Failing to survive TERA's Temple of Temerity - destructoid
Site Beta in Progress Plz pardon our dust   |   Feedback

Failing to survive TERA's Temple of Temerity

11:30 AM on 03.12.2012

Jordan Devore

Managing Editor


During a GDC 2012 meeting with En Masse Entertainment, the team talked heavily about the work that has -- and continues -- to be put into preparing TERA for its North American release. We've covered the game a handful of times already, and it's still shaping up quite nicely for an expanded audience.

I got to play Temple of Temerity, a late-game survival mission where we had to protect a crystal from oncoming waves of enemies. To keep our spirits high when defeat inevitably arrived, the developers were quick to point out that players would be familiar with mechanics and strategies by the time they reached this point in TERA, and that this was supposed to be a real challenge. Needless to say, we did not win.

In fact, the folks from En Masse admitted that only a few groups were able to clear Temerity. To make us feel a little better, they also said that, well, we certainly weren't the worst performers GDC had seen. Great! Way to beat the stereotype about press members sucking at games!

This type of wave-based mission is hardly new, but TERA's approach used a few interesting elements -- like explosive barrels and spike traps, given at key times -- to keep players actively engaged. The session felt more like I was playing an action game than anything else, especially since I tried the run using a gamepad, which was nicely implemented.

It seems clear that using a mouse and keyboard is the better way to go for efficiency, but opting to use a controller (for comfort's sake, or whatever other reason) is a surprisingly viable alternative. Much thought went into implementing both control schemes, and for that I am thankful.

As someone who tends to dislike typical MMO combat, TERA felt much more enjoyable thanks to its play style. Being thrown into such high-level content at GDC was a bit jarring, but I could tell that it'd be a blast to play with a solid group of friends in a real-world setting. Look for the game on May 1, 2012.


Get comment replies by email.     settings



Unsavory comments? Please report harassment, spam, and hate speech to our comment moderators

Can't see comments? Anti-virus apps like Avast or some browser extensions can cause this. Easy fix: Add   [*].disqus.com   to your security software's whitelist.


A destructoid history of:
TERA
news ( 9 ) galleries ( 9 ) videos 

Play this action MMO for free with new content
Rebranded as TERA: Rising
Consider me SHOCKED



. . .



Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!


. . .

destructoid remembers with:
ModernMethod | Elephant

Uptime: 02:19:00 up 213 days, 23:23, 1 user, load average: 25.24, 25.07, 24.99 02:19:00 up 213 days, 23:23, 1 user, load average: 25.24, 25.07, 24.99



MORE FROM destructoid



Back to Top