Speaking with GamesIndustry International, Adrian Chmielarz, People Can Fly’s former co-owner and creative director, had this to say: “We think that video games are not all they can be. Actually, most of them are the same formula in a constantly updated skin. And that's fine, but we think there's room for more variety, for paradigms challenged and for the formulas reinvented.”
It doesn’t ring dissonant to these ears, but it’s a bold enough statement when you consider how Chmielarz has backed it up. After the relatively well-received Bulletstorm and subsequent acquisition by Epic Games, Chmielarz , Andrzej Poznanski, and Michal Kosieradzki left the studio they founded to form a new studio, The Astronauts, intending to focus on smaller experiences.
"It's the same idea: get the best in business under one umbrella, have a studio with a very flat structure, be 100 per cent responsible for the glory and the shame, and work on games that get our hearts beat faster," Chmielarz said.
Now that’s what I like to hear. Too often in AAA development do you get an evident materialization of the old “too many cooks spoil the broth” adage, and kitchen sink game design. Talented folks leaving the comfortable, bombastic world of Bulletstorm and the gritty, emotionally repressed world of Gears of War to try something wholly new and exciting can only be a good thing in my book.
The Astronauts’ first title, The Vanishing of Ethan Carter, is a first-person horror-ish game in which you play as a detective with supernatural abilities. And you actually have to detect and explore. No combat. I am all about this. It’s slated to drop on PC this year.
The Vanishing of Ethan Carter is a title that's been on my radar for a while, but was kind of laying low at the same time. Never quite sure what to expect from it, I was intrigued by the little that I had seen, but wasn...more
I still don't know a lot about The Vanishing of Ethan Carter apart from some beautiful screenshots and an intriguing name. Thankfully this gamescom trailer from Sony's press conference didn't give a lot away; is it a supernatural murder mystery game? Sure, sign me up for some that.more
Here's a mood-setting trailer for The Astronauts' "weird fiction" horror game, The Vanishing of Ethan Carter. As with prior footage, this is looking quite nice. It's the studio's first real trailer not counting last year's t...more
"GIF. The least effective, the most beloved video format of 2013."
The Vanishing of Ethan Carter developer The Astronauts isn't wrong. And as much as I would have been just fine with a standard trailer, any footage of this "w...more
The Astronauts' The Vanishing of Ethan Carter continues to look intriguing. And stunning -- gosh, these new screenshots are lovely. Presented from a first-person perspective, this PC (and eventually next-gen console, if every...more
Warsaw, Poland-based studio The Astronauts has shared a little on its debut release, The Vanishing of Ethan Carter, which seeks to "evolve immersive storytelling in games" later this year for PC. Players will become a detect...more
This will spoil season 2 for you up to this point. If you're not caught up (like me), don't watch.
Otherwise, get excited about "No Way Back," the final episode in season 2 of The Walking Dead. Can it live up to the first season's strong finale?
"No Way Back" hits PC/Mac and North American PS3/Vita on August 26; Xbox 360 and European PS3/Vita on August 27; iOS on August 28. more
With gamescom now behind us, you'd figure that CD Projekt RED would keep a tight lid on all things related to The Witcher 3: Wild Hunt. But apparently not, as it would seem. A week after the show, the developers decided to un...more
Last week, I got to go hands-on with Bloodborne. This visually evocative and bleak follow-up to Dark Souls II is a change of pace, but also something that feels and plays very much like the games of the past. While the change...more