This is it folks, the very first footage of the upcoming PlayStation Network/Xbox Live Arcade title, Super Street Fighter II HD Remix ... taken with a cell phone!
Not even footage snuck out of Capcom's Gamer Day in London, this is footage that's been posted on the official Capcom blogs. In an industry where fourteen developers and nine PR people have to approve every single screenshot that hits the net or print, this is somewhat of a rarity. Either Capcom doesn't care, or someone is getting yelled at right now.
Either way, there you have it. Because the quality is so poor, it's hard to really tell what the game looks like in action. If certainly does look like Super Street Fighter II, that's for sure, and that's a good thing ... right?
Fuckin awesome. This game is gonna be making Live and PSN downloads bleed. I can hardly wait. Capcom and Udon, I knew you guys would bring home the bacon and eggs. Thanks.
I am somehow disappointed.
I imagined the HD version a little more fluid, and itīs not the cell phone quality i am talking about. Itīs the character animations, they still jump form one animation sprite to another.
I imagined the game, like a SF3 animation, you can see what i mean when you watch the hurricane kick starts and ends, itīs like a gap between one position and the other one.
Still tough, i will be buying this, and playing the shit out of it.
They've already made clear over and over that they are NOT adding animation.
A) Because of the extra time and money it would take to add so many frames/artwork.
B) Because the added frames would change the original gameplay.
C) Because of the limiations of size for XBLA games.
It looks pretty good to me and it will be the perfect thing to hold me over for a bit during the loooong ass wait for SF4. Also, does this confirm widescreen will be enabled?
Exactly GuitarAtomik, they wanted this game to play exactly like the original, to keep the purists happy. They are very picky, just check out Guile's low forward kick.
http://lowfierce.blogspot.com/2006/07/design-is-all-about-details.html
Looks awesome, but thanks to the gradual appearance of such a superb looking version of SFII. My reaction isn't that blown away. had I seen this version in 92. I would have fainted.
there was no "meh" to be said its fucking gorgeous. this video makes my d-pad hand long for the blisters given so many times before from ken and his flaming dragon punch
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Looks good.
Man, Capcom are gonna amke so much money in 08.
I imagined the HD version a little more fluid, and itīs not the cell phone quality i am talking about. Itīs the character animations, they still jump form one animation sprite to another.
I imagined the game, like a SF3 animation, you can see what i mean when you watch the hurricane kick starts and ends, itīs like a gap between one position and the other one.
Still tough, i will be buying this, and playing the shit out of it.
man today has been a day of conflict.
@ Dexter
their was a verion of the hadouken that was pure fireball nerd fact but w/e
They've already made clear over and over that they are NOT adding animation.
A) Because of the extra time and money it would take to add so many frames/artwork.
B) Because the added frames would change the original gameplay.
C) Because of the limiations of size for XBLA games.
It looks pretty good to me and it will be the perfect thing to hold me over for a bit during the loooong ass wait for SF4. Also, does this confirm widescreen will be enabled?
http://lowfierce.blogspot.com/2006/07/design-is-all-about-details.html
fap.