Still, I'll wait for the reviews first. World-at-war's multiplayer, while not being bad, died off pretty quickly.
Oh and I like the level with the R-7 rocket on the platform. As someone who absolutely loves anything associated with the Space Race, it was cool to see.
What was with the picture-in-a-picture camera footage?
I'll be the first person to sit down and explain the science of how a pinpoint mouse and keyboard beats a controller (with auto-aim) every time, but to say a controller scheme is "horrible" is just ignorant.
To call someone ignorant because they don't like the control scheme in FPS on a gamepad is ignorant.
To call someone ignorant because they don't like the control scheme in FPS on a gamepad is ignorant.
I have no problem with people preferring the controller, it just looks clunky still, you would have thought by now they'd have made it easy to aim in all the directions possible smoothly and have it appear smooth instead of what look along the corridor and up the stairs movement.
This.
Also, the game looks good (read: it's pretty) and I know I'd have fun playing with a select group of friends (read: the lax FNF crew), but out in the wild (read: over Live or PSN) these games only keep my interest for a few seconds (read: I suck).
Still, I'll rent it for the single player, have a good time, and perhaps keep it if there's a solid co-op mode (like there was for WaW).
Hm personal attack? Your so clever.
One thing I will say is the game looks delightfully grey as opposed to brown.
I'll rent it for a weekend like I did with WAW.
Crossbows are cool, timed exploding arrows not so much. Oh come on, knifes with detachable blades that can be shot? RC cars with bombs attached to them. I can already hear the cries of how cheap those RC cars are going to be(I know I'm already crying), that thing is going to make and that heat detecting video camera is going to be so easy to abuse(assuming it's an item). Well that's another 70€+ saved. Thanks Treyarch.

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