Since we talked sales for Polytron's head-scratching puzzle-platformer Fez, the game had cleared 100,000 units sold on Xbox Live Arcade. That was back at the very end of May last year. Much more recently, designer Phil Fish has updated that figure to 200,000. Not a bad first year!
"Suddenly becoming so loved and so hated by so many teaches you some humility," wrote Fish in a blog post. "Or at least some things you didn’t know about yourself. I feel like a different person now. A much, much less crazy person. A much happier person. It’s been a fantastic year. Thank you for that!
"The game really found its audience (or the audience found it?)," he continued. "Everyday we get far more love mail than hate mail. Every other day people send us fan art, or a picture of a gomez cake, or a quilt they made, a Drawing, a plushie. Seeing people’s notebooks filled with deconstructions of the puzzles and mysteries I had so much fun putting together has been a particularly rewarding experience."
The PC version of Fez will be out before long; that's heading to Steam on May 1, 2013. Programmer Renaud Bédard said he's "very happy that the game will finally reach a broader audience. Working on Fez has been equal parts amazing and terrifying, but it’s completely overwhelming to see what it has become and how many people it's touched."
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