Meh, nothing really MOVES me about that list
/shows self out
As for the Move games, meh. If there's a demo for each then I'll try them out sometime. I'll admit, I'm curious to play Medieval Moves.
LBP2 Move pack, ehhh.......we'll see just how robust the Move support is.
I honestly have a hard time seeing the move work in inFamous 2 since it requires a lot of buttons and is heavy on the platforming while the Move is more of an aiming tool. It'll be interesting to see how it turns out.
Theres a good 3-4 hours in the charming story plus like 6 or 7 challenges that use the Move by itself better than any other game, and theres 13 new music sequencer instruments, new materials, grass blades, etc.
And you can paint pictures using the move with the paint tool,and you can make your own move games.
Someone already made Fruit Ninja Move lol
http://www.iwaggle3d.com/2011/07/video-iwatch-littlebigplanet-2-move.html

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