And before you ask, "duodecim" is "twelve" in Latin.
Scans from ever-leaky Japanese game magazines confirm that at least two new characters will be making it into the lineup: Final Fantasy IV's Kain and (unsurprisingly) Final Fantasy XIII's Lightning.
But what does "duodecim" mean for the game? I'm hoping that it doesn't allude to the character roster, which in the first game ran to twenty-two ("viginti et duo") once you counted Final Fantasy XII's Gabranth and Final Fantasy XI's Shantotto. Maybe it means that there will be twelve new characters? There are certainly enough in the Final Fantasy stable to fit that concept.
It's coming out for the PlayStation Portable sometime next year. You can check out the scans in the gallery, see a fun video below, and begin speculating about the final lineup in the comments!
Personally I'd like to see what they can do with a Final Fantasy Tactics character. Preferably from the original. Cidolfus Orlandeau or Agrias Oaks could easily qualify for boss status.
I'm sure this is mostly a roster expansion, as I doubt they'll dump any of the previous cast (its hard to think of a FFXI character loved more than Shantotto).
Here's hoping Shadow, Auron, Vivi, Balthier and Vincent make it in this one.
Minor correction: the character roster ran to 22. The first ten games each had a hero and villian present, and then Gabranth and Shantatto brought it up to 22.
I wonder if the use of duodecim is a play on words. Between Kain's presence (YES!) and the fact that word has 'duo' in it, I wonder if this game will be a heroes-only affair with two heroes present from each game.
Yay you posted it.
too bad square seems to bite off more then they can chew.
still waiting for the other parts to FF13.
The first dissidia was fun but i got bored after playing through the story a few times. I have to say the UI was awesome though, it made me feel pretty involved.
@MuddBstrd - there's actually plenty of room in the villain roster to add another from each game as well. There were plenty of iconic enemies that weren't main big bads.
Vincent Valentine's arch-nemesis is really Hojo
Zack Fair could bring in Genesis.
Add another FFVIII hero and there's room for Seifer.
Bring in Auron and you have all the reason you need for Seymour Guado.
Kain's enemy could really be considered Zeromus, though I think Magus Sisters would be more fun.
@Silent Protagonist: Oh, yeah, I definitely agree that there is a huge number of villains available as well. The reason I suggested that the villains might get dumped is that having two villains AND two heroes from each game could potentially bring the character roster up to 52, which seems incredibly bloated.
@MuddBstrd - Well, the thing is that if anything needed balancing in Dissidia, it was the Hero roster. Villian side had plenty of mages but the hero side really just had Terra and Shantotto.
I'd love to see how they'd implement a job like summoner into the game, I guess that would be a sort for Captain Commando/Jill Valentine/Frank West sort of character for Dissidia
I put 500 hours into the first game, still play it when I have a short amount of time to kill.
They better keep the villains. I only played story mode until I unlocked the villains. I only leveled Terra to 100 on the hero side. Almost every villain is maxed lol.
Story mode was the lamest thing ever. It was just so weak. All the classic battle tunes were awesome, but when you fight chaos, there is the lamest song ever going on for the most dramatic and hardest battle. They need Nobuo back.
The only reason I bought a PSP was for the first dissidia after I saw vids of it on youtube. I will most likely be giving the sequal a pickup.
@sofik88 I HATED the 'story'. I literally skipped every cutscene. I recommend doing that and just playing it as an awesome fighting game with some basic rpg elements and neat customizations. I have NO idea what the 'story' was in the game and it was too 'tacked on' for me to care.
@mrcecilman: If I remember correctly, her alt skin actually did have the green hair.
I know it's incredibly unlikely, but I'd love to see this on a console - between the PSP controls, the camera behavior, and the visual effects, I frequently lost track of where the hell I was going or what was happening - navigating vertical runs was a pain in the arse. A bigger screen might help that situation.
That said - hell yeah, Kain! And Agrias would be a very welcome addition.
I heard rumors that the developers wanted to put Kain in the original but it didn't happen for one reason or another, so I'm not surprised to see him in the sequel.
I'd also love to see a supporting character or two from FFVI, since that game had much more of an ensemble cast. How about Sabin/Mash? Everyone used swords in Dissidia, let's have someone beat down cosmic avatars of evil with their bare hands for a change! :D
"Villain from FFV? Gilgamesh all the way."
Yes. Hell yes. Hell fucking yes. This will be a Day One purchase for me if he's in it (and if they fix the control problems).
But, why would it look like garbage on the 3DS? Which is significantly more powerful than the PSP in shader/effect support and moderately better than the PSP in its geometry. Is the Sony logo really that important?
Square, seriously. You're supposed to put Cloud/Sephiroth at the front of pics like these. Don't act like you haven't been milking those guys for all they're worth.
I love Dissidia even though I know jackshit about FF games. It's one of the most addictive games I've played in recent years. I'm really looking forward to this one.
First game was fun, I'd buy a sequel with an expanded roster and a tweaked story mode.
Do want (other than Kain & Lightning):
Celes
Seifer
Ramza
Adult Rydia
Balthier
Sazh with 'Fro Chocobo
I really wish SE would go the Smash Bros. route and do a game include all their properties. Just imagine...Crono vs. Ashley Riot. Aya vs. Lulu. Magitek Armor vs. a Wanzer. Blue Slime vs. Ultros.
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"HOW TO SAY DUODECIM?"
Here's hoping Shadow, Auron, Vivi, Balthier and Vincent make it in this one.
I wonder if the use of duodecim is a play on words. Between Kain's presence (YES!) and the fact that word has 'duo' in it, I wonder if this game will be a heroes-only affair with two heroes present from each game.
Still, hyped!
too bad square seems to bite off more then they can chew.
still waiting for the other parts to FF13.
The first dissidia was fun but i got bored after playing through the story a few times. I have to say the UI was awesome though, it made me feel pretty involved.
Vincent Valentine's arch-nemesis is really Hojo
Zack Fair could bring in Genesis.
Add another FFVIII hero and there's room for Seifer.
Bring in Auron and you have all the reason you need for Seymour Guado.
Kain's enemy could really be considered Zeromus, though I think Magus Sisters would be more fun.
Villain from FFV? Gilgamesh all the way.
I'd love to see how they'd implement a job like summoner into the game, I guess that would be a sort for Captain Commando/Jill Valentine/Frank West sort of character for Dissidia
Also
@SE - Infrastructure Mode or GTFO.
They better keep the villains. I only played story mode until I unlocked the villains. I only leveled Terra to 100 on the hero side. Almost every villain is maxed lol.
Story mode was the lamest thing ever. It was just so weak. All the classic battle tunes were awesome, but when you fight chaos, there is the lamest song ever going on for the most dramatic and hardest battle. They need Nobuo back.
The only reason I bought a PSP was for the first dissidia after I saw vids of it on youtube. I will most likely be giving the sequal a pickup.
I'd also like to see Mog, although I doubt that'll happen. Glad to see Kain, though!
They should just put it on the PS3 and add everybody.
Also, I want a real villain campaign/story this time around!
I was really hoping for a PS3 sequel, or even just a PSN remake. I'm tired of games with potential going to the PSP.
I know it's incredibly unlikely, but I'd love to see this on a console - between the PSP controls, the camera behavior, and the visual effects, I frequently lost track of where the hell I was going or what was happening - navigating vertical runs was a pain in the arse. A bigger screen might help that situation.
That said - hell yeah, Kain! And Agrias would be a very welcome addition.
This is most righteous.
Still will not be buying it though.
I'd also love to see a supporting character or two from FFVI, since that game had much more of an ensemble cast. How about Sabin/Mash? Everyone used swords in Dissidia, let's have someone beat down cosmic avatars of evil with their bare hands for a change! :D
"Villain from FFV? Gilgamesh all the way."
Yes. Hell yes. Hell fucking yes. This will be a Day One purchase for me if he's in it (and if they fix the control problems).
Are you crazy?! Gotta save for 3DS, make a port for it and make it good and less FFVII is everthing and we´ll talk about it
Putting him as a boss would mean he can be defeated,
and that would break our reality.
Not that I'm complaining this is coming to the PSP, but I would also like to see it head to PS3, and I don't even have one of those yet.
No one wants a DS port of Dissidia.
But, why would it look like garbage on the 3DS? Which is significantly more powerful than the PSP in shader/effect support and moderately better than the PSP in its geometry. Is the Sony logo really that important?
Do want (other than Kain & Lightning):
Celes
Seifer
Ramza
Adult Rydia
Balthier
Sazh with 'Fro Chocobo
I really wish SE would go the Smash Bros. route and do a game include all their properties. Just imagine...Crono vs. Ashley Riot. Aya vs. Lulu. Magitek Armor vs. a Wanzer. Blue Slime vs. Ultros.
Final Fantasy: Dissidia Duodenum
...And I was like, WTF, this is going to be some weird digestive-tract-themed game.
Also, hoping for Zack, because fuck everyone else.