games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


First screens of Contra 4 on the Nintendo DS will make you hate polygons photo

Being a fan of pretty much everything retro, I could not be happier with this batch of first screens from the upcoming Contra 4 (not IV?) for the Nintendo DS.

In my humble opinon, the graphics could not be more perfect, triggering memories of when Contra games were nothing but super rad 2D sprites. Oh, hello, Mr. Fancy Polygonal Backgrounds. Yeah, sorry, we already made a decision. Have you met the ridiculously hot Ms. Parallax Scrolling? Thanks for coming down, though.

It’s crazy to think that just a week ago this game was unexpectedly announced and now has already become my most anticipated game of the year. Seriously, how much does this remind you of the awesomeness that was Contra III: Alien Wars? If I can ride on some missiles while fighting a massive boss in this game  as well my head might very well explode with joy.

My only small, miniscule, teeny-tiny, almost unmentionable concern: hopefully the dual screen level set-up won’t run into any Yoshi’s Island DSblocking” issues (mainly that the actual piece of plastic between the two DS screens obscures the vital in-game action).

Other than that, bring on the spread gun! I can envision killing my friend on a vertical scrolling level by jumping too far ahead already …

[Editor's note/update: more screenshots and a slew of information on the game can be found over at 1UP - Nick]


Continue: More DS stories





prev next

29 comments | showing # 1 to 29

BlindsideDork's Avatar - Comment posted on 06/28/2007 23:31
BlindsideDork
mmmm tasty!
leapfrogmcgee's Avatar - Comment posted on 06/28/2007 23:34
leapfrogmcgee
Any word on release?
OWLICKS's Avatar - Comment posted on 06/28/2007 23:38
OWLICKS
This looks fucking rad. Damn - I thinks i'll have to get a DS now.
Mxyzptlk's Avatar - Comment posted on 06/28/2007 23:39
Mxyzptlk
DO WANT! Online co-op would be nice Konami!
nightmareci's Avatar - Comment posted on 06/28/2007 23:41
nightmareci
I just might break my miserly ways and finally buy another game, and this will be it. I have been wanting to get my hands on the original NES Contra, but this might be worth getting first (as the story amounts to "You kill enemies. The end"). And, as it's on a handheld, I can practice the game often to master the devious difficulty level.
WmV337's Avatar - Comment posted on 06/28/2007 23:42
WmV337
I really hope that the people developing this dont fuck it up big time. But, these screens are making me happy, saying that they are doing this right.
leapfrogmcgee's Avatar - Comment posted on 06/28/2007 23:43
leapfrogmcgee
Ya know whats worth getting first the over looked genisis title Contra HARD CORPS.
Mister Disco's Avatar - Comment posted on 06/28/2007 23:47
Mister Disco
Oh dear... I think I've wet meself.

This looks fantastic. A true Contra sequel following up the ultimate - Contra III? Get some wi-fi co-op and this could be huge.
Necros's Avatar - Comment posted on 06/28/2007 23:55
Necros
Seriously, I'd take sprites over polygons any day, especially after beautiful games like Odin Sphere.

Exception: games that are exceptionally cel-shaded, such as Wind Waker, Okami, and perhaps .hack//G.U.
Chad Concelmo's Avatar - Comment posted on 06/28/2007 23:57
Chad Concelmo
@leapfrogmcgee,
Early word points to September 2007. :)
Topher Cantler's Avatar - Comment posted on 06/29/2007 00:00
Topher Cantler
What Necros said.
RJG's Avatar - Comment posted on 06/29/2007 00:19
RJG
Fucking hell yes. No need for anything three dimensional here. Good old fashioned sprites and, yes PARALAX SCROLLING! The awesomeness is palpable.

I'm also worried about the "dead zone" in between screens. It pissed me off rightly in YIDS, but here's hoping they don't actually have enemies running around in there.
PiKo's Avatar - Comment posted on 06/29/2007 00:19
PiKo
Best piece of news I read all day! I'm so excited, I played ungoldy amounts of Contra, Super C, & Contra III back in the day. I even still have the original cartridges despite not having the systems anymore.

I wonder if they are going to bring back any of the top down maps like in Contra III, now that would be bad ass. All in all this looks like they are taking it in the right direction.
inque's Avatar - Comment posted on 06/29/2007 01:12
inque



As long as this code still works, this is going to rock!!
Dexter345's Avatar - Comment posted on 06/29/2007 01:27
Dexter345
I'm with you on this one, Chad. I'm super pumped about this. I also agree about the Yoshi's Island thing, but I'm sure they won't do that with this one. It made sense for that game because it would have been impossible to throw eggs accurately otherwise, but considering you can only shoot in eight directions in Contra, that shouldn't be an issue.
A New Challenger's Avatar - Comment posted on 06/29/2007 01:58
A New Challenger
The interview with the team in the latest Nintendo Power indicates that they are very mindful of the between-the-screens dead zone. I'd pump myself up even more for this by playing Contra III on VC, but I have no Classic Controller. Damn nonconfigurable buttons.
Dexter345's Avatar - Comment posted on 06/29/2007 02:15
Dexter345
Ugh, I know, Challenger. I bought Contra III on the VC, and that was the game that literally MADE me buy a Classic Controller, because it's absolutely retarded on a GameCube controller. They mapped the buttons by name, not by location, so you can't jump and fire without setting off a bomb. Dumb.
snotrocket's Avatar - Comment posted on 06/29/2007 06:21
snotrocket
Just watched a youtube video of some guys who I guess like contra and I feel their pain in contra. Without the code, any contra game is just tooo hard.

Here's a link to the video: http://youtube.com/watch?v=izvclsSHMys
bobthecat23's Avatar - Comment posted on 06/29/2007 09:12
bobthecat23
those graphics look like complete shit
Colette Bennett's Avatar - Comment posted on 06/29/2007 09:15
Colette Bennett
SPREAD GUN! I came.
TheBrain's Avatar - Comment posted on 06/29/2007 10:20
TheBrain
This makes happy does.
zenpuff's Avatar - Comment posted on 06/29/2007 10:26
zenpuff
leapfrogmcgee: "Ya know whats worth getting first the over looked genisis title Contra HARD CORPS."

Agreed. I loved that game. Maybe not as much as Alien Wars, but it's still far too overlooked in my opinion.

And I second what everyone else says. Looks amazing, can't wait.
908peruvian's Avatar - Comment posted on 06/29/2007 10:42
908peruvian
COntra Hard Corps was the best EVER!!!

multiple weapons, a hot chick, some Werewolf with shades!!
different endings, synthesizer music

I CANT WAIT TO GET THIS!!!!!

Sheena!!!!!!!!!!!!!!!
boltox's Avatar - Comment posted on 06/29/2007 10:42
boltox
Oh hell yeah. Contra the way it should be. After Neo Contra or whatever, I thought all was lost.

And Contra:Hardcorps is a great game and probably the hardest Contra title there is. There is a boss fight every 12 steps it seems. I like it...I like it alot.
DrNutt's Avatar - Comment posted on 06/29/2007 10:50
DrNutt
Jesus, that vertical scrolling level makes me fear multiplayer.

"God damn, dude, quit leaving me down here to die! Stop fucking moving, asshole, let me catch up!"

Curse you, waterfall stage!
Chad Concelmo's Avatar - Comment posted on 06/29/2007 12:12
Chad Concelmo
@DrNutt,
Ha ha ha. Totally. I always felt so bad. I would kill countless friends just to be the first to get that damn spread gun. :)
TheStripe's Avatar - Comment posted on 06/29/2007 13:04
TheStripe
Online Co-op, FTW. I'm going to get this game, regardless, but being able to team up for retro pew pew goodness would make this the DS game of the year. As if they needed any more AAA games to sell the handheld.
flaakmonkey's Avatar - Comment posted on 06/29/2007 17:29
flaakmonkey
nice, cant wait.
SubOrbital's Avatar - Comment posted on 06/30/2007 04:23
SubOrbital
This looks like all kinds of awesome. I wonder if it'll release in PAL territories as Probotector.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos


    Win this!
    Dive in! meetup+play for a chance to win a PC

    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Resident Evil: The Darkside Chronicles review
    Left 4 Dead 2 review
    Call of Duty: Modern Warfare Reflex review
    Arkedo Series - 02 SWAP! review
    EyePet review
    more reviews
    Legend of Zelda Spirit Tracks
    Monster Hunter Tri
    Hooking onto, under and above Just Cause 2
    PS3's 256-player MAG
    Rooms The Main Building
    more previews


    - The Dtoid Army is 50706 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: Think L4D2 is an expansion? You're a f*cking idiot





















    More Destructoid Originals




     Popular now more






















    Team Destructoid   tips@destructoid.com
    Nick Chester
    Editor-in-Chief
    Niero
    Founder, publisher
    Jim Sterling
    Reviews Editor
    Hamza Aziz
    Community Manager
    Dale North
    News Editor
    Rey Gutierrez
    Video editor & director
    Anthony Burch
    Features Editor
    Colette Bennett
    Tom Fronczak Brad Nicholson
    Ashley Davis Ben Perlee
    Conrad
    Zimmerman
    Chad Concelmo
    Jonathan Holmes Jonathan Ross
    Brad Rice Jordan Devore
    Will Maddock Matthew Razak
    Dyson Joseph Leray
    Topher Cantler Samit Sarkar
         
      Dexter
    Adam Dork
    Daniel Lingen
    Hollie Bennett
    Joe Burling
    Mikey
    Stella Wong

    Josh Tolentino




     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006