We've seen neither hide nor hair of the actual Fallout Online game save for a few screens that arose from the court battle between Interplay and Bethesda, but we have seen the start of some viral campaigns for the game. And now they're getting even weirder.
Members of the game's emailer received an odd little pamphlet tempting them to become members of The Church of Harold. The Church claims that "Unlike other churches out there, we promise nothing. But, unlike others, we back our promises up!" Mighty tempting if you're living in a post-apocalyptic wasteland, I suppose.
I tell you what, Interplay. You give us an actual trailer with gameplay or even a few real screenshots and maybe a launch date for that beta you've been having people register for and then I'll start getting interested in your viral marketing.
[Thanks, Brownjohn]
Matthew Razak is Destructoid's Associate editor and co-founder of film site
Flixist. He began as community member "cowzilla" and was since sequestered to write brainy features material. He lives in Los Angeles with his beautiful wife.
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Besides, it serves as a reminder that the game is still being worked on and cures my interest for later.
Me too. I seem to remember their being something in the old Fallout Bibles about Bob's eventual growth and how he began to drop seeds as he and Harold traveled through the wastes. Fallout 3 made me wonder if their were other Oases throughout the wastelands and what that may mean for the people in those area's. I would hypothesize that this Church of Harold may have been set up in an area like this through which Harold had past while making his way east.
I'm probably wrong, but who knows?
Wait Harold was in Fallout 3? That's what I get for playing that one for only ~20 hours.
Amen to that!
Yes, Bethesda certainly is a bunch of douche nozzles. I remember when they shut down black isle-- wait, no.. that wasn't them. Well how about when they cancelled Van Buren and went ahead with a Baulders Gate clone, for which they had already planned a sequel, filled with product placement and shitty licensed metal for the sake of marketability! Wait that wasn't them either.
Wait, I've got it, there was that one time where they ran all their best franchises into the ground and then went bankrupt and had to sell off everything and then threw lawsuits a company that rightfully bought intellectual property from them, even though they were the ones who had breached the rather forgiving contract!
Wait, still interplay.
If you're going to insist on being an overzealous fanboy, do it right. Black Isle made the games that were good. Interplay killed that studio, released a shitty spinoff, ran itself out of business and sold the series to the studio you don't like. That is not Bethesdas fault.
Sure, Fallout 3 isn't as good as Fallout 2, but its a pretty decent game and about a thousand times better than the last fallout product Interplay released.
You're both idiots. These are just companies.. corporations. You have to have serious issues to get all worked up about this.
"Bethesda hasn't made a single game that isn't a buggy pile of shit, nor have they invested in any type of quality control even given these facts that they themselves must know."
If I hadn't known better, I'd thought they also made Fallout 1 and 2. Those games were brilliant classics AND horribly buggy messes with weak gameplay mechanics (really, if anyone wants good turn-based combat go play the X-com games).
If any of the bugs in Fallout 1 or 2 kept you from completing the games than your a weak person indeed. I never came across anything that bad and while I've heard people complain of larger bug issues with the games they are usually fixed with a patch. Fallout 3 was pretty buggy but I found it way worth it to press through to the end. Bethesda may not be particularly good at the technical ironing but it's really their only weakness and what studio is perfect these days?