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Flagship Studios goes the way of the Dodo photo

It was only a month ago when our own PC editor Justin Villesenor spoke with Flagship Studios programmer Guy Somber in regards to a post he made on his blog that made it sound as if things were looking dismal for the future of the studio. Somber described the state of things as "business as usual" after being questioned, and people assumed things were fine and went off to scrutinize other industry nooks and crannies.

Sadly, it seems all the statements were no more than just words -- Flagship's community manager, Taylor Balbi, revealed to VE3D today that  Flagship and Ping0 has been officially shut down. Employees were informed at a company meeting that the studio's last day of operation would be Saturday, July 12th. Balbi also revealed that three higher-ups helped pay the final 30 days salary for all employees out of their own pockets.

A Something Awful forum user by the name of GLC came forward with comments, claiming to be a former Ping) employee. Hit the jump for his words on the situation and more.

"Former Ping0 employee checking in here. I feel bad for some of the talented guys on the staff who busted rear end to try and get a game out on a ridiculous schedule, but I think we all kind of saw this coming after the game came out and basically bombed. Flagship bit off way more than they could chew and made a lot of development and structural mistakes in how they went about things. They had a lot of big dreamers on staff, but not enough nitty-gritty people who knew how to get shit done. It sucks, but that’s life I guess. I didn’t always agree with the decisions of the leadership, but it doesn’t surprise me at all to hear that three of them (probably Roper and the Schaeffers) dug into their own pockets to pay people. Nothing about them, Max Schaeffer in particular, ever made me think they were less than standup guys.

I think it’s less that they aimed too high than that they tried to aim that high and do it quickly, and they didn’t do anything the easy way. They had their own server architecture, their own client, their own chat, their own graphics engine, their own everything basically. Plus they wanted a game that could support thousands of concurrent connections with no downtime, had an engaging single-player campaign, and could support an ongoing, persistent world. It was like picking everything that’s hard to do in a game, and then putting it on a brand-new company (two of them, really) with people who hadn’t worked together before.

Plus you had Ping0 doing the back-end and multiplayer, working off a forked codebase, and trying to make sure that what they were designing was open enough that it could be marketed to other companies. And then Mythos, with a team working out of Seattle under Travis Baldtree (who is a fucking genius, by the way), which had to fit into things somehow even though it wasn’t as much of a priority. It was just a really chaotic situation all around. Hopefully the talented guys I met there will bounce back quickly, it’s a lovely time to be unemployed in the bay area.

Worst of all, it seems that they possibly could have been saved, but chose not to grasp the rope. Word of the closure reached HanbitSoft, which resulted in a press release regarding control of the Hellgate: London intellectual property. The release also mentions Mythos (which HanbitSoft owns the rights to), which they plan to continue development on.

It's always shocking and rather sad to see a company go down in flames like this. If you want to dig deeper, check out the official Hellgate forum

[Via Hellgate Guru -- Thanks, Lark]








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Colette Bennett is a Destructoid features editor from New Orleans, Louisiana. She is also a founding member of Destructoid's sister sites Tomopop, a toy lover's blog and Japanator, our anime site. Likes Nintendo DS, NES, Silent Hill series, Rhythm games, RPGs Meet the rest of the team



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25 comments | showing # 1 to 25
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Cheeburga's Avatar - Comment posted on 07/13/2008 01:10
Cheeburga
They should go back to blizzard and make Diablo 3 right.
The Amazing Shenazin's Avatar - Comment posted on 07/13/2008 01:11
The Amazing Shenazin
riders in the sky....
ThunderHeartXI's Avatar - Comment posted on 07/13/2008 01:21
ThunderHeartXI
Sucks that they had to shut down. I heard Hellgate was sort of alright. Not my cup of tea after World of Warcraft brutally raped me, but it apparently wasn't bad. Was subscription based, though?

And yeah, maybe some of the old Diablo creators will go back to Blizzard to help them out. :D
madninja's Avatar - Comment posted on 07/13/2008 01:21
madninja
This is sad, their last two games were good but just not public enough. Oh well they may go back to Blizzard to work of Diablo 3.
Mtdrummer's Avatar - Comment posted on 07/13/2008 01:32
Mtdrummer
i think its mucho sad, like yeah.
Dr Mike's Avatar - Comment posted on 07/13/2008 02:06
Dr Mike
Not cool to see a company go down but kudos to the 30 day pay out of the pocket.

Also: Doors reference. Awesome.
Jetsetlemming's Avatar - Comment posted on 07/13/2008 02:19
Jetsetlemming
We all saw this coming. Hellgate: London bombed becaused they rushed it out the door and tried to turn it into an MMO last minute (you can only see other people online outside your party back in town, EVERY part of the game world is randomized and instanced, so the whole MMO thing is so extremely pointless).
It IS a shame though, Mythos was starting to look good.
Alasdair Duncan's Avatar - Comment posted on 07/13/2008 02:38
Alasdair Duncan
@ThunderHeartXI

There was a paying subscription for extra content. It wasn't exactly much extra, but you could still play the game without it. I only played Hellgate very briefly, but I didn't enjoy it. My brother in law bought it and I think he got frustrated with it pretty quickly.
TheToiletDuck's Avatar - Comment posted on 07/13/2008 03:36
TheToiletDuck
That sucks, sounds like there were some really talented people working there.
Glorm's Avatar - Comment posted on 07/13/2008 03:54
Glorm
I really wanted to see HG:L do well, but there were too many outstanding flaws to keep it afloat
Giggles With Crabs's Avatar - Comment posted on 07/13/2008 04:05
Giggles With Crabs
Damned shame to see them go the way of Troika and many others. Got HG:L at launch and had a sub for several months after and had a blast with it.

Well, the best laid plans of mice and men I guess...
LarkOhiya's Avatar - Comment posted on 07/13/2008 04:29
LarkOhiya
and i really wanted to play mythos too! All the people I knew who where in the beta better be happy!
Mister Disco's Avatar - Comment posted on 07/13/2008 04:56
Mister Disco
@Chee

GRIMDARK.
Riegel88's Avatar - Comment posted on 07/13/2008 08:12
Riegel88
That sucks, I actually had a good time playing Mythos, and downloaded it again a few weeks ago.
matmanx1's Avatar - Comment posted on 07/13/2008 08:12
matmanx1
Wow thats really sad news. The pedigree of the Blizzard North folks was such that I expected a long future of great things from Flagship, even if their first offering had some issues.
Ceallach's Avatar - Comment posted on 07/13/2008 08:31
Ceallach
That really sucks. Hopefully they can on to better things.
killias2's Avatar - Comment posted on 07/13/2008 10:51
killias2
Looks at Flagship's corpse...
then looks at Blizzard's money-printing machine....

Oops?
Azure's Avatar - Comment posted on 07/13/2008 11:06
Azure
So Mythos is headed towards a Korean MMO company?

...shit.
DaedHead8's Avatar - Comment posted on 07/13/2008 11:17
DaedHead8
I can't believe this. As a Hellgate Founder and a Mythos beta tester I have high hopes for both of these games. Does this mean patch 2.0 will be the last HGL patch? If so that would be sad indeed.
DaedHead8's Avatar - Comment posted on 07/13/2008 11:41
DaedHead8
Apparently this is all a bunch of crap. Here is a supposed quote from Taylor Balbi about the situation:

I didn't confirm or deny anything to anybody. There's a lot of misinformation out there about some stuff. A few news sites are reporting that I talked to VE3D about it and told them everything. That's not true, I didn't talk to VE3D about anything.... ever actually. The only person they talked to was Scapes and the only thing Scapes commented was "I like cats."

I found that here towards the bottom of the page (post #116). I really hope this is just a rumor and it all blows over. I guess I'll have to wait for an official announcement from Flagship to be sure.
Aritas's Avatar - Comment posted on 07/13/2008 12:10
Aritas
Hmmmm... Blizzard announces Diablo 3 and then shortly after the studio founded by the key people behind Diablo 2 shuts down. The same key people who left Blizzard because Vivendi was sharing little of the profits with the developers.

But now Blizzard has new bosses in Activision who reward star developers much more generously in light of recent contract renewals.

Interesting.
AlucardX24's Avatar - Comment posted on 07/13/2008 12:36
AlucardX24
Mythos was a great game.. I hope it stays up!
Fury-Genesis's Avatar - Comment posted on 07/13/2008 12:39
Fury-Genesis
Aww, sucks.

Bill Roper must come back to Blizzard! It is where he belongs.
Blackhat's Avatar - Comment posted on 07/13/2008 12:43
Blackhat
I really hope that they don't go down. I like the company 9if not the games.) Keep us informed, DaedHead8.
mikeyed's Avatar - Comment posted on 07/13/2008 15:20
mikeyed
I don't know if anybody else is having this problem, but the quoted text is cut off at the end. Just saying.
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