Now normally, I don't listen to anyone who calls themselves "HairyArse." The last time I did, I woke up in a pool of my own urine next to a Taiwanese prostitute who was mumbling something about pretzel dogs in broken English. Not pretty, but a good story to tell the kids.
But in this case, I made an exception. A gentleman who calls himself "HairyArse" over at AllAboutTheGames has proclaimed to have solved all the whammy bar woes surrounding the recent Guitar Hero II 360 release. The fix (as detailed on the site) involves simply removing the back portion of the guitar, loosening a few screws, and hoping to God you don't accidentally break any significant components.
Being one of the unlucky few (thousand) who received a faulty guitar, I decided to give it a go. The final results were mixed.
Let me say this first -- the whammy "problem" I was experiencing was slight. Slight enough that I can use it as an excuse as to why Dtoid community member, ExpertPenguin, is ahead of me on the leaderboards; but still noticeable, nonetheless. After taking apart and tinkering with the internal whammy mechanism, I did notice a slight improvement in its performance, but nothing earth shattering.
I will still probably return it to my local GameStop, but not before opening it up again and filling it with dead cockroaches. So the final verdict -- your mileage may vary.
If you're having issues with the whammy and for whatever reason can't seem to get an exchange, go right ahead and listen to the man they call HairyArse. It's simple enough, and as long as your remember "righty tighty, lefty loosey," you've got nothing to lose.
[Thanks, Mo Clippa!]
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I hate how Activision has raised the prices...the first game + controller pack was $70, then the sequel was $80 (even though it was still on PS2), and now the next-gen version is $90? Are you kidding me? I presume that they’ll charge the same for the PS3 and 360 versions of Guitar Hero III when it comes out this fall. Bah. I don’t see why that is, especially considering that they charged an extra $20 for a controller the first time around, and that one worked just fine — why arbitrarily raise the price of the controller by $10 and now $20, when it’s effectively the same piece of hardware? Money-grubbing bastards...
the story from engadget.com:
Enter Guitar HeroNoid, the real robot that shreds fake axe and melts real face. Supposedly capable of seeing the screen and jamming with the best of us meatsacks, we think it's time we show these would-be robot overlords what's what. You may be more efficient at manual tasks, robots, but hell no do you have the soul of a musician. And hell no can you reach that wammy bar -- yet!
Hmm talking smack about robots playing Guitar Hero?? Does that sound like a challenge to any of you dtoiders??
I wonder if the HeroNoid has had any troubles with the new whammy bar???
2) It's a Q. I was reading the directions for the whammy fix off of it.
I took mine back on day 6, after two exchanges, when they couldn't tell me when they'd get any more, and demanded my money back. They told me absolutely not. Then I asked if I could have the district managers number.
Oddly enough, he was "on vacation", but I got my money back.
You better get on that shit quick if you didn't buy a warranty.
HOORAY! $6.25 for THREE songs!
PS: Those 3 songs all belong to the ORIGINAL Guitar Hero, nothing new.
Prepare to bend over!