Sakura Wars has been dangled in American gamers' faces forever. I think there finally came a point where we all just gave up on having a title in the series released here. I guess they thought that no one would want to play a 1920's strategy role-playing game with dating sim elements.
Well, I hope someone wants to play a 1920's strategy role-playing game with dating sim elements, because a Sakura Wars title is finally on the way here. NIS America is bringing Sakura Wars: So Long, My Love to the Wii this fall. Unlike your standard SRPG, what you do and say makes a big difference. Character interaction determines the game's outcome and even ending.
The game has 8 chapters, each with 4-5 hours of gameplay in it. You'll battle both on the ground and in the air, starting off in mechanized robo-suits that can transform into jets that fly. Oh, and your mech suits use swords. Oh, Japan. When it's all said and done, you'll see one of six fully animated endings.
I knew it wouldn't be Sega that would finally bring the series here. Thanks, NIS America!
[Update: A PS2 version of the same game is also in the works. Thanks for the heads up, Dtoiders.]
Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site
Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools.
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I have the complete box but obviously playing it in Japanese with the THOUSAND pages of script is a bit of a pain.
And you know that NIS is going to give dual voice-overs so yeah, sweet!
Well looks like I finally can check out the whole fuss inside the series.
These games are why I bought a Dreamcast after its demise. Thank God.
I'd like to preemptively ask people to temper their expectations. This game is already 5 years old. A lot has happened since then, and while not all of it directly impacts the Sakura Wars titles' particular style, but just so you know that.
*waits to get hopes shot down*
i've been hoping for SOMEONE to bring over any Sakura wars games since I saw EGM constantly talking about Sakura War games in their mags. This seriously makes me a happy man.
The last Sakura Wars game I bought was the one for the Gameboy Color. It came with a Pocket Sakura keychain which was basically a Sakura Wars version of a tomogatchi but with a PEDOmeter.
A PEDOmeter you say? *scurry's off to ebay*
The PEDOmeter is, of course, for when you do the Iris love branch.
Persona 3 proved it was possible. I still don't like dating sims in general so I'm approaching this cautiously.
I just hope that the game won't have too many nods to the previous games, otherwise our lack of Sakura Wars back-story knowledge will sap some enjoyment out of it...