Okay, I've played games with two, four, even six or eight endings. That's fine, it's kind of fun to see them all, especially the "easter egg" endings like in Silent Hill where the UFO comes. There comes a point where enough is enough though...right?
Bethesda's Todd Howard recently did the official Xbox podcast and talked about Fallout 3, and revealed somenew tidbits, including the boggling new number of endings available. The highlights list:
-”Fans sending death threats” says one of the OXM guys. Another one calls Fallout fans”rabid Right Wing kind of fans”.
-Over 200 endings, since last week. The 12 endings was surpassed sometime ago.
-The game is twice bigger than what they thought in the beginning.
-Always just one humanoid-type companion, and another NPC like Dogmeat.
-Dogmeat can die, but they are working on his health and how you maintain him.
- Dogmeat can be given assignments, and will try to follow them with his Radiant AI.
-Brotherhood of Steel doing their own thing; already in finished state on the game; they are on the verge of extinction, you’ll interact with them a lot more after a determined point in the game.
-The game is finished, but needs a lot more polishing and testing, they are doing many playthroughs; they keep adding stuff, sometimes it takes 100 hours to play, just the main quest takes about 20 hours.
-Absolutely tracking at fall 2008.
Two hundred endings. See, I love me some Fallout, but this is the kind of sh*t that gives gamers a bad name. Of course, I applaud the creativity and time it must take to create two hundred endings to a game, but you know hardcore Fallout fans are going to try to get as many of those endings as they can, which means no life outside of playing the game and maybe going to a day job if you don't quit the damn thing so you can have more time to play Fallout.
What's your input - are hundreds of endings too daunting a goal to consider meeting, or merely a fantastic challenge worth bellying up to the bar for?
[Via Fallout 3 Blog - thanks Justin]
the question remains.. how many beginnings will it have??
hmmmmmm.....
Yes, the Chrono Trigger New Game+ endings were amusing, but in everyone's minds: Crono survives, the Epoch is without a scratch, and all is right with the world.
Nuff said.
(BTW if you didn't already guess it means FOR FUCK SAKES"
Whaaaaat??
And of course this information being given out during a Xbox360 podcast is what is wrong with this game. You can tell who Bethesda is trying to please here and I don't like it one bit.
I guess it's back to T.V. dinners and cheap flirting on date sites I'm never gonna subscribe to.
I would say that's what they mean about 200 endings, not in Chrono Trigger sense.
:P
i see it as something that's a step forward. in light of Will Wright's philosophy of gamers wanting individual experiences and lives within their games.
my ending will be different than my friends' endings and i can see us all sitting together telling stories about how we played the game and how it ended for us.
that's how we talk about almost every other open-ended/sandbox game.
"i just drive around and listen to music when i play GTA"
"I like to shoot all the black people in GTA. Especially if it's Martin Luther King Day."
"I like to run along the buildings in Hulk: Ultimate Destruction"
"I like getting a hooker, then killing her to get my money back in GTA"
"I had flies and horns and all sorts of nasty shit on my warlock in Fable"
that kind of shit.
"Most recently I finished Bioshock, got the "good" ending, and then YouTubed the other two"
Your copy of Bioshock has 3 endings??
sweet!
I want a refund :(
But the part that I'm most excited about is
"Absolutely tracking at fall 2008". So soon...
Also, 200 endings!
As any mathlete knows, multiplication is amazing, for example if you have 5 base endings with 5 on/off switches like (X lived or died, plot element X was completed,etc.)..you're up to 240 endings!
It's more or less the same as the classic Fallout games, those that played them know what I'm talking about, but with a stronger push on karma when dealing with the variables to create the endings.
like if divide the ending into 1/3s and each 3 sections have 4 differnt possiblities, that gives you 342 differeent ending possibilities right there. i think my math might be off.
I always ended up being the evil king with the dying bitch :(