According to EndWar programmer Vinh-Dieu Lam, the Tom Clancy universe will become one solid entity spread out between multiple games. Previously, Tom Clancy games only adhered to the storyline within their respective series. Now, it looks as if upcoming RTS EndWar will become the keystone to anchoring future Clancy games together.
Lam set the stage with GamePlayer by first describing some of the lighter tie-ins in EndWar:
Some of our airstrikes come from the HAWX list of fighter jets, some of the Ghost Recon units are in the game, like Scott Mitchell is the commanding officer of the American army, so there are a few tie-ins. It all acts as a basis for future tie-ins.
Lam then went a step further in terms of what Ubisoft wants to do with their exclusive license in the near future:
...in [later] versions you’ll find, say, missions generated in the next Ghost Recon (presumably GRAW 3) affecting the world map in the next EndWar (presumably EndWar 2). So maybe in the next EndWar you will need to attack Paris but before you can it may generate some sort of Splinter Cell recon mission or a Ghost Recon mission or things like that. But that is the direction we are looking at.
This opens the door to an amazing amount of both cool and fairly scary things. Hopefully, we won’t have to buy the upcoming
emo version of Splinter Cell to be able to understand what would happen in
GRAW 3. In a worse (but very imaginary) scenario, could you envision buying one game to be able to play another?
[via Shacknews]
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It sounds like what they're planning are modular missions, sprinkled throughout all of the various games, that, depending on how it's completed, can affect the story (and thus gameplay) of other games. The only thing that worries me is how they determine what affects what, and how. I'm not sure if the interconnected storylines will only depend on one player, or if it will be based on how many people complete or fail a mission overall. Still, this is an incredibly intriguing idea, and a remarkably risky one...
As long as there is still an individual focus on each series, and there is no more rush jobs like Vegas 2 (don't get me wrong, I loved it, just clearly a rush job to tie up the first game and cash in). I wouldn't be suprised to see some games getting rushed to fit in with another game supposed to come out earlier.
I hope this means the next Rainbow Six title will be brought into the semi-future with some advanced tech more akin to the Splinter Cell series, along with cross-game abilities (being able to destroy lights and cutting power supplies in RS a la SC would be an AMAZING way to make the RS games feel fresh and more alive).
Plus, creating a solid universe to tell interlacing stories would legitimately make me want to play more Tom Clancy games, if it meant it would flesh out the experience for me. Go Ubisoft.
Either way, I love R6 and SC as they are, so I have no problems if they decide to keep the existing setup either.
I'm pretty sure Clancy sold off the rights to these games, didn't he? I thought there was a semi-recent deal where the company effectively took it out of his hands -- though, I don't think he was ever all that heavily involved to begin with. I assume it's like how George Lucas isn't really involved with the Expanded Universe novels.
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