So it seems Forza Horizon 2, unlike Forza 5, will not be running at 60 frames per second.
While it will still display in 1080p, the open-world nature of Horizon doesn't seems to play nice with the idea of a locked 60fps rate, especially considering the game will be streaming and loading in data constantly. Playground Games and company have instead adopted a zero-tolerance policy where frame rate dips are concerned, in order to ensure a consistent driving experience.
Some of you may remember that the first Forza Horizon was also locked at 30 frames per second. Speaking to IGN, creative director Ralph Fulton explains, "I think what we did on Horizon was demonstrate that, and this is really important, a locked frame rate that's absolutely solid and never drops is the most important thing for our game, 30 [frames per second] actually enables us to realize that experience."
Still, the team is not oblivious to the fact that some will be miffed at this news. "I think I remember that's always a hot-button topic, until a game comes out and people go, 'Oh, this actually really works.' But 1080p was an absolute must for us; it's the benchmark for next-gen."
The new Forza Horizon 2 cars are mostly vehicles you'll never drive in real life
2:30 PM on 08.05.2014