Raphael van Lierop, in a recent interview with USGamer, revealed that his original vision of the game would have tied all three entries in the series up to that point together.
As narrative director at Ubisoft Montreal for Far Cry 3, he stated that he invested quite a bit of time in crafting a narrative direction and overall IP feel that would set the tone for Far Cry to carry on the mature aesthetic introduced in Far Cry 2.
Unfortunately, van Lierop left Ubisoft Montreal early in Far Cry 3's development and Ubisoft decided to take the game in another direction. He believes that the final narrative for Far Cry 3 was "more mainstream friendly" than his take,which he admits was probably the right call for a game that had to recoup such a large investment.
You can read more about van Lierop's work and the balancing act between conception and production at USGamer.
Get more destructoid: We're indie-run, blogging for the love of it, and our site will always be free. Optionally, you can support us and get: (1) Faster pages from our cloud server (3) Wide(r)screen (3) No big ads on Dtoid, Japanator, Tomopop, or Flixist (4) Auto contest entries, and (5) Dibs on betas & downloads. Try it out
Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.