Speaking with GamesIndustry International, Adrian Chmielarz, People Can Fly’s former co-owner and creative director, had this to say: “We think that video games are not all they can be. Actually, most of them are the same formula in a constantly updated skin. And that's fine, but we think there's room for more variety, for paradigms challenged and for the formulas reinvented.”
It doesn’t ring dissonant to these ears, but it’s a bold enough statement when you consider how Chmielarz has backed it up. After the relatively well-received Bulletstorm and subsequent acquisition by Epic Games, Chmielarz , Andrzej Poznanski, and Michal Kosieradzki left the studio they founded to form a new studio, The Astronauts, intending to focus on smaller experiences.
"It's the same idea: get the best in business under one umbrella, have a studio with a very flat structure, be 100 per cent responsible for the glory and the shame, and work on games that get our hearts beat faster," Chmielarz said.
Now that’s what I like to hear. Too often in AAA development do you get an evident materialization of the old “too many cooks spoil the broth” adage, and kitchen sink game design. Talented folks leaving the comfortable, bombastic world of Bulletstorm and the gritty, emotionally repressed world of Gears of War to try something wholly new and exciting can only be a good thing in my book.
The Astronauts’ first title, The Vanishing of Ethan Carter, is a first-person horror-ish game in which you play as a detective with supernatural abilities. And you actually have to detect and explore. No combat. I am all about this. It’s slated to drop on PC this year.
The Vanishing of Ethan Carter, which Alasdair quite liked in his review, has sold 60,000 units in its first month. Not a lot compared to usual sales stories that make headlines, like, "Rust sells a million in its first month...more
Perhaps the biggest surprise about The Vanishing of Ethan Carter is that the developers behind the game were members of People Can Fly, the studio responsible for Bulletstorm; the idea that some of the people who came up with...more
The Vanishing of Ethan Carter is a title that's been on my radar for a while, but was kind of laying low at the same time. Never quite sure what to expect from it, I was intrigued by the little that I had seen, but wasn...more
I still don't know a lot about The Vanishing of Ethan Carter apart from some beautiful screenshots and an intriguing name. Thankfully this gamescom trailer from Sony's press conference didn't give a lot away; is it a supernatural murder mystery game? Sure, sign me up for some that.more
Here's a mood-setting trailer for The Astronauts' "weird fiction" horror game, The Vanishing of Ethan Carter. As with prior footage, this is looking quite nice. It's the studio's first real trailer not counting last year's t...more
"GIF. The least effective, the most beloved video format of 2013."
The Vanishing of Ethan Carter developer The Astronauts isn't wrong. And as much as I would have been just fine with a standard trailer, any footage of this "w...more
The Astronauts' The Vanishing of Ethan Carter continues to look intriguing. And stunning -- gosh, these new screenshots are lovely. Presented from a first-person perspective, this PC (and eventually next-gen console, if every...more
Warsaw, Poland-based studio The Astronauts has shared a little on its debut release, The Vanishing of Ethan Carter, which seeks to "evolve immersive storytelling in games" later this year for PC. Players will become a detect...more
[Update: Square Enix declined to provide more information when pressed for comment. However, Dontnod addressed the matter over Twitter, saying "development is on track and we're looking to release it before the end of Ma...more
LittleBigPlanet Vita developer Tarsier's new project, Hunger, is looking impressive. And spooky. It's that good kind of "everything is off kilter and uncanny" beat of constant unnerving versus any sort of aggressive scare. T...more
The upcoming, M-rated end to Rocksteady's Arkham trilogy has a lovely new trailer out today. And this one isn't polished, artsy CG the series is known for. Some well cut in-game footage, a view of the rogues gallery teaming ...more