"A nonviolent game in an unfantastical locale; an experience that not many games provide, built out of techniques that only video games can employ."
I don't know what that means, but it sounds intriguing.
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Former BioShock developers start 'The Fullbright Company'
Johnnemann Nordhagen, Karla Zimonja and Steve Gaynor, three of the developers behind games such as BioShock 2 (and its "Minerva's Den" expansion), XCOM and BioShock Infinite have founded a new indie studio and are calling it "The Fullbright Company." On their official site, Gaynor talked about how the trio had decided to break off from, "corporate game development," after realizing how much they had enjoyed working on the BioShock 2 DLC, "Minerva's Den."
Fullbright are hoping to make a game that delivers, "a memorable experience that you’ll be drawn into, and keep thinking about after the game’s turned off, and want to come back to again someday," and have said that they'll reveal more soon on their site. The Fullbright Company's Intent [The Fullbright Company via Joystiq] Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
Legacy Comments (will be imported soon)The most interesting part of that little press release was a bit further down...
"A nonviolent game in an unfantastical locale; an experience that not many games provide, built out of techniques that only video games can employ." I don't know what that means, but it sounds intriguing. 6:00 AM on 05.21.2013 BioShock Infinite's alternate ending is less depressingAre we past the point where I can stop warning people about spoilers? Well just in case, don't watch this if you haven't beaten BioShock Infinite yet. Actually, this won't even make sense until you have gotten all the way th...
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6:15 PM on 05.13.2013 Take-Two's year led by Borderlands and NBA salesTake-Two held its quarterly earnings call today to report on the end of its fourth-quarter and fiscal year. The company finished the year at a loss, but there were many bright spots to be optimistic about. Of particular note,...
10:30 PM on 05.07.2013 Elizabeth stops being polite, and starts being realBioshock Infinite has been out for a little while now. The spoiler police are starting to doze off at their posts. The game's harshest critics and most passionate fans have seemingly declared a temporary cease fire (at least...
3:00 AM on 05.07.2013 You can now get your very own BioShock Songbird plushieIrrational Games has teamed up with NECA Toys to produce cute little Songbird plushies. The plushie comes in at 7" tall, has an outstretched wingspan of 14" from tip to tip, and is going for $55. The design was created by sen...
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2:45 PM on 04.29.2013 BioShock Infinite DLC appears to have a new AI companionNot much has been said about post-release content for BioShock Infinite to this point, but some juicy morsels of information may have dribbled out today. If a 2K employee's LinkedIn page is to be believed, the first DLC ...
7:00 PM on 04.24.2013 BioShock Infinite: The Siege of Columbia rulebook postedWe first heard about BioShock Infinite: The Siege of Columbia just a few weeks ago, and this week, Plaid Hat Games has released a PDF of the game's rulebook for your perusal. Board game geeks may want to read it from cover to...
4:00 PM on 04.24.2013 What BioShock Infinite could have beenAlmost a month after its release, BioShock Infinite is still on my mind, but not for the reasons you might suspect. If you grow tired of seeing the game plastered on just about every gaming website, magazine, and TV comm...
4:00 AM on 04.19.2013 BioShock's robot George Washington toy up for pre-orderThe mecha George Washington figure from BioShock Infinite is up for pre-order for just $34.99. The figure comes in at 9 inches tall, has 20 points of articulation, interchangeable heads, a bigass gatling gun, and two flags of Columbia. Head on over to Tomopop to see all the places you can pre-order the figure from. NECA gives Bioshock fans a terrorizing Founding Father [Tomopop]
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