Quantcast
Feeling underwhelmed with Hitman: Absolution - Destructoid

DestructoidJapanatorTomopopFlixist



Hitman: Absolution  



Feeling underwhelmed with Hitman: Absolution


3:00 PM on 06.01.2012
Feeling underwhelmed with Hitman: Absolution photo



Super quick recap time: Hitman: Absolution sees series protagonist Agent 47 betrayed by his former employers, the ICA. With the cops following his every move, the anti-hero needs to find the truth amidst the conspiracy he's found himself plunged into.

IO Interactive finally let us get our hands on Absolution and we found ourselves in the middle of the story where 47 needs some information from an underground informant named Birdie. Birdie has a price, of course, and you're tasked with taking out a target who goes by the name the King of Chinatown.

You'd think having a multitude of ways to cause murder and mayhem would be fun, but in reality, Hitman: Absolution was very underwhelming from what I played.

Hitman: Absolution (PC, PlayStation 3 [previewed], Xbox 360)
Developer: IO Interactive
Publisher: Square Enix
Release: November 20, 2012

The King hangs out in Chinatown, and likes to stand out in public places to make it harder for anyone to get to him. Plus, he has a unit of dirty cops guarding him and patrolling the small section of Chinatown we got to play in.

The Glacier 2 engine powering the new Hitman is capable of displaying up to 500 NPCs on screen at once, and this tiny area of Chinatown was bursting with life that would make anyone think twice before pulling out a gun on the King. Granted, what we were shown was a pre-beta build, so this very well -- or at the least should -- change, but just because there were a lot of bodies walking around didn't make the scene feel lifelike.



The biggest issue being that the NPCs just slide away as Agent 47 moves through the crowd. Games like Assassin's Creed and the upcoming Sleeping Dogs have a very realistic approach, wherein the player character will actively push or work their way around NPCs. This sounds like a trivial compliant, but it really was annoying and took me out of the immersion.

As this is a Hitman game, you'll have a ton of options in how you can take out the King. You can straight up walk to the gazebo where he hangs out, and gun him down. Naturally, doing so will see a swarm of guards drop you faster than you can blink.

Out of all the ways I could take out the King, my favorite was with the sniper rifle. If you hang out near the King at the beginning, you'll see him place a call to his drug dealer asking for a refill of the white stuff. After a couple of minutes, the dealer comes through, talks to the King, and then heads off to get his secret stash. Conveniently for you, the dealer heads down a dark alley away from the public.



After choking out the dealer, you can take his clothes which now allows you access to the dealer's apartment. Upon entering his room, you'll find a sniper rifle and the apartment window has a perfect view of the gazebo. Boom. With your target dead, you'll just have to exit the level to complete the task.

This was just one way of nearly a dozen. Other options included planting a bomb on the King's car, triggering the car alarm and detonating it once the King went to go check on his vehicle. Or, you could have found some poison, laced the cocaine with said poison, and watched the King snort himself to death.

There were many more options, but you get the idea. Tying all this together is the point system. You'll earn points for doing things like hiding corpses in dumpsters, assassinating targets, and so forth. You'll lose points for hurting civilians, getting discovered, etc. For the most part, the points system looks to be just for bragging rights as you can compete against the world or just simply friends on a leaderboard system, much like Zen Pinball's leaderboard setup.



All this can be as hard or as easy as you want it to be. Players can activate an ability called Instinct with a simple button press that slows down the action somewhat and gives you an x-ray vision of the environment. Threats are highlighted with yellow and your main target is highlighted in red. Interactable objects that could be a potential aid to 47 are also highlighted in yellow, and clues are given about how you can use them. As you might expect, this is in place to help novice players. Harder difficultly levels restrict Instinct abilities and introduce tougher, smarter AI characters to go up against.

As far as initial impressions go, I just didn't feel all that excited about Hitman: Absolution based on what I played. While much of what I described sounds fun in theory, it all felt very generic, in a "been there, done that" sort of way. As it stands, there's nothing that makes me want to give the game another go, especially with the avalanche of games on the way.

Feeling underwhelmed with Hitman: Absolution photo
Feeling underwhelmed with Hitman: Absolution photo
Feeling underwhelmed with Hitman: Absolution photo
Feeling underwhelmed with Hitman: Absolution photo
Feeling underwhelmed with Hitman: Absolution photo







Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.





timeline following:
Hitman: Absolution



10:30 AM on 12.04.2012
Hitman: Absolution's death threat stunt goes very wrong

It seems controversy and Hitman: Absolution are destined are go hand-in-hand. Square Enix drew fire earlier this year for a trailer in which Agent 47 beat the crap out of fetishized nuns, and was criticized incredibly harshly...more



4:30 PM on 12.03.2012
There's some Adam Jensen in my Hitman: Absolution

Adam Jensen of Deus Ex: Human Revolution has great hair. Agent 47 of Hitman: Absolution has none. Still, that won't stop him from dressing up as Adam with some new DLC. He gets the Deus Ex Suit and the Deus Ex Zenith gun as ...more



5:00 PM on 11.16.2012
So, so ready: Hitman: Absolution is coming very soon

While you all are eating turkey and putting up decorations, I'll be killing people. Lots of people. This game is going to be killer.  Get it? Hitman: Absolution is right around the corner, dropping for PS3, Xbox 360 and...more



12:00 PM on 11.02.2012
Agent 47 is a total peeping tom in this new trailer

Straight up voyeur! This guy is supposed to be a hitman, but sometimes when he's lurking in the shadows, watching people, I'm thinking he looks more like a creeper perv.  Well, whatever works. He gets the job done. ...more



12:15 PM on 10.25.2012
Hitman: Absolution full cast revealed

Square Enix has revealed the full main cast for upcoming game Hitman: Absolution today. These cast members provided both voice and motion for the game, as they were performance-captured in Giant Studios. The list is packed fu...more



10:00 AM on 10.19.2012
Hitman: Absolution: Agent 47 likes to play dress-up

This new "Disguises" trailer for Hitman: Absolution takes us through many of the get-ups that Agent 47 can wear to get the job done. Most of them are for blending in to get close, but some of them have to be for fun. A chick...more



10:30 AM on 10.10.2012
Hitman: Absolution: Behind-the-scenes storytelling video

A new video from Square Enix and IO Interactive gives us a behind-the-scenes look at the making of upcoming game Hitman: Absolution. This release on about storytelling, focusing everything from cinematic style to animation t...more



5:00 PM on 09.28.2012
18 minutes of Hitman: Absolution's Contracts mode

I can hardly be the only one who gets tired of seeing unimaginative trailer after trailer, which is why this video for Hitman: Absolution is so great. It's approximately 18 minutes of IO Interactive demonstrating the game's ...more



12:30 PM on 08.16.2012
Hitman: Absolution adding depth to its 'sexy nuns'

The controversy that surrounded Hitman: Absolution and its violent "sexy nuns" trailer has caused the team to add more content to the game, revealed director Tore Blystad. The Saints -- the PVC-flavored assassins that Ag...more



8:31 AM on 08.14.2012
gamescom: Contracts mode announced for Hitman: Absolution

At a press conference at gamescom today, a new Contracts mode was announced for Hitman: Absolution. Inspired by fans and how they would make anyone a target, this online Contracts mode lets you do this exactly. Fulfilling Con...more




Gamescom

9:00 PM on 08.26.2013
Destiny, Titanfall win big at Gamescom Awards 2013

You saw our top ten games of gamescom. For the sake of comparison, let's take a look at the official Gamescom Awards 2013. There is some overlap, of course, but there are also some surprises in here. Destiny took home best Pl...more



10:15 AM on 08.26.2013
Tanks a lot: World of Tanks Xbox 360 hands-on

I tried my best to flank the enemy and shoot out his treads while trying out World of Tanks for Xbox 360 at gamescom. That helps. Lesson learned. That was after a previous unsuccessful roll-out where I died so quickly that I ...more



9:30 AM on 08.26.2013
XCOM: Enemy Within is MEC-ing me crazy

Being at gamescom has its perks, especially when it comes to having the first opportunity to play a newly announced game. Or in this case, a new expansion so big that it's essentially a new game. 2K officially announced expan...more



View all Gamescom






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more