everyone else's so we can make sure we have something that runs well for everyone.") is a good thing, both for the consumers (Yay features!) and the game publishers (yay DRM!).

I've noticed that most Steam-based that I've seen tend to have lesser immediate piracy levels than other games. Most companies know they can't totally prevent piracy, but the important thing for them is to prevent 0day piracy, as keeping a game out of pirates' hands for the first few days usually results in better game sales. If Steam makes it hard for stuff to get cracked, then the developers have maybe made a few more sales, and good for them! If their games are any good, they deserve it.
SAMA1984's Avatar - Comment posted on 03/10/2010 06:16
SAMA1984
I'm sure everybody mentioned it at one point or another:

The only way to escape from all the anti-piracy security systems they have in place in (any disk-based product) is to get the pirated copy.

Ironic? Yes.
Sad? Definitely.
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