First-person shooters have come a long way since we called them "DOOM clones" back in the nineties. After Halo, Call of Duty, and Gears of War, most have class-based gameplay, role-playing game elements, regenerating health, cover systems, and/or ironsight aiming. Toxikk from Reakktor Studios (kkool naming kkonvention bro) wants to return to the genre's roots.
The trailer above does a good job demonstrating Toxikk's mission statement (including a great bait and switch regarding free-to-play). Without any of the more recent trappings of the first-person shooter genre, it looks to be fast-paced with a good amount of verticality. Removing the need to reload seems like such a strange concept today, but what really takes it back in time is the ability to hold every weapon at once. Rad.
Toxikk is planned as a PC release, and will hit Steam Early Access this winter. Since it is designed with mouse and keyboard in mind, Reakktor has no plans to release on consoles.
Bungie adds support for moving Destiny items between characters online and in-app
8:00 AM on 02.27.2015