Sony, if your going to copy something at least try to make it look original.
But, hey it looks fun. I just wanna play NMH with it
"Was this really necessary, wasn't one of these first impression articles already done for the Wii?"
You're totally right. Also why would anyone review fighting games? There has been other fighting games before. Just copy paste those reviews, right? RPG's? Just copy/paste from any Final Fantasy game. In fact, why bother playing video games anymore, literally everything that could ever possibly be done has already been done so I think I'll just stick with playing the shitty Wii for the rest of my life. There is absolutely no reason to ever upgrade because sometimes certain things might be somewhat similar to other things.
/s
I'm sorry but I just can't get behind what you're saying. The technology inside of a Move controller (which you can easily find on the internet) is completely different then that if a Wii controller. I guess on a superficial level they both physically look like a stick.. with buttons on it. But that design works incredibly well.. I'm actually glad they didn't change it much.
Nobody is saying it's a "brand new" thing that's never been done before, but this is how innovation works. You take an idea that works and you make it better. Are we never supposed to move away from a Wii controller because it's not "brand new" if we do?
I actually still think my comparison of genres worked well. It's the same exact idea. Fighting games.. you take what has always worked well in fighting games and you improve that formula. Same with RPG's and shooters, etc etc.
I would say, however.. that the Move library looks terribly weak and what's there does appear to be very much like what's already available for the Wii. Nothing compels me to want to buy this thing if the games available suck. That's my problem with it right now.
Anyone who thinks that this is the same as the Wii because "hurp durp you holds something in your hand!" Is a fucking idiot.
The thing that makes the Wii more toy than console is the piss poor library, something Sony is clearly on the ball with. Do I have to list all the games again?
and I don't want to hear "but you can play them with a controller too!" Because there is nothing negative about having various options.
I can't wait for the option to play so many awesome looking games with my move.
Pre-ordered.
As for Move being the same as the Wii, maybe. If the Move integrates well with the PS3's high-quality blockbuster type games, though, then you can throw that argument out the window. The technology is there for Move to surpass the Wii by leaps and bounds, it just depends on how well they translate that into actual games.
As for Move being the same as the Wii, maybe. If the Move integrates well with the PS3's high-quality blockbuster type games, though, then you can throw that argument out the window. The technology is there for Move to surpass the Wii by leaps and bounds, it just depends on how well they translate that into actual games.
Also, Indigo Dingo asked a fair question: how does a DS3 in the left hand work in place of the Navigation controller when the DS3's left side has no Circle and X buttons?
I like your attempt to discredit Nintendo, even when they have been shitting in MS and Sony's mouths since day one.
Effort: A
Execution: D-
The functional capabilities Wii Remote + Wii Motion Plus and Move are very similar. Move's use of 3D space as compared to the Wii is the same as Kinect's use of 3D space as compared to the PS Eye. It remains to be seen if it will actually turn into a demonstrable advantage.
Couldn't you just use the Circle and X buttons on the main Move controller?
@mrandydixon
Sure, that makes sense. But then why put buttons on the Navigation controller to begin with?
@mrandydixon
Dude... you just blew my mind!
@mrandydixon
*takes bow*
Move may have a rough road ahead of it without the support of Nintendo for first party titles but good luck!
At first I thought Sony should be ashamed for mocking the Wii in ads and in online interviews, but really that's the way it's always been for Nintendo.
I mean I didn't think twice when Nintendo did this:
and then Sega did this:
So I guess Sony's not the first and they won't be the last to mimic Nintendo, I just wish they wouldn't talk all that shit before they do it.
Still, my greatest concern is the camera. Cameras need like to function and in my setup, I prefer dim lighting. I'm not sitting far from my HDTV, either, as its relatively small, but perfect for my room all the same. If the camera requires a certain amount of distance and lighting, that could prove to be a problem for me.
I'm more interested in its applications for first and third person shooters.
Also, while Sony Chose to go their own way on this, I do find some merit in Nintendo's decisions to make the Wiimote double as an NES controller simply by turning it horizontally. I could have seen them doing the same for the Move Dildo.., I mean... Move Wand. :P
That, combined with the fact that the Move is a very expensive add-on for an already-expensive console, and I doubt that it will be as popular as Sony hopes.
"While for many, this high-definition visual bump won’t matter, it definitely could be an advantage for folks frustrated with the Wii’s visual fidelity (or lack thereof)."
Is borderline grafix whore, i'm appalled Mr. Chester.
It really has to show it can do things not possible on what it's gonna be compared to the most, which is the wii. And I don't think it's done that just yet.
What this really makes me wonder is if Nintendo is guilty of sitting on their laurels with the Wii. What will be their response to another company improving on their technology? Will they update what they can offer the customer, or just take their Wii money and call it a day?
@pokota
You do realize that Nintendo was already improving on the Wii's tech with the release of MotionPlus. What would be the point of Nintendo trying to further improve on the tech ? People would just see it as a way for Nintendo to attempt to further nickle and dime Wii owners with yet another peripheral. The fact of the matter is, Nintendo is currently busy focusing on a mix of motion control and non-motion control-based Wii games for the core and expanded audience gamers (more towards the core gamers, which has actually always been the case) as well as finishing up development of the 3DS and working on launch software. I honestly don't expect that a Wii 2 will be coming out despite the fact that Nintendo has been the only one who hasn't offered an alternative/updated home console model. I think Nintendo will try to focus on getting the software to continue to appeal to the expanded audience while Sony and Microsoft fight over trying to snatch Nintendo's firm grasp on the market.
I play a lot of my wii games at night in bed with the girlfriend asleep next to me. It would be nice to know if I could use it at night like the Wii, or if I have to have the light on due to the camera. Or is that what the lightbulb on the end is for?
No More Heroes
Killzone 3
SOCOM 4
Little Big Planet 2
Sorcery
Resident Evil 5
MAG
The Sly Collection
Who says the move doesn't have good games?
you hear alot about the DS3 being used in one hand and i've found that if you hold it with your left hand as if you were holding it normally (that is holding on the left side of the control) it feels a bit awkward and would probably get tiring. However if you hold the control verticle with the shoulder buttons facing to your left (or vice versa) and use the top analog it feels pretty damn good. Hopefully developers adopt something like that but nothing i've read yet specifies how its suppose to be held
while i have no clue whether or not it has accelerometers in the control why would it need them. the PSeye tracks the ball and can tell how fast and where it moves getting acceleration from that is simple math
also read the damn article it works in dim lighting thanks to the light up orb on the end of the control.
Heavy Rain
No More Heroes
Killzone 3
Socom 4
LittleBigPlanet 2
Resident Evil 5
MAG
The Sly Collection
are all either a) ports from the Wii (NMH), b) games that are also being released for "standard" controllers (Killzone 3, Socom 4, LBP2, Sly), or c) games that have already been released and are having Move support tacked-on (HR, MAG, RE5). The only game on your list designed for Move exclusively is Sorcery.
I think most people are just looking for a unique, exclusive reason (read: game) worth plopping $100+ in new hardware on...
Imo the Move looks incredibly stupid with the ball on top and it does not seem very ergonomic either. I remember thinking that the Wiimote and nunchuck looked strange when they were announced but now in having used them they seem practical and they definitely were innovative.
The main thing that is supposed to, from what i've heard, differentiate the Move from the Wii is its library; it's supposed to appeal to a more hardcore audience. The question is do hardcore gamers want motion control? i don't think so.
In relation to your comparison of genres, games that have been influenced by others and have slight improvements or changes are often called 'clones' of another game. That is what i am seeing the Move as a 'clone' of the Wii with maybe some slight improvements but the idea blatantly ripped off the Wii and the designs are so similar except for the Move's colourful ball on top and less ergonomic nunchuck accessory. Sure games the take good elements from other games and also unique/original elements and ideas will have some influence from other games yet not entirely; the Move's main influence is the Wii which because Sony sees how successful their idea is they have to use the same idea because they are too stupid to come up with their own.
I agree that I would like to see some of the awesome and innovating tech demo stuff be used for new games. But let's be honest, will anyone release a big budget AAA game without the option for both control schemes? I think not. But having that option is what could enhance the gameplay for some of those games (crossing my fingers for KZ3).
Also, I'm going to just LOVE watching the Move dwindle in popularity until it's completely forgotten, primarily because I like to listen to you defend failures. I can't believe it's launching in less than a week and there is so little hype behind it.
That is a little pessimistic of you isn't it? I'm sure games like RE5, MAG and Heavy Rain will be just as fun and enjoyable having Move support. I guess its gonna be a weird but wonderful experience using motion controls on games that were great on the standard controller i.e. Heavy Rain will feel more immersive and MAG will be a little more precise and accurate with the Move.
Let's keep an open mind about the Move and not discredit it from the start. Its a new experience for all PS3 gamers and hopefully get more non-PS3 gamers to be interested in the versatile console system.

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