|
|
|||||||
![]() |
|
|
Thread Tools | Search this Thread | Display Modes |
|
|
#1 |
|
[Level 5: Mech]
![]() ![]() ![]() Join Date: Apr 2008
Location: USA
Posts: 477
|
Bounty- Red Version
![]() This Saturday is 24-Hour Comic Day. For those who've never heard of it, the goal is to create a 24-page comic, from start to finish, within 24 consecutive hours. I'll be participating, and i'm hoping that you will too. Instead of a normal comic, I'll be working on an interactive comic, like this forum's Office Quest. So, what's so special about this one? It's multiplayer. Your forum will be playing against another. You will each control one character (red for Destructoid, blue for TIGSource), and compete against each other to win the game within the alloted time limit. I'll explain the rules later (don't worry, there aren't many), but I will be running this game for exactly 24 hours this Saturday. Yes, this will be crazy. Yes, this could totally suck. But dammit, I'm going for it, and I'm gonna do my damn best to have fun with it. |
|
|
|
#2 |
|
[Level 4: Cyborg]
![]() ![]() ![]() Join Date: Sep 2009
Location: Eugene, OR
Posts: 206
|
I love poeple who do this. this is a brilliant 24 hour comic idea
|
|
|
|
#3 |
|
[Level 2: Human]
![]() Join Date: Sep 2009
Location: Cancer State of the World
Posts: 42
|
That's a really sick idea. I hope it goes great, and I'll definitely be watching.
|
|
|
|
#4 |
|
[Level 5: Mech]
![]() ![]() ![]() Join Date: Apr 2008
Location: USA
Posts: 477
|
Thank you all! I hope it goes well, too.
OFFICIAL RULES (To keep things fair): 1. There are two players in this game, the Bandit and the Sheriff. The Bandit (Red Team) must make it onto the train with his Bag O'Loot within the allotted time limit. The Sheriff (Blue Team), meanwhile, must capture the Bandit, preferably alive, before he can escape. 2. Each page will count as one unit of in-game time. Pages for each team will be posted as close to simultaneous as possible, on the hour for every hour the game is played. 3. Commands will be chosen by the Game Master (or GM, for short) before each page is drawn. If there is an issue with determining which of two actions comes first, the order will be determined by the post time. (Read: Post first, shoot first.) 4. Metagaming will be heavily frowned upon. Metagaming will be defined as suggesting commands using knowledge that the player character doesn't/shouldn't know. For example, If you read that the other team is hiding in a particular box on the opposite side of the map, you may not immediately run over to check that box. You're allowed to read the other team's comic during the game, but only for entertainment. Any obvious attempts at metagaming will be ignored; if they persist, then there will karmic penalties for the team. That's about all I can think of for now. In the meantime, I'll need names for each of the characters. Any suggestions? |
|
|
|
#5 |
|
[Level 2: Human]
![]() Join Date: Sep 2009
Location: Cancer State of the World
Posts: 42
|
Names....I'm feelin' Clyde for the bandit, and Barney for the cop.
|
|
|
|
#7 |
|
[Level 7: Sentinel]
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2008
Location: Location, Location
Posts: 2,057
|
Sounds awesome!
|
|
|
|
| Matthew Blake |
|
This message has been deleted by Matthew Blake.
|
|
|
#8 |
|
[Level 5: Mech]
![]() ![]() ![]() Join Date: Apr 2008
Location: USA
Posts: 477
|
|
|
|
|
#9 |
|
[Level 5: Mech]
![]() ![]() ![]() Join Date: Apr 2008
Location: USA
Posts: 477
|
|
|
|
|
#10 |
|
[Level 5: Mech]
![]() ![]() ![]() Join Date: Apr 2008
Location: USA
Posts: 477
|
|
|
|
|
#11 |
|
[Level 5: Mech]
![]() ![]() ![]() Join Date: Apr 2008
Location: USA
Posts: 477
|
|
|
|
|
#12 |
|
[Level 5: Mech]
![]() ![]() ![]() Join Date: Apr 2008
Location: USA
Posts: 477
|
|
|
|
|
#13 |
|
[Level 5: Mech]
![]() ![]() ![]() Join Date: Apr 2008
Location: USA
Posts: 477
|
|
|
|
|
#14 |
|
[Level 5: Mech]
![]() ![]() ![]() Join Date: Apr 2008
Location: USA
Posts: 477
|
|
|
|
|
#15 |
|
[Level 8: Skynet]
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2008
Location: OH JESUS WHERE'S MY WIFE!?!?!
Posts: 2,891
|
Wake up!
Oh, wait. Roll to the left. |
|
|
|
#16 |
|
[Level 8: Skynet]
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2008
Location: OH JESUS WHERE'S MY WIFE!?!?!
Posts: 2,891
|
After rolling: find a bush, equip lazer gun, shoot wildly in air while hiding behind bush. If no bush is present, hide behind a crate or trough.
|
|
|
|
#17 |
|
[Level 5: Mech]
![]() ![]() ![]() Join Date: Apr 2008
Location: USA
Posts: 477
|
|
|
|
|
#18 |
|
[Level 8: Skynet]
![]() ![]() ![]() ![]() Join Date: Feb 2009
Location: Fair Oaks, CA
Posts: 3,850
|
Go hide behind cover and throw a pebble at the sheriff's eye. A sharp pebble.
|
|
|
|
#19 |
|
[Level 5: Mech]
![]() ![]() ![]() Join Date: Apr 2008
Location: USA
Posts: 477
|
|
|
|
|
#20 |
|
[Level 8: Skynet]
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2008
Location: OH JESUS WHERE'S MY WIFE!?!?!
Posts: 2,891
|
Throw hat onto Blue's head and run as he ponders the situation.
|
|
![]() |
|
|
| Thread Tools | Search this Thread |
| Display Modes | |
|
|