This is how you make great games for the most refreshing console to date: Create a studio to make games specifically for that console. No ports, not half-assed coding, no, there has got to be straight dedication and focus to make something truly original for an original console. Luckily for us Wii owners, the guys who have started Jet Black Games understand this very well.
Formed by ex-employees of EA Canada, the company has released a statement declaring their love for all things Nintendo:
According to a statement from the Vancouver-based company, Jet Black will create games that are based on original and licensed IP.
"Both the Nintendo DS and Wii's WiFi capabilities provide an advanced medium for Jet Black to bring already popular franchises to an even broader worldwide audience,” said co-founder and CEO Roger Freddi.
Hopefully, more studios and developers will start taking this route and leave the other games to port happily between the PlayStation 3, Xbox 360 and PC. We need Wii-specific games, not ports.
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Quick Summa! You still have the comments! Get to it!
*kicks Bias Maker 2000*
Ninjas playing DS's seemed cooler in my dreams, though.
Summa, you don't just DO that, without telling anybody.
...damn.
that's all I can come up with after reading this
it's the only logical justification.
SUMMA'S BEEN KIDNAPPED..
Still, good to see a company declaring their support of not ports.
Jet Black Games delivers on XBOX 360
Jet Black impresses with a slick PC-to-XBOX 360 port of Acronym Games 3rd person shooter rendering engine and pipeline. The engine will be used to power a yet to be announced XBOX Live Arcade game coming in mid 2007.
I gave it to you the other day, on balance I think my response to your ongoing hatred towards a small modest affordable console was justified, but now you are redeeming yourself.
This is what people want from game journalists - an insight into what the game industry should be doing, not whether you like something or not, every man and his dog has an opinion on something. So what, every blog on the net has that, but you are in a position to get to the real issues in gaming, and the main issue is - Do game developers hate us or are they really that bad?
No one wants you to like the Wii, I couldn't care less if you hate everything I love, such differences make the world go round right? All we ask is that people stop blaming a perfectly good piece of hardware for the failings of lazy developers. You cannot credit the PS3 or 360 for the good games they have, that is down to the good work of talented developers, likewise with the Wii.
The Wii was/is meant to be the console of choice for the visionary, for slightly leftfield developers who think out of the box, it was meant to be a santuary for artists and designers who genuinely want to produce software with style and substance above tech specs, it hasn't quite turned out that way...yet, but this has nothing to do with the Wii. The Wii won't change generations of laziness and stagnation overnight, and expecting it to do so is a big ask, it will take time.
Please keep this up Summa, put pressure on these developers not the hardware, because truth be told, a talented design team could still make an amazing game from 16bit hardware.
*SHHHHHHHHHH!!!*
TEH FUNZ WILL B3 RU!N3D!!!!111
Objective, yes...well done...but, wasn't that overdoing it a bit?...