Quantcast


Former XNA manager worried about the quality of Community Games photo

When we told you about Microsoft's new user publishing model, Xbox LIVE Community Games, some of you were quick to look past the dollar signs and possibilities. A few of you expressed concern that this new model could have us buried under low quality games. 

Destructoid community member Tubatic commented, "This seems interesting, though I fear the end result being many very bad games floating around for 200 points that don't offer much beyond the demo."  Salty Soil adds: "I doubt the 'rigorous peer-review system' would only cut the cream of the crop, but at least I appreciate the attempt to filter out crap."

Apparently former XNA community manager David Weller shares this concern.

"Being an ex-XNA member, I can still say, without a shadow of doubt, that Microsoft is offering a groundbreaking game channel, and that some people stand a chance to make great money from the system," he said in his blog.

"But the danger for consumers lies in Microsoft's deliberate steps to avoid discussions regarding game quality, even during peer review. I firmly believe that avoiding commentary/ratings on game quality will result in frustrated consumers, who will have no way to discern the quality of a game among (ultimately) thousands."

Of course, current XNA boss Chris Satchell isn't as worried.

"I really believe that, given the right tools, the community will step up and police itself. When you look at strong communities there is always a core that will work really hard to make sure community standards are maintained," he explained. 

I think our very own HarassmentPanda makes an interesting point: "Let's be honest, if a good chunk of the games on Live Arcade now had to go through peer review, they never would have seen the light of day."

Are you worried about drowning in a sea of crap games?

[Via GamesIndustry]








More gaming stories around the web. Got news? Submit yours to tips@destructoid.com

Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools. Meet the rest of the team



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

16 comments | showing # 1 to 16
prev next

Phantom Spaceman's Avatar - Comment posted on 07/25/2008 11:10
Phantom Spaceman
As long as they have achievements, I'll happily hand over $2.50 if it looks interesting
B-Radicate's Avatar - Comment posted on 07/25/2008 11:21
B-Radicate
Weren't XNA games supposed to be the wave of the future for Live? I thought this was a big deal years ago. Who honestly cares at this point?

MS missed the boat. Moving on...
Woocifer's Avatar - Comment posted on 07/25/2008 11:29
Woocifer
Wait the community will police itself? Yeah it's easy to say that when it's on our FUCKING DIME!!! What are we paying Microsoft for again? Like what pile of shit lazy comment is that? Oh the community is great at discerning whether or not a title is good enough to buy....BY BUYING IT AND TRYING IT!!!!

Fuckin corporate suits...I hope this guys kid scratches his BMW and shit in his super expensive throw rug in front of his massive LCD tv wall beside his giant pool in his backyard...fuckin dick...
king3vbo's Avatar - Comment posted on 07/25/2008 11:38
king3vbo
Oh, they're will be so much shit
stevesan's Avatar - Comment posted on 07/25/2008 11:42
stevesan
How about free demos? I'd gladly take 5 minutes to try out a game if it was free and easy.
GuitarAtomik's Avatar - Comment posted on 07/25/2008 11:44
GuitarAtomik
I'm not really worried. The only games I plan on actually paying for will be the ones I hear being talked about as worth the money or amazing.

I really do think that if a game is really good, eventually it will be talked up and be noticed. It may be a while after it's released but eventually it will, kind of like how you eventually hear about really good free indie games or flash games on the internet.
galagabug 's Avatar - Comment posted on 07/25/2008 11:46
galagabug
you act like 9/10 retail releases aren't total shit.

bad games are everywhere. the cream always rises, and i'm sure through blogs like this, people will find the games worth playin, and those devs will get their props. i really like the potential this offers, and i'm excited.
Josh Tolentino's Avatar - Comment posted on 07/25/2008 11:46
Josh Tolentino
@Phantom Spaceman

Ugh. It's people like you who've managed to convince Valve that achievements tied to game value are a good idea.

Anyway, as I don't have a 360 I couldn't care less about what happens to XNA, but peer review or some form of more organized filter system is CRITICAL. We've already seen how much shit currently floods the DS and Wii market, and that's WITH standard clearance systems, what more when people start charging for whatever they can shove out of their hard drives?

If this goes poorly it'll be worse than the average Newgrounds flash "game" clusterfuck.
Josh Tolentino's Avatar - Comment posted on 07/25/2008 11:48
Josh Tolentino
I mean, take MOVIES for example. SOMEONE green-lighted Space Chimps and Beverly Hills Chihuahua, for God's sake! We need QA people!
aaronf's Avatar - Comment posted on 07/25/2008 11:54
aaronf
"Are you worried about drowning in a sea of crap games?"

Aren't we already? Of the hundreds (or thousands) of games released every year, only a handful really stand out. The rest are "me too" games, and sequels to previous hits that don't add anything new or interesting.
AgentMOO's Avatar - Comment posted on 07/25/2008 11:56
AgentMOO
I welcome any tearing down of the massive barriers Microsoft has to the XNA environment.
TrailerParkJesus's Avatar - Comment posted on 07/25/2008 12:00
TrailerParkJesus
There's always the fear that because these games are indie developed and community based, the bar is set lower than normal, and the best you can hope for is that the great games float to the top. It doesn't always happen, but I think that's where the internet steps in. There are enough people out there to help filter through the glut of bad games and spotlight the titles that are worthwhile.

And going back to what Satchell said, I would agree that the XNA community would do their best to police themselves, because as a community, if they keep green-lighting horrible games, XNA would start to look bad as a whole. They would get the reputation of a place for low quality games, and I'm sure they wouldn't want that.

Although I could also see the possibility of the community allowing bad games to get through, in order to make the good/decent/so-so games look great in contrast, but that's just the cynic in me.
xAnarChisTx's Avatar - Comment posted on 07/25/2008 12:58
xAnarChisTx
It's not that bothersome, actually. Yeah, most indie game developers are making crap remake games of older titles, and that is not what we need. Only a handful will be great, because they come up with new concepts that will actually work, and will be fun to play.

I am actually in the process of developing a game through XNA, and I have taken the time to actually sit down and decide what would work and use it, and what was done before and either go for it, or avoid it. it takes time, not just through the development process, but because nowadays it is hard to come up with something extremely creative and have it work.

I'm making a game, not just because I have a passion for gaming and always wanted to make one, but because we need new games that aren't the same old shit, but enjoyable at the same time.
Sharpless's Avatar - Comment posted on 07/25/2008 13:33
Sharpless
Did he just suggest that an Xbox Live community would police itself?

konchu's Avatar - Comment posted on 07/25/2008 14:11
konchu
I think the thing we are worrying about is cause it will be sort of what they said it was going to be a YouTube of games. And we all know there is tons of crap on YouTube but you know the gems normally find of way of making it to the top of the views. So yes crap games may make it past the policing of the XNA community but with Demos available no one should be screwed over less they let it happen to themselves. Additionally they also said they were going to promote games and I think they will probably choose titles that are at least decent.

Hopefully the changes to lives fall update will help people sort through the games better I'm sure there will be a place for popular downloads etc. And if they are listening a place for some feed back on the games would be nice too leave comments/personal review etc like YouTube.

But I still feel this is an amazing thing for the indie game makers hands down.
GohanGVO's Avatar - Comment posted on 07/25/2008 16:23
GohanGVO
Considering that it may possible for devs/pubs to reintroduce delisted XBLA titles (if that occurs) through XBL ComGames, I do fear a glut of crap ...
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!