Uh, Capcom design people? We know you were probably in a rush to get Okami out, and it's a port, so maybe you think the majority of the game's inital sales have already come and gone, and you guys are really busy over there, and things get stressful when your girlfriends find out about you wearing their panties on Thursday afternoons for that "thing" you do with the guys, but seriously, could you focus for a second and stop leaving the IGN logo all over my game and related merchandise, please?
Last week the IGN watermark was discovered on the cover of the Wii release of Okami -- obviously, someone underestimated the tenacity and free time that internet matlocks have on their hands. We could facepalm if the BradyGames strategy guide had the exact same error, but what really spoils breakfast is that the watermark is in a DIFFERENT place on the guide's cover than the watermark on the game's cover. Argh.
Capcom has since offered replacement covers to owners of the Wii title, but I'm not sure we'll see anything to correct this error, considering nothing short of a bookcover would fix that problem. Everyone makes mistakes, of course, but you can bet someone got screamed at for this trainwreck. Basic Photoshop courses can have an incredible preventive effect for future screwups, so I hear.
[Via Slashgear — Thanks Jonathan]
LAUNCH GALLERY (1 IMAGES)
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Don't WE know it, amirite?
TOOT TOOT
HOW DOES THIS SHIT HAPPEN????
Someone got fired this week...trust me.
Basic spellchecking functions have an incredible preventive effect for future screw-ups, so I hear.
^_^
Sorry, couldn't resist. I'll present myself for public flogging and stoning out back.
I fail. Fixed.
And this most certainly is not worthy of me bothering to contact Capcom in order to get a replacement cover. Hell, I thnk Activision's f*ck up with "Guitar Hero III" would be more of a corporate embarassment than this Okami/IGN logo issue.
Their guide was printed long before anyone realized the mark was there. And it's not like the guide people are paid to examine the artwork assets they get, they're paid to slap it on the cover the way Capcom wants it done.
All in all, all the blame still goes back to whichever strange Capcom staffer decided it was best the use the IGN picture instead of whatever original assets they may have had lying around.
I phail.
Patch tool.
Love,
Cobra, MD, PhD, DDS, OB/GYN, OPP
Capcom's art department sends out a big folder full of art to the Guide design team, and they use those pieces however they see fit. Generally speaking, the guide designers want the guide's cover to match the game's cover, but sometimes the game uses a collage of other pieces(like Okami did) and they have to reproduce it if that collage isn't included in the original assets folder.
The mistake was on the original background piece that Capcom mailed out in the art assets. That's the only explanation that works in this case.
failsauce detected on the word failsauce