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I don't think I'll ever fully understand the arcane geometry of public relations. I will never truly grasp the Orwellian mechanics of crafting the elegant, eloquent bullsh*t that comes out of some developers' mouths.

Speaking with Eurogamer, Force Unleashed producer Cameron Suey explained that since Star Wars is "such a great license," it was easier for LucasArts dev teams "to get excited about that and not set the bar high enough." This very clearly explains why the past handful of Star Wars games have been wholly mediocre in every way. It wasn't that the games were poorly written, or sloppy, or featured broken and tired gameplay -- they just weren't ambitious enough.

What does that even mean? I don't get it. Did the developers and designers get together and say, "Ok, guys, here's the deal: we're just going to half-ass this thing every step of the way. And people will buy it, and it'll be pretty rad." It's not that you guys didn't set the bar, you just did a bad job.

And really, that's ok. As long as devoted fans keep buying Star Wars shovelware, it makes absolute sense to squeeze more blood out of the franchise. I can sleep soundly at night, knowing that supply and demand is in full swing.

Nevertheless, Suey promised that the upcoming Force Unleashed is plenty ambitious, adding that LucasArts "really fulfilled the high bar we set for ourselves." To be honest, this is the only Star Wars game to really spark my interest in the past five or six years, and early reports seem to suggest that Suey is keeping his promise. I only hope that the recent delay was to give them enough time to crank that bar a little higher.

Or maybe LucasArts just fired everyone who wasn't ambitious enough.

[Via Eurogamer, via Kotaku]








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Joseph Leray is a founding Destructoid editor and has better hair than you. He speaks French and needs to send us his updated bio in English, preferably. Likes Confuse Ray, Feel My Blade A Mabari War Hound, Snot, Spiral Arrow, Argo, Dan Smith's critical hit bark, Rolling things up into my life Meet the rest of the team



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23 comments | showing # 1 to 23
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ian_esq's Avatar - Comment posted on 09/04/2008 13:17
ian_esq
F U
Colette Bennett's Avatar - Comment posted on 09/04/2008 13:22
Colette Bennett
That's the greatest header picture I've ever seen.
Holyetheline's Avatar - Comment posted on 09/04/2008 13:27
Holyetheline
Force Unleashed has to be great... It just HAS TO. If it doesn't I will kill myself.

The demo was awesome though.
Lord The Night Knight's Avatar - Comment posted on 09/04/2008 13:30
Lord The Night Knight
They meant setting a quality bar, not an ambition bar.
Cyberxion's Avatar - Comment posted on 09/04/2008 13:37
Cyberxion
EGM gave The Force Unleashed two Cs and a B-. Meh.
mix's Avatar - Comment posted on 09/04/2008 13:40
mix
"Ok guys we get to make a STAR WARS game!!!!"
*Epic cheers throughout the dungeon*
"I'm soooo excited I can't even think straight so it will most likely lower the quality of work I put out but it's Star Wars so it will HAVE to rock"

That was the lamest thing I have read for why their games suck.

@holyetheline
I thought the Force Unleashed demo sucked...lol
TurboSpaz's Avatar - Comment posted on 09/04/2008 14:19
TurboSpaz
"Ok, guys, here's the deal: we're just going to half-ass this thing every step of the way. And people will buy it, and it'll be pretty rad"

Welcome to the EA business model.
Hitogoroshi's Avatar - Comment posted on 09/04/2008 14:28
Hitogoroshi
What about KotOR?
Sharpless's Avatar - Comment posted on 09/04/2008 14:29
Sharpless
It wouldn't surprise me if he was right. I think a lot of licensed games suffer just because the developers or publishers don't feel they need to get by on much more than the brand name.

@MotoRobo
KOTOR is an okay series, but the combat is just terrible. If they make a third KOTOR game (as opposed to the MMO), they need to make it a straight action RPG. None of that wooden, dull "queuing up attacks" nonsense. The characters and story were good, though.
whormongr's Avatar - Comment posted on 09/04/2008 14:59
whormongr
the demo for unleashed was awesome- I have it pre-ordered- my only worry is that it'll be short
Joseph Leray's Avatar - Comment posted on 09/04/2008 15:05
Joseph Leray
A. KotOR was a BioWare game.
B. Me gusto RPGs mucho, but I didn't gusta KotOR at all. Sharpless is right -- the combat blew.
Darren Nakamura's Avatar - Comment posted on 09/04/2008 15:37
Darren Nakamura
"Less than stellar," I see what you did there.
Sharpless's Avatar - Comment posted on 09/04/2008 15:38
Sharpless
@Orcist
I didn't always hate the combat. I just found myself not wanting to go back and play the games anymore. After thinking about it for a while, it occurred to me that it was because of the combat. I mean, I'm not a big fan of turn-based combat to begin with, but this is just a bastard-child amalgamation of the two extremes and it does not work at all.
BattyAdroit's Avatar - Comment posted on 09/04/2008 15:48
BattyAdroit
I think Lego Starwars, and Battlefront are great series.
fetusmilk's Avatar - Comment posted on 09/04/2008 16:19
fetusmilk
they better fix the jumping
Sharpless's Avatar - Comment posted on 09/04/2008 16:47
Sharpless
@fetusmilk
What was wrong with the jumping?
Gameboi's Avatar - Comment posted on 09/04/2008 16:51
Gameboi
Other than the Revenge of the Sith game, I've had no issues with SW games.
Jakysan's Avatar - Comment posted on 09/04/2008 17:30
Jakysan
There never was a bad Star Wars game.. not even Masters of Teras Kasi!
B-Radicate's Avatar - Comment posted on 09/04/2008 17:42
B-Radicate
Couldn't he have summed everything up by saying, "'Cause the games weren't developed by Denis Dyack?"

Ba dum bum ching.
AlucardX24's Avatar - Comment posted on 09/04/2008 18:11
AlucardX24
Needs more Jedi Knight IV.
Poopface Morty's Avatar - Comment posted on 09/04/2008 21:05
Poopface Morty
There hasn't been a Star Wars game anywhere close to as good as the X-Wing and TIE Fighter series. Those were the pinnacle. Rogue Squadron games ain't got shit on those. Shadows of the Empire was pretty good too, primarily for it's time, because it was one of the last games I remember playing in a 3D environment that featured so many varied level types that seemed to harken back to the days of the 16 bit era, where it wasn't uncommon to have a flying level and then a shoot'em up level and then an underwater type level, and so on. But the X-Wing/TIE Fighter series were great.

KOTOR was fucking overrated beyond belief.
monkeyspoon5's Avatar - Comment posted on 09/05/2008 00:24
monkeyspoon5
I want more Shadows of the Empire :(
Rosseh's Avatar - Comment posted on 09/05/2008 08:26
Rosseh
The combat in KOTOR was good. If you want straight up action play Jedi Knight.

The controls for The Force Unleashed are a little clunky to me. It seems pretty decent from the demo but I'm not awestruck. Maybe it'll get more epic further through the game.

The reason I thought most Star Wars games sucked was because George Lucas had a say in them.
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