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Gears of War: Judgment

Former war correspondent worked on Gears of War: Judgment

11:00 AM on 03.02.2013 // Hamza CTZ Aziz

A look at the writing in Gears of War: Judgment

The awesome team at Kill Screen paid a visit to Epic Games and got a behind the scenes look at how Gears of War: Judgment's new story was created. Kill Screen spoke with Rob Auten, a former Hollywood editor, and Tom Bissell, a former war correspondent, to learn what it was like for a couple of outsiders to craft a videogame story.

The duo spent more than a year working on the script, shared how the back and forth design process was like, and detailed the constraints involved. Other interesting facts include that there's about 17 minute of cutscenes, how they wrote multiple scripts, and that's there's 20,000 lines all in all.

Gears of War: Judgment will be out on March 19, 2013 for the Xbox 360. Look for an updated hands-on impressions of the game soon.

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destructoid's previous coverage:
Gears of War: Judgment

  Apr 16

GOW: Judgment and GOW: Ascension failed, says analyst

Leading franchises for Microsoft and Sony 'significantly underperform'

  Apr 12

Gears of War: Judgment Krampus Bro Fest

Conrad and Jordan's Couch Campaign begins

  Mar 28

Fully playable mode found hidden on GoW: Judgment

Microsoft says the mode is not on-disc DLC

  Mar 04

Gears of War: Judgment features two different campaigns

Making a real push for story and gameplay refinement

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